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avfilter/vf_framerate: fix scene score with negative linesize
Also, do not overread input if linesize > width, or linesize is not divisible by 8, and use the proper rounded width/height for MAFD calculation. Signed-off-by: Marton Balint <cus@passwd.hu>
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@ -136,12 +136,12 @@ static av_always_inline int64_t sad_8x8_16(const uint16_t *src1, ptrdiff_t strid
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return sum;
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}
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static int64_t scene_sad16(FrameRateContext *s, const uint16_t *p1, int p1_linesize, const uint16_t* p2, int p2_linesize, int height)
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static int64_t scene_sad16(FrameRateContext *s, const uint16_t *p1, int p1_linesize, const uint16_t* p2, int p2_linesize, const int width, const int height)
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{
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int64_t sad;
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int x, y;
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for (sad = y = 0; y < height; y += 8) {
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for (x = 0; x < p1_linesize; x += 8) {
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for (sad = y = 0; y < height - 7; y += 8) {
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for (x = 0; x < width - 7; x += 8) {
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sad += sad_8x8_16(p1 + y * p1_linesize + x,
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p1_linesize,
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p2 + y * p2_linesize + x,
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@ -151,12 +151,12 @@ static int64_t scene_sad16(FrameRateContext *s, const uint16_t *p1, int p1_lines
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return sad;
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}
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static int64_t scene_sad8(FrameRateContext *s, uint8_t *p1, int p1_linesize, uint8_t* p2, int p2_linesize, int height)
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static int64_t scene_sad8(FrameRateContext *s, uint8_t *p1, int p1_linesize, uint8_t* p2, int p2_linesize, const int width, const int height)
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{
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int64_t sad;
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int x, y;
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for (sad = y = 0; y < height; y += 8) {
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for (x = 0; x < p1_linesize; x += 8) {
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for (sad = y = 0; y < height - 7; y += 8) {
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for (x = 0; x < width - 7; x += 8) {
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sad += s->sad(p1 + y * p1_linesize + x,
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p1_linesize,
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p2 + y * p2_linesize + x,
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@ -181,11 +181,11 @@ static double get_scene_score(AVFilterContext *ctx, AVFrame *crnt, AVFrame *next
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ff_dlog(ctx, "get_scene_score() process\n");
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if (s->bitdepth == 8)
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sad = scene_sad8(s, crnt->data[0], crnt->linesize[0], next->data[0], next->linesize[0], crnt->height);
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sad = scene_sad8(s, crnt->data[0], crnt->linesize[0], next->data[0], next->linesize[0], crnt->width, crnt->height);
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else
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sad = scene_sad16(s, (const uint16_t*)crnt->data[0], crnt->linesize[0] >> 1, (const uint16_t*)next->data[0], next->linesize[0] >> 1, crnt->height);
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sad = scene_sad16(s, (const uint16_t*)crnt->data[0], crnt->linesize[0] / 2, (const uint16_t*)next->data[0], next->linesize[0] / 2, crnt->width, crnt->height);
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mafd = (double)sad * 100.0 / (crnt->height * crnt->width) / (1 << s->bitdepth);
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mafd = (double)sad * 100.0 / FFMAX(1, (crnt->height & ~7) * (crnt->width & ~7)) / (1 << s->bitdepth);
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diff = fabs(mafd - s->prev_mafd);
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ret = av_clipf(FFMIN(mafd, diff), 0, 100.0);
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s->prev_mafd = mafd;
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