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lavfi/tile: add margin and padding options.
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@ -34,6 +34,8 @@
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typedef struct {
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const AVClass *class;
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unsigned w, h;
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unsigned margin;
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unsigned padding;
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unsigned current;
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FFDrawContext draw;
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FFDrawColor blank;
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@ -47,6 +49,10 @@ typedef struct {
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static const AVOption tile_options[] = {
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{ "layout", "set grid size", OFFSET(w), AV_OPT_TYPE_IMAGE_SIZE,
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{.str = "6x5"}, 0, 0, FLAGS },
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{ "margin", "set outer border margin in pixels", OFFSET(margin),
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AV_OPT_TYPE_INT, {.i64 = 0}, 0, 1024, FLAGS },
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{ "padding", "set inner border thickness in pixels", OFFSET(padding),
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AV_OPT_TYPE_INT, {.i64 = 0}, 0, 1024, FLAGS },
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{NULL},
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};
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@ -83,19 +89,21 @@ static int config_props(AVFilterLink *outlink)
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AVFilterContext *ctx = outlink->src;
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TileContext *tile = ctx->priv;
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AVFilterLink *inlink = ctx->inputs[0];
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const unsigned total_margin_w = (tile->w - 1) * tile->padding + 2*tile->margin;
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const unsigned total_margin_h = (tile->h - 1) * tile->padding + 2*tile->margin;
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if (inlink->w > INT_MAX / tile->w) {
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if (inlink->w > (INT_MAX - total_margin_w) / tile->w) {
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av_log(ctx, AV_LOG_ERROR, "Total width %ux%u is too much.\n",
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tile->w, inlink->w);
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return AVERROR(EINVAL);
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}
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if (inlink->h > INT_MAX / tile->h) {
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if (inlink->h > (INT_MAX - total_margin_h) / tile->h) {
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av_log(ctx, AV_LOG_ERROR, "Total height %ux%u is too much.\n",
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tile->h, inlink->h);
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return AVERROR(EINVAL);
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}
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outlink->w = tile->w * inlink->w;
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outlink->h = tile->h * inlink->h;
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outlink->w = tile->w * inlink->w + total_margin_w;
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outlink->h = tile->h * inlink->h + total_margin_h;
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outlink->sample_aspect_ratio = inlink->sample_aspect_ratio;
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outlink->frame_rate = av_mul_q(inlink->frame_rate,
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(AVRational){ 1, tile->w * tile->h });
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@ -123,17 +131,34 @@ static int start_frame(AVFilterLink *inlink, AVFilterBufferRef *picref)
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avfilter_copy_buffer_ref_props(outlink->out_buf, picref);
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outlink->out_buf->video->w = outlink->w;
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outlink->out_buf->video->h = outlink->h;
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/* fill surface once for margin/padding */
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if (tile->margin || tile->padding)
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ff_fill_rectangle(&tile->draw, &tile->blank,
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outlink->out_buf->data, outlink->out_buf->linesize,
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0, 0, outlink->w, outlink->h);
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return 0;
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}
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static void get_current_tile_pos(AVFilterContext *ctx, unsigned *x, unsigned *y)
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{
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TileContext *tile = ctx->priv;
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AVFilterLink *inlink = ctx->inputs[0];
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const unsigned tx = tile->current % tile->w;
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const unsigned ty = tile->current / tile->w;
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*x = tile->margin + (inlink->w + tile->padding) * tx;
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*y = tile->margin + (inlink->h + tile->padding) * ty;
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}
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static int draw_slice(AVFilterLink *inlink, int y, int h, int slice_dir)
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{
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AVFilterContext *ctx = inlink->dst;
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TileContext *tile = ctx->priv;
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AVFilterLink *outlink = ctx->outputs[0];
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unsigned x0 = inlink->w * (tile->current % tile->w);
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unsigned y0 = inlink->h * (tile->current / tile->w);
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unsigned x0, y0;
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get_current_tile_pos(ctx, &x0, &y0);
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ff_copy_rectangle2(&tile->draw,
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outlink->out_buf->data, outlink->out_buf->linesize,
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inlink ->cur_buf->data, inlink ->cur_buf->linesize,
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@ -147,9 +172,9 @@ static void draw_blank_frame(AVFilterContext *ctx, AVFilterBufferRef *out_buf)
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{
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TileContext *tile = ctx->priv;
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AVFilterLink *inlink = ctx->inputs[0];
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unsigned x0 = inlink->w * (tile->current % tile->w);
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unsigned y0 = inlink->h * (tile->current / tile->w);
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unsigned x0, y0;
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get_current_tile_pos(ctx, &x0, &y0);
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ff_fill_rectangle(&tile->draw, &tile->blank,
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out_buf->data, out_buf->linesize,
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x0, y0, inlink->w, inlink->h);
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