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ADPCM DTK decoder
Signed-off-by: James Almer <jamrial@gmail.com>
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@ -40,6 +40,7 @@ version <next>:
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- Matroska muxer can now put the index at the beginning of the file.
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- extractplanes filter
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- avectorscope filter
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- ADPCM DTK decoder
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version 1.2:
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@ -771,6 +771,7 @@ following image formats are supported:
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@item ADPCM Microsoft @tab X @tab X
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@item ADPCM MS IMA @tab X @tab X
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@item ADPCM Nintendo Gamecube AFC @tab @tab X
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@item ADPCM Nintendo Gamecube DTK @tab @tab X
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@item ADPCM Nintendo Gamecube THP @tab @tab X
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@item ADPCM QT IMA @tab X @tab X
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@item ADPCM SEGA CRI ADX @tab X @tab X
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@ -569,6 +569,7 @@ OBJS-$(CONFIG_ADPCM_ADX_DECODER) += adxdec.o adx.o
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OBJS-$(CONFIG_ADPCM_ADX_ENCODER) += adxenc.o adx.o
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OBJS-$(CONFIG_ADPCM_AFC_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_CT_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_DTK_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_EA_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_EA_MAXIS_XA_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_EA_R1_DECODER) += adpcm.o adpcm_data.o
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@ -95,6 +95,7 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
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unsigned int max_channels = 2;
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switch(avctx->codec->id) {
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case AV_CODEC_ID_ADPCM_DTK:
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case AV_CODEC_ID_ADPCM_EA:
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min_channels = 2;
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break;
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@ -147,6 +148,7 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
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case AV_CODEC_ID_ADPCM_EA_XAS:
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case AV_CODEC_ID_ADPCM_THP:
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case AV_CODEC_ID_ADPCM_AFC:
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case AV_CODEC_ID_ADPCM_DTK:
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avctx->sample_fmt = AV_SAMPLE_FMT_S16P;
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break;
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case AV_CODEC_ID_ADPCM_IMA_WS:
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@ -602,6 +604,9 @@ static int get_nb_samples(AVCodecContext *avctx, GetByteContext *gb,
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case AV_CODEC_ID_ADPCM_XA:
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nb_samples = (buf_size / 128) * 224 / ch;
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break;
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case AV_CODEC_ID_ADPCM_DTK:
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nb_samples = buf_size / (16 * ch) * 28;
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break;
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}
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/* validate coded sample count */
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@ -1362,6 +1367,54 @@ static int adpcm_decode_frame(AVCodecContext *avctx, void *data,
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}
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break;
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}
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case AV_CODEC_ID_ADPCM_DTK:
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for (channel = 0; channel < avctx->channels; channel++) {
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samples = samples_p[channel];
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/* Read in every sample for this channel. */
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for (i = 0; i < nb_samples / 28; i++) {
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int byte, header;
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if (channel)
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bytestream2_skipu(&gb, 1);
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header = bytestream2_get_byteu(&gb);
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bytestream2_skipu(&gb, 3 - channel);
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/* Decode 28 samples. */
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for (n = 0; n < 28; n++) {
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int32_t sampledat, prev;
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switch (header >> 4) {
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case 1:
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prev = (c->status[channel].sample1 * 0x3c);
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break;
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case 2:
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prev = (c->status[channel].sample1 * 0x73) - (c->status[channel].sample2 * 0x34);
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break;
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case 3:
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prev = (c->status[channel].sample1 * 0x62) - (c->status[channel].sample2 * 0x37);
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break;
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default:
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prev = 0;
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}
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prev = av_clip((prev + 0x20) >> 6, -0x200000, 0x1fffff);
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byte = bytestream2_get_byteu(&gb);
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if (!channel)
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sampledat = sign_extend(byte, 4);
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else
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sampledat = sign_extend(byte >> 4, 4);
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sampledat = (((sampledat << 12) >> (header & 0xf)) << 6) + prev;
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*samples++ = av_clip_int16(sampledat >> 6);
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c->status[channel].sample2 = c->status[channel].sample1;
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c->status[channel].sample1 = sampledat;
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}
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}
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if (!channel)
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bytestream2_seek(&gb, 0, SEEK_SET);
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}
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break;
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default:
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return -1;
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@ -1403,6 +1456,7 @@ AVCodec ff_ ## name_ ## _decoder = { \
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_4XM, sample_fmts_s16p, adpcm_4xm, "ADPCM 4X Movie");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_AFC, sample_fmts_s16p, adpcm_afc, "ADPCM Nintendo Gamecube AFC");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_CT, sample_fmts_s16, adpcm_ct, "ADPCM Creative Technology");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_DTK, sample_fmts_s16p, adpcm_dtk, "ADPCM Nintendo Gamecube DTK");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA, sample_fmts_s16, adpcm_ea, "ADPCM Electronic Arts");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_MAXIS_XA, sample_fmts_s16, adpcm_ea_maxis_xa, "ADPCM Electronic Arts Maxis CDROM XA");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R1, sample_fmts_s16p, adpcm_ea_r1, "ADPCM Electronic Arts R1");
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@ -38,8 +38,8 @@ typedef struct ADPCMChannelStatus {
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int prev_sample;
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/* MS version */
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int16_t sample1;
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int16_t sample2;
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int sample1;
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int sample2;
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int coeff1;
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int coeff2;
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int idelta;
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@ -419,6 +419,7 @@ void avcodec_register_all(void)
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REGISTER_ENCDEC (ADPCM_ADX, adpcm_adx);
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REGISTER_DECODER(ADPCM_AFC, adpcm_afc);
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REGISTER_DECODER(ADPCM_CT, adpcm_ct);
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REGISTER_DECODER(ADPCM_DTK, adpcm_dtk);
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REGISTER_DECODER(ADPCM_EA, adpcm_ea);
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REGISTER_DECODER(ADPCM_EA_MAXIS_XA, adpcm_ea_maxis_xa);
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REGISTER_DECODER(ADPCM_EA_R1, adpcm_ea_r1);
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@ -362,6 +362,7 @@ enum AVCodecID {
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AV_CODEC_ID_VIMA = MKBETAG('V','I','M','A'),
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AV_CODEC_ID_ADPCM_AFC = MKBETAG('A','F','C',' '),
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AV_CODEC_ID_ADPCM_IMA_OKI = MKBETAG('O','K','I',' '),
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AV_CODEC_ID_ADPCM_DTK = MKBETAG('D','T','K',' '),
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/* AMR */
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AV_CODEC_ID_AMR_NB = 0x12000,
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@ -1816,6 +1816,13 @@ static const AVCodecDescriptor codec_descriptors[] = {
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.long_name = NULL_IF_CONFIG_SMALL("ADPCM IMA Dialogic OKI"),
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.props = AV_CODEC_PROP_LOSSY,
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},
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{
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.id = AV_CODEC_ID_ADPCM_DTK,
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.type = AVMEDIA_TYPE_AUDIO,
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.name = "adpcm_dtk",
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.long_name = NULL_IF_CONFIG_SMALL("ADPCM Nintendo Gamecube DTK"),
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.props = AV_CODEC_PROP_LOSSY,
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},
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/* AMR */
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{
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@ -2835,6 +2835,8 @@ int av_get_audio_frame_duration(AVCodecContext *avctx, int frame_bytes)
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switch (id) {
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case AV_CODEC_ID_ADPCM_AFC:
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return frame_bytes / (9 * ch) * 16;
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case AV_CODEC_ID_ADPCM_DTK:
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return frame_bytes / (16 * ch) * 28;
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case AV_CODEC_ID_ADPCM_4XM:
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case AV_CODEC_ID_ADPCM_IMA_ISS:
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return (frame_bytes - 4 * ch) * 2 / ch;
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@ -29,7 +29,7 @@
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#include "libavutil/avutil.h"
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#define LIBAVCODEC_VERSION_MAJOR 55
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#define LIBAVCODEC_VERSION_MINOR 7
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#define LIBAVCODEC_VERSION_MINOR 8
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#define LIBAVCODEC_VERSION_MICRO 100
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#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
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