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avcodec/rscc: Avoid returning frames that have nearly no undamaged pixels in them
Fixes: Timeout Fixes: 12192/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RSCC_fuzzer-6279038004363264 Before: clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RSCC_fuzzer-6279038004363264 in 15423 ms After: clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RSCC_fuzzer-6279038004363264 in 190 ms Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -64,6 +64,7 @@ typedef struct RsccContext {
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/* zlib interaction */
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uint8_t *inflated_buf;
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uLongf inflated_size;
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int valid_pixels
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} RsccContext;
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static av_cold int rscc_init(AVCodecContext *avctx)
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@ -347,8 +348,11 @@ static int rscc_decode_frame(AVCodecContext *avctx, void *data,
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}
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memcpy (frame->data[1], ctx->palette, AVPALETTE_SIZE);
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}
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*got_frame = 1;
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// We only return a picture when enough of it is undamaged, this avoids copying nearly broken frames around
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if (ctx->valid_pixels < ctx->inflated_size)
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ctx->valid_pixels += pixel_size;
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if (ctx->valid_pixels >= ctx->inflated_size * (100 - avctx->discard_damaged_percentage) / 100)
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*got_frame = 1;
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ret = avpkt->size;
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end:
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