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avutil/hwcontext_d3d11va: fix mixed declaration and code
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@ -397,6 +397,7 @@ static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
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D3D11_TEXTURE2D_DESC desc;
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D3D11_MAPPED_SUBRESOURCE map;
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HRESULT hr;
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int res;
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if (frame->hw_frames_ctx->data != (uint8_t *)ctx || other->format != ctx->sw_format)
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return AVERROR(EINVAL);
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@ -405,7 +406,7 @@ static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
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if (!s->staging_texture) {
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ID3D11Texture2D_GetDesc((ID3D11Texture2D *)texture, &desc);
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int res = d3d11va_create_staging_texture(ctx, desc.Format);
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res = d3d11va_create_staging_texture(ctx, desc.Format);
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if (res < 0)
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return res;
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}
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