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vulkan: add support for the atomic float ops extension
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@ -96,6 +96,7 @@ typedef struct VulkanDevicePriv {
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VkPhysicalDeviceVulkan12Features device_features_1_2;
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VkPhysicalDeviceVulkan13Features device_features_1_3;
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VkPhysicalDeviceDescriptorBufferFeaturesEXT desc_buf_features;
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VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_features;
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/* Queues */
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pthread_mutex_t **qf_mutex;
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@ -401,6 +402,7 @@ static const VulkanOptExtension optional_device_exts[] = {
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{ VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME, FF_VK_EXT_NO_FLAG },
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{ VK_EXT_DESCRIPTOR_BUFFER_EXTENSION_NAME, FF_VK_EXT_DESCRIPTOR_BUFFER, },
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{ VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME, FF_VK_EXT_DEVICE_DRM },
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{ VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, FF_VK_EXT_ATOMIC_FLOAT },
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/* Imports/exports */
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{ VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME, FF_VK_EXT_EXTERNAL_FD_MEMORY },
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@ -1195,9 +1197,13 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
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VkPhysicalDeviceTimelineSemaphoreFeatures timeline_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
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};
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VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT,
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.pNext = &timeline_features,
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};
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VkPhysicalDeviceDescriptorBufferFeaturesEXT desc_buf_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT,
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.pNext = &timeline_features,
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.pNext = &atomic_float_features,
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};
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VkPhysicalDeviceVulkan13Features dev_features_1_3 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
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@ -1229,6 +1235,10 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
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p->device_features_1_3.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES;
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p->device_features_1_3.pNext = &p->desc_buf_features;
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p->desc_buf_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT;
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p->desc_buf_features.pNext = &p->atomic_float_features;
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p->atomic_float_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT;
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p->atomic_float_features.pNext = NULL;
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ctx->free = vulkan_device_free;
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/* Create an instance if not given one */
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@ -1286,6 +1296,9 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
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p->desc_buf_features.descriptorBuffer = desc_buf_features.descriptorBuffer;
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p->desc_buf_features.descriptorBufferPushDescriptors = desc_buf_features.descriptorBufferPushDescriptors;
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p->atomic_float_features.shaderBufferFloat32Atomics = atomic_float_features.shaderBufferFloat32Atomics;
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p->atomic_float_features.shaderBufferFloat32AtomicAdd = atomic_float_features.shaderBufferFloat32AtomicAdd;
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dev_info.pNext = &hwctx->device_features;
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/* Setup queue family */
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@ -107,8 +107,21 @@ int ff_vk_load_props(FFVulkanContext *s)
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.pNext = &s->driver_props,
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};
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s->atomic_float_feats = (VkPhysicalDeviceShaderAtomicFloatFeaturesEXT) {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT,
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};
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s->feats_12 = (VkPhysicalDeviceVulkan12Features) {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES,
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.pNext = &s->atomic_float_feats,
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};
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s->feats = (VkPhysicalDeviceFeatures2) {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
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.pNext = &s->feats_12,
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};
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vk->GetPhysicalDeviceProperties2(s->hwctx->phys_dev, &s->props);
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vk->GetPhysicalDeviceMemoryProperties(s->hwctx->phys_dev, &s->mprops);
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vk->GetPhysicalDeviceFeatures2(s->hwctx->phys_dev, &s->feats);
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if (s->qf_props)
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return 0;
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@ -240,6 +240,10 @@ typedef struct FFVulkanContext {
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VkQueueFamilyProperties2 *qf_props;
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int tot_nb_qfs;
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VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_feats;
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VkPhysicalDeviceVulkan12Features feats_12;
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VkPhysicalDeviceFeatures2 feats;
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AVHWDeviceContext *device;
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AVVulkanDeviceContext *hwctx;
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@ -44,6 +44,7 @@ typedef enum FFVulkanExtensions {
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FF_VK_EXT_VIDEO_DECODE_H264 = 1ULL << 12, /* VK_EXT_video_decode_h264 */
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FF_VK_EXT_VIDEO_DECODE_H265 = 1ULL << 13, /* VK_EXT_video_decode_h265 */
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FF_VK_EXT_VIDEO_DECODE_AV1 = 1ULL << 14, /* VK_MESA_video_decode_av1 */
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FF_VK_EXT_ATOMIC_FLOAT = 1ULL << 15, /* VK_EXT_shader_atomic_float */
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FF_VK_EXT_NO_FLAG = 1ULL << 31,
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} FFVulkanExtensions;
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@ -45,6 +45,7 @@ static inline uint64_t ff_vk_extensions_to_mask(const char * const *extensions,
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{ VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME, FF_VK_EXT_EXTERNAL_HOST_MEMORY },
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{ VK_EXT_DEBUG_UTILS_EXTENSION_NAME, FF_VK_EXT_DEBUG_UTILS },
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{ VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME, FF_VK_EXT_DEVICE_DRM },
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{ VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, FF_VK_EXT_ATOMIC_FLOAT },
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#ifdef _WIN32
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{ VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME, FF_VK_EXT_EXTERNAL_WIN32_MEMORY },
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{ VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME, FF_VK_EXT_EXTERNAL_WIN32_SEM },
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