mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-11-21 10:55:51 +02:00
hwcontext_vulkan: move device feature struct setup to a new function
This commit is contained in:
parent
535e5eb7f3
commit
e3676d96cb
@ -72,6 +72,28 @@
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#define CHECK_CU(x) FF_CUDA_CHECK_DL(cuda_cu, cu, x)
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#endif
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typedef struct VulkanDeviceFeatures {
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VkPhysicalDeviceFeatures2 device;
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VkPhysicalDeviceVulkan11Features vulkan_1_1;
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VkPhysicalDeviceVulkan12Features vulkan_1_2;
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VkPhysicalDeviceVulkan13Features vulkan_1_3;
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VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore;
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VkPhysicalDeviceVideoMaintenance1FeaturesKHR video_maintenance_1;
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VkPhysicalDeviceShaderObjectFeaturesEXT shader_object;
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VkPhysicalDeviceCooperativeMatrixFeaturesKHR cooperative_matrix;
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VkPhysicalDeviceDescriptorBufferFeaturesEXT descriptor_buffer;
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VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float;
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VkPhysicalDeviceOpticalFlowFeaturesNV optical_flow;
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#ifdef VK_KHR_shader_relaxed_extended_instruction
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VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR relaxed_extended_instruction;
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#endif
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} VulkanDeviceFeatures;
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typedef struct VulkanDevicePriv {
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/**
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* The public AVVulkanDeviceContext. See hwcontext_vulkan.h for it.
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@ -90,19 +112,8 @@ typedef struct VulkanDevicePriv {
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VkPhysicalDeviceMemoryProperties mprops;
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VkPhysicalDeviceExternalMemoryHostPropertiesEXT hprops;
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/* Features */
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VkPhysicalDeviceVulkan11Features device_features_1_1;
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VkPhysicalDeviceVulkan12Features device_features_1_2;
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VkPhysicalDeviceVulkan13Features device_features_1_3;
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VkPhysicalDeviceDescriptorBufferFeaturesEXT desc_buf_features;
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VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_features;
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VkPhysicalDeviceCooperativeMatrixFeaturesKHR coop_matrix_features;
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VkPhysicalDeviceOpticalFlowFeaturesNV optical_flow_features;
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VkPhysicalDeviceShaderObjectFeaturesEXT shader_object_features;
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VkPhysicalDeviceVideoMaintenance1FeaturesKHR video_maint_1_features;
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#ifdef VK_KHR_shader_relaxed_extended_instruction
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VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR relaxed_extended_instr_features;
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#endif
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/* Enabled features */
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VulkanDeviceFeatures feats;
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/* Queues */
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pthread_mutex_t **qf_mutex;
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@ -164,6 +175,118 @@ typedef struct AVVkFrameInternal {
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#endif
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} AVVkFrameInternal;
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/* Initialize all structs in VulkanDeviceFeatures */
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static void device_features_init(AVHWDeviceContext *ctx, VulkanDeviceFeatures *feats)
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{
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VulkanDevicePriv *p = ctx->hwctx;
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#define OPT_CHAIN(STRUCT_P, EXT_FLAG, TYPE) \
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do { \
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if ((EXT_FLAG == FF_VK_EXT_NO_FLAG) || \
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(p->vkctx.extensions & EXT_FLAG)) { \
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(STRUCT_P)->sType = TYPE; \
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ff_vk_link_struct(&feats->device, STRUCT_P); \
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} \
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} while (0)
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feats->device = (VkPhysicalDeviceFeatures2) {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
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};
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OPT_CHAIN(&feats->vulkan_1_1, FF_VK_EXT_NO_FLAG,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES);
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OPT_CHAIN(&feats->vulkan_1_2, FF_VK_EXT_NO_FLAG,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES);
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OPT_CHAIN(&feats->vulkan_1_3, FF_VK_EXT_NO_FLAG,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES);
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OPT_CHAIN(&feats->timeline_semaphore, FF_VK_EXT_PORTABILITY_SUBSET,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES);
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OPT_CHAIN(&feats->video_maintenance_1, FF_VK_EXT_VIDEO_MAINTENANCE_1,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_MAINTENANCE_1_FEATURES_KHR);
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OPT_CHAIN(&feats->shader_object, FF_VK_EXT_SHADER_OBJECT,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT);
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OPT_CHAIN(&feats->cooperative_matrix, FF_VK_EXT_COOP_MATRIX,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR);
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OPT_CHAIN(&feats->descriptor_buffer, FF_VK_EXT_DESCRIPTOR_BUFFER,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT);
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OPT_CHAIN(&feats->atomic_float, FF_VK_EXT_ATOMIC_FLOAT,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT);
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#ifdef VK_KHR_shader_relaxed_extended_instruction
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OPT_CHAIN(&feats->relaxed_extended_instruction, FF_VK_EXT_RELAXED_EXTENDED_INSTR,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR);
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#endif
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OPT_CHAIN(&feats->optical_flow, FF_VK_EXT_OPTICAL_FLOW,
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_FEATURES_NV);
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#undef OPT_CHAIN
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}
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/* Copy all needed device features */
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static void device_features_copy_needed(VulkanDeviceFeatures *dst, VulkanDeviceFeatures *src)
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{
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#define COPY_VAL(VAL) \
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do { \
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dst->VAL = src->VAL; \
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} while (0) \
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COPY_VAL(device.features.shaderImageGatherExtended);
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COPY_VAL(device.features.shaderStorageImageReadWithoutFormat);
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COPY_VAL(device.features.shaderStorageImageWriteWithoutFormat);
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COPY_VAL(device.features.fragmentStoresAndAtomics);
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COPY_VAL(device.features.vertexPipelineStoresAndAtomics);
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COPY_VAL(device.features.shaderInt64);
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COPY_VAL(device.features.shaderInt16);
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COPY_VAL(device.features.shaderFloat64);
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COPY_VAL(vulkan_1_1.samplerYcbcrConversion);
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COPY_VAL(vulkan_1_1.storagePushConstant16);
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COPY_VAL(vulkan_1_1.storageBuffer16BitAccess);
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COPY_VAL(vulkan_1_1.uniformAndStorageBuffer16BitAccess);
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COPY_VAL(vulkan_1_2.timelineSemaphore);
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COPY_VAL(vulkan_1_2.scalarBlockLayout);
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COPY_VAL(vulkan_1_2.bufferDeviceAddress);
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COPY_VAL(vulkan_1_2.hostQueryReset);
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COPY_VAL(vulkan_1_2.storagePushConstant8);
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COPY_VAL(vulkan_1_2.shaderInt8);
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COPY_VAL(vulkan_1_2.storageBuffer8BitAccess);
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COPY_VAL(vulkan_1_2.uniformAndStorageBuffer8BitAccess);
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COPY_VAL(vulkan_1_2.shaderFloat16);
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COPY_VAL(vulkan_1_2.shaderSharedInt64Atomics);
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COPY_VAL(vulkan_1_2.vulkanMemoryModel);
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COPY_VAL(vulkan_1_2.vulkanMemoryModelDeviceScope);
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COPY_VAL(vulkan_1_2.hostQueryReset);
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COPY_VAL(vulkan_1_3.dynamicRendering);
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COPY_VAL(vulkan_1_3.maintenance4);
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COPY_VAL(vulkan_1_3.synchronization2);
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COPY_VAL(vulkan_1_3.computeFullSubgroups);
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COPY_VAL(vulkan_1_3.shaderZeroInitializeWorkgroupMemory);
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COPY_VAL(vulkan_1_3.dynamicRendering);
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COPY_VAL(timeline_semaphore.timelineSemaphore);
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COPY_VAL(video_maintenance_1.videoMaintenance1);
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COPY_VAL(shader_object.shaderObject);
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COPY_VAL(cooperative_matrix.cooperativeMatrix);
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COPY_VAL(descriptor_buffer.descriptorBuffer);
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COPY_VAL(descriptor_buffer.descriptorBufferPushDescriptors);
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COPY_VAL(atomic_float.shaderBufferFloat32Atomics);
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COPY_VAL(atomic_float.shaderBufferFloat32AtomicAdd);
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COPY_VAL(relaxed_extended_instruction.shaderRelaxedExtendedInstruction);
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COPY_VAL(optical_flow.opticalFlow);
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#undef COPY_VAL
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}
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#define ASPECT_2PLANE (VK_IMAGE_ASPECT_PLANE_0_BIT | VK_IMAGE_ASPECT_PLANE_1_BIT)
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#define ASPECT_3PLANE (VK_IMAGE_ASPECT_PLANE_0_BIT | VK_IMAGE_ASPECT_PLANE_1_BIT | VK_IMAGE_ASPECT_PLANE_2_BIT)
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@ -424,9 +547,9 @@ static const VulkanOptExtension optional_instance_exts[] = {
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static const VulkanOptExtension optional_device_exts[] = {
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/* Misc or required by other extensions */
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{ VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME, FF_VK_EXT_NO_FLAG },
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{ VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME, FF_VK_EXT_PORTABILITY_SUBSET },
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{ VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, FF_VK_EXT_PUSH_DESCRIPTOR },
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{ VK_EXT_DESCRIPTOR_BUFFER_EXTENSION_NAME, FF_VK_EXT_DESCRIPTOR_BUFFER, },
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{ VK_EXT_DESCRIPTOR_BUFFER_EXTENSION_NAME, FF_VK_EXT_DESCRIPTOR_BUFFER },
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{ VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME, FF_VK_EXT_DEVICE_DRM },
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{ VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, FF_VK_EXT_ATOMIC_FLOAT },
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{ VK_KHR_COOPERATIVE_MATRIX_EXTENSION_NAME, FF_VK_EXT_COOP_MATRIX },
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@ -1435,146 +1558,20 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
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AVVulkanDeviceContext *hwctx = &p->p;
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FFVulkanFunctions *vk = &p->vkctx.vkfn;
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enum FFVulkanDebugMode debug_mode = FF_VULKAN_DEBUG_NONE;
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/*
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* VkPhysicalDeviceVulkan12Features has a timelineSemaphore field, but
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* MoltenVK doesn't implement VkPhysicalDeviceVulkan12Features yet, so we
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* use VkPhysicalDeviceTimelineSemaphoreFeatures directly.
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*/
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VkPhysicalDeviceTimelineSemaphoreFeatures timeline_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
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};
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#ifdef VK_KHR_shader_relaxed_extended_instruction
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VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR relaxed_extended_instr_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR,
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.pNext = &timeline_features,
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};
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#endif
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VkPhysicalDeviceVideoMaintenance1FeaturesKHR video_maint_1_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_MAINTENANCE_1_FEATURES_KHR,
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#ifdef VK_KHR_shader_relaxed_extended_instruction
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.pNext = &relaxed_extended_instr_features,
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#else
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.pNext = &timeline_features,
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#endif
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};
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VkPhysicalDeviceShaderObjectFeaturesEXT shader_object_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT,
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.pNext = &video_maint_1_features,
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};
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VkPhysicalDeviceOpticalFlowFeaturesNV optical_flow_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_FEATURES_NV,
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.pNext = &shader_object_features,
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};
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VkPhysicalDeviceCooperativeMatrixFeaturesKHR coop_matrix_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR,
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.pNext = &optical_flow_features,
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};
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VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT,
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.pNext = &coop_matrix_features,
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};
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VkPhysicalDeviceDescriptorBufferFeaturesEXT desc_buf_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT,
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.pNext = &atomic_float_features,
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};
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VkPhysicalDeviceVulkan13Features dev_features_1_3 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
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.pNext = &desc_buf_features,
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};
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VkPhysicalDeviceVulkan12Features dev_features_1_2 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES,
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.pNext = &dev_features_1_3,
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};
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VkPhysicalDeviceVulkan11Features dev_features_1_1 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
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.pNext = &dev_features_1_2,
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};
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VkPhysicalDeviceFeatures2 dev_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
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.pNext = &dev_features_1_1,
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};
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VulkanDeviceFeatures supported_feats = { 0 };
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VkDeviceCreateInfo dev_info = {
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.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
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};
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ctx->free = vulkan_device_free;
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/* Create an instance if not given one */
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if ((err = create_instance(ctx, opts, &debug_mode)))
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goto end;
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/* Find a device (if not given one) */
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/* Find a physical device (if not given one) */
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if ((err = find_device(ctx, dev_select)))
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goto end;
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vk->GetPhysicalDeviceFeatures2(hwctx->phys_dev, &dev_features);
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/* Try to keep in sync with libplacebo */
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#define COPY_FEATURE(DST, NAME) (DST).features.NAME = dev_features.features.NAME;
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COPY_FEATURE(hwctx->device_features, shaderImageGatherExtended)
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COPY_FEATURE(hwctx->device_features, shaderStorageImageReadWithoutFormat)
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COPY_FEATURE(hwctx->device_features, shaderStorageImageWriteWithoutFormat)
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COPY_FEATURE(hwctx->device_features, fragmentStoresAndAtomics)
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COPY_FEATURE(hwctx->device_features, vertexPipelineStoresAndAtomics)
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COPY_FEATURE(hwctx->device_features, shaderInt64)
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COPY_FEATURE(hwctx->device_features, shaderInt16)
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COPY_FEATURE(hwctx->device_features, shaderFloat64)
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#undef COPY_FEATURE
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/* We require timeline semaphores */
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if (!timeline_features.timelineSemaphore) {
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av_log(ctx, AV_LOG_ERROR, "Device does not support timeline semaphores!\n");
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err = AVERROR(ENOSYS);
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goto end;
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}
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p->device_features_1_1.samplerYcbcrConversion = dev_features_1_1.samplerYcbcrConversion;
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p->device_features_1_1.storagePushConstant16 = dev_features_1_1.storagePushConstant16;
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p->device_features_1_1.storageBuffer16BitAccess = dev_features_1_1.storageBuffer16BitAccess;
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p->device_features_1_1.uniformAndStorageBuffer16BitAccess = dev_features_1_1.uniformAndStorageBuffer16BitAccess;
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p->device_features_1_2.timelineSemaphore = 1;
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p->device_features_1_2.scalarBlockLayout = dev_features_1_2.scalarBlockLayout;
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p->device_features_1_2.bufferDeviceAddress = dev_features_1_2.bufferDeviceAddress;
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p->device_features_1_2.hostQueryReset = dev_features_1_2.hostQueryReset;
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p->device_features_1_2.storagePushConstant8 = dev_features_1_2.storagePushConstant8;
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p->device_features_1_2.shaderInt8 = dev_features_1_2.shaderInt8;
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p->device_features_1_2.storageBuffer8BitAccess = dev_features_1_2.storageBuffer8BitAccess;
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p->device_features_1_2.uniformAndStorageBuffer8BitAccess = dev_features_1_2.uniformAndStorageBuffer8BitAccess;
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p->device_features_1_2.shaderFloat16 = dev_features_1_2.shaderFloat16;
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p->device_features_1_2.shaderSharedInt64Atomics = dev_features_1_2.shaderSharedInt64Atomics;
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p->device_features_1_2.vulkanMemoryModel = dev_features_1_2.vulkanMemoryModel;
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p->device_features_1_2.vulkanMemoryModelDeviceScope = dev_features_1_2.vulkanMemoryModelDeviceScope;
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p->device_features_1_2.hostQueryReset = dev_features_1_2.hostQueryReset;
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p->device_features_1_3.dynamicRendering = dev_features_1_3.dynamicRendering;
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p->device_features_1_3.maintenance4 = dev_features_1_3.maintenance4;
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p->device_features_1_3.synchronization2 = dev_features_1_3.synchronization2;
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p->device_features_1_3.computeFullSubgroups = dev_features_1_3.computeFullSubgroups;
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p->device_features_1_3.shaderZeroInitializeWorkgroupMemory = dev_features_1_3.shaderZeroInitializeWorkgroupMemory;
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p->device_features_1_3.dynamicRendering = dev_features_1_3.dynamicRendering;
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p->video_maint_1_features.videoMaintenance1 = video_maint_1_features.videoMaintenance1;
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p->desc_buf_features.descriptorBuffer = desc_buf_features.descriptorBuffer;
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p->desc_buf_features.descriptorBufferPushDescriptors = desc_buf_features.descriptorBufferPushDescriptors;
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p->atomic_float_features.shaderBufferFloat32Atomics = atomic_float_features.shaderBufferFloat32Atomics;
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p->atomic_float_features.shaderBufferFloat32AtomicAdd = atomic_float_features.shaderBufferFloat32AtomicAdd;
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p->coop_matrix_features.cooperativeMatrix = coop_matrix_features.cooperativeMatrix;
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p->optical_flow_features.opticalFlow = optical_flow_features.opticalFlow;
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p->shader_object_features.shaderObject = shader_object_features.shaderObject;
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#ifdef VK_KHR_shader_relaxed_extended_instruction
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p->relaxed_extended_instr_features.shaderRelaxedExtendedInstruction = relaxed_extended_instr_features.shaderRelaxedExtendedInstruction;
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#endif
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/* Find and enable extensions */
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/* Find and enable extensions for the physical device */
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if ((err = check_extensions(ctx, 1, opts, &dev_info.ppEnabledExtensionNames,
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&dev_info.enabledExtensionCount, debug_mode))) {
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for (int i = 0; i < dev_info.queueCreateInfoCount; i++)
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@ -1583,45 +1580,21 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
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goto end;
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}
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/* Setup enabled device features */
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hwctx->device_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
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hwctx->device_features.pNext = &p->device_features_1_1;
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p->device_features_1_1.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES;
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p->device_features_1_1.pNext = &p->device_features_1_2;
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p->device_features_1_2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
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p->device_features_1_2.pNext = &p->device_features_1_3;
|
||||
p->device_features_1_3.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES;
|
||||
p->device_features_1_3.pNext = NULL;
|
||||
/* Get all supported features for the physical device */
|
||||
device_features_init(ctx, &supported_feats);
|
||||
vk->GetPhysicalDeviceFeatures2(hwctx->phys_dev, &supported_feats.device);
|
||||
|
||||
#define OPT_CHAIN(EXT_FLAG, STRUCT_P, TYPE) \
|
||||
do { \
|
||||
if (p->vkctx.extensions & EXT_FLAG) { \
|
||||
(STRUCT_P)->sType = TYPE; \
|
||||
ff_vk_link_struct(hwctx->device_features.pNext, STRUCT_P); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
OPT_CHAIN(FF_VK_EXT_DESCRIPTOR_BUFFER, &p->desc_buf_features,
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT);
|
||||
OPT_CHAIN(FF_VK_EXT_ATOMIC_FLOAT, &p->atomic_float_features,
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT);
|
||||
OPT_CHAIN(FF_VK_EXT_COOP_MATRIX, &p->coop_matrix_features,
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR);
|
||||
OPT_CHAIN(FF_VK_EXT_SHADER_OBJECT, &p->shader_object_features,
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT);
|
||||
OPT_CHAIN(FF_VK_EXT_OPTICAL_FLOW, &p->optical_flow_features,
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_FEATURES_NV);
|
||||
OPT_CHAIN(FF_VK_EXT_VIDEO_MAINTENANCE_1, &p->video_maint_1_features,
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_MAINTENANCE_1_FEATURES_KHR);
|
||||
#undef OPT_CHAIN
|
||||
|
||||
/* Add the enabled features into the pnext chain of device creation */
|
||||
dev_info.pNext = &hwctx->device_features;
|
||||
/* Copy all needed features from those supported and activate them */
|
||||
device_features_init(ctx, &p->feats);
|
||||
device_features_copy_needed(&p->feats, &supported_feats);
|
||||
dev_info.pNext = p->feats.device.pNext;
|
||||
dev_info.pEnabledFeatures = &p->feats.device.features;
|
||||
|
||||
/* Setup enabled queue families */
|
||||
if ((err = setup_queue_families(ctx, &dev_info)))
|
||||
goto end;
|
||||
|
||||
/* Finally create the device */
|
||||
ret = vk->CreateDevice(hwctx->phys_dev, &dev_info, hwctx->alloc,
|
||||
&hwctx->act_dev);
|
||||
|
||||
@ -1644,9 +1617,7 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
|
||||
if (opt_d)
|
||||
p->use_linear_images = strtol(opt_d->value, NULL, 10);
|
||||
|
||||
/*
|
||||
* The disable_multiplane argument takes precedent over the option.
|
||||
*/
|
||||
/* The disable_multiplane argument takes precedent over the option */
|
||||
p->disable_multiplane = disable_multiplane;
|
||||
if (!p->disable_multiplane) {
|
||||
opt_d = av_dict_get(opts, "disable_multiplane", NULL, 0);
|
||||
@ -1654,9 +1625,13 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
|
||||
p->disable_multiplane = strtol(opt_d->value, NULL, 10);
|
||||
}
|
||||
|
||||
/* Set the list of all active extensions */
|
||||
hwctx->enabled_dev_extensions = dev_info.ppEnabledExtensionNames;
|
||||
hwctx->nb_enabled_dev_extensions = dev_info.enabledExtensionCount;
|
||||
|
||||
/* The extension lists need to be freed */
|
||||
ctx->free = vulkan_device_free;
|
||||
|
||||
end:
|
||||
return err;
|
||||
}
|
||||
|
@ -62,6 +62,7 @@ typedef uint64_t FFVulkanExtensions;
|
||||
#define FF_VK_EXT_VIDEO_ENCODE_H264 (1ULL << 51) /* VK_KHR_video_encode_h264 */
|
||||
#define FF_VK_EXT_VIDEO_ENCODE_H265 (1ULL << 52) /* VK_KHR_video_encode_h265 */
|
||||
|
||||
#define FF_VK_EXT_PORTABILITY_SUBSET (1ULL << 62)
|
||||
#define FF_VK_EXT_NO_FLAG (1ULL << 63)
|
||||
|
||||
/* Macro containing every function that we utilize in our codebase */
|
||||
|
Loading…
Reference in New Issue
Block a user