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avcodec/rscc: Avoid returning frames that have nearly no undamaged pixels in them

Fixes: Timeout
Fixes: 12192/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RSCC_fuzzer-6279038004363264

Before: clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RSCC_fuzzer-6279038004363264 in 15423 ms
After:  clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RSCC_fuzzer-6279038004363264 in 190 ms

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit is contained in:
Michael Niedermayer 2019-01-19 00:00:49 +01:00
parent 5bcefceec8
commit eb1f95eb35

View File

@ -64,6 +64,7 @@ typedef struct RsccContext {
/* zlib interaction */
uint8_t *inflated_buf;
uLongf inflated_size;
int valid_pixels
} RsccContext;
static av_cold int rscc_init(AVCodecContext *avctx)
@ -347,8 +348,11 @@ static int rscc_decode_frame(AVCodecContext *avctx, void *data,
}
memcpy (frame->data[1], ctx->palette, AVPALETTE_SIZE);
}
*got_frame = 1;
// We only return a picture when enough of it is undamaged, this avoids copying nearly broken frames around
if (ctx->valid_pixels < ctx->inflated_size)
ctx->valid_pixels += pixel_size;
if (ctx->valid_pixels >= ctx->inflated_size * (100 - avctx->discard_damaged_percentage) / 100)
*got_frame = 1;
ret = avpkt->size;
end: