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swr: surround mixing is obviously used, fix comment.

This commit is contained in:
Clément Bœsch 2011-11-17 11:40:23 +01:00
parent 68d3144e89
commit f03afd5d54

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@ -44,7 +44,7 @@ typedef struct SwrContext {
int in_sample_rate; ///< input sample rate
int out_sample_rate; ///< output sample rate
int flags; ///< miscellaneous flags such as SWR_FLAG_RESAMPLE
float slev; ///< surround mixing level, XXX: unused
float slev; ///< surround mixing level
float clev; ///< center mixing level
float rematrix_volume; ///< rematrixing volume coefficient
const int *channel_map; ///< channel index (or -1 if muted channel) map