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avdevice/v4l2: use av_freep() to avoid leaving stale pointers in memory
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -356,7 +356,7 @@ static int mmap_init(AVFormatContext *ctx)
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s->buf_len = av_malloc_array(s->buffers, sizeof(unsigned int));
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if (!s->buf_len) {
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av_log(ctx, AV_LOG_ERROR, "Cannot allocate buffer sizes\n");
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av_free(s->buf_start);
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av_freep(&s->buf_start);
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return AVERROR(ENOMEM);
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}
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@ -634,8 +634,8 @@ static void mmap_close(struct video_data *s)
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for (i = 0; i < s->buffers; i++) {
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v4l2_munmap(s->buf_start[i], s->buf_len[i]);
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}
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av_free(s->buf_start);
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av_free(s->buf_len);
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av_freep(&s->buf_start);
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av_freep(&s->buf_len);
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}
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static int v4l2_set_parameters(AVFormatContext *ctx)
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