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ffplay: remove -vismv option
Use -vismv 1 instead. Simplify.
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@ -97,8 +97,6 @@ the stream and the audio/video synchronisation drift.
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Print specific debug info.
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@item -bug
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Work around bugs.
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@item -vismv
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Visualize motion vectors.
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@item -fast
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Non-spec-compliant optimizations.
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@item -genpts
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9
ffplay.c
9
ffplay.c
@ -240,7 +240,6 @@ static int av_sync_type = AV_SYNC_AUDIO_MASTER;
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static int64_t start_time = AV_NOPTS_VALUE;
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static int64_t duration = AV_NOPTS_VALUE;
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static int debug = 0;
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static int debug_mv = 0;
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static int step = 0;
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static int thread_count = 1;
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static int workaround_bugs = 1;
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@ -2134,7 +2133,6 @@ static int stream_component_open(VideoState *is, int stream_index)
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if (!codec)
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return -1;
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avctx->debug_mv = debug_mv;
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avctx->debug = debug;
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avctx->workaround_bugs = workaround_bugs;
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avctx->lowres = lowres;
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@ -2892,12 +2890,6 @@ static int opt_debug(const char *opt, const char *arg)
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return 0;
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}
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static int opt_vismv(const char *opt, const char *arg)
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{
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debug_mv = parse_number_or_die(opt, arg, OPT_INT64, INT_MIN, INT_MAX);
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return 0;
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}
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static int opt_thread_count(const char *opt, const char *arg)
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{
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thread_count= parse_number_or_die(opt, arg, OPT_INT64, 0, INT_MAX);
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@ -2949,7 +2941,6 @@ static const OptionDef options[] = {
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{ "stats", OPT_BOOL | OPT_EXPERT, {(void*)&show_status}, "show status", "" },
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{ "debug", HAS_ARG | OPT_EXPERT, {(void*)opt_debug}, "print specific debug info", "" },
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{ "bug", OPT_INT | HAS_ARG | OPT_EXPERT, {(void*)&workaround_bugs}, "workaround bugs", "" },
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{ "vismv", HAS_ARG | OPT_EXPERT, {(void*)opt_vismv}, "visualize motion vectors", "" },
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{ "fast", OPT_BOOL | OPT_EXPERT, {(void*)&fast}, "non spec compliant optimizations", "" },
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{ "genpts", OPT_BOOL | OPT_EXPERT, {(void*)&genpts}, "generate pts", "" },
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{ "drp", OPT_INT | HAS_ARG | OPT_EXPERT, {(void*)&decoder_reorder_pts}, "let decoder reorder pts 0=off 1=on -1=auto", ""},
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