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libavutil/hwcontext_d3d11va: use the Y216 pixel format
Signed-off-by: James Almer <jamrial@gmail.com>
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@ -102,7 +102,7 @@ static const struct {
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{ DXGI_FORMAT_Y210, AV_PIX_FMT_Y210 },
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{ DXGI_FORMAT_Y410, AV_PIX_FMT_XV30 },
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{ DXGI_FORMAT_P016, AV_PIX_FMT_P012 },
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{ DXGI_FORMAT_Y216, AV_PIX_FMT_Y212 },
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{ DXGI_FORMAT_Y216, AV_PIX_FMT_Y216 },
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{ DXGI_FORMAT_Y416, AV_PIX_FMT_XV36 },
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// Special opaque formats. The pix_fmt is merely a place holder, as the
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// opaque format cannot be accessed directly.
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