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avfilter/af_adynamicequalizer: add precision option
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@ -1107,6 +1107,20 @@ Stop picking threshold value.
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@item on
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Start picking threshold value.
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@end table
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@item precision
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Set which precision to use when processing samples.
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@table @option
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@item auto
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Auto pick internal sample format depending on other filters.
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@item float
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Always use single-floating point precision sample format.
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@item double
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Always use double-floating point precision sample format.
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@end table
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@end table
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@subsection Commands
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270
libavfilter/adynamicequalizer_template.c
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270
libavfilter/adynamicequalizer_template.c
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@ -0,0 +1,270 @@
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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#undef ftype
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#undef SQRT
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#undef TAN
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#undef ONE
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#undef TWO
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#undef ZERO
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#undef FMAX
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#undef FMIN
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#undef CLIP
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#undef SAMPLE_FORMAT
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#undef FABS
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#if DEPTH == 32
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#define SAMPLE_FORMAT float
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#define SQRT sqrtf
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#define TAN tanf
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#define ONE 1.f
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#define TWO 2.f
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#define ZERO 0.f
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#define FMIN fminf
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#define FMAX fmaxf
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#define CLIP av_clipf
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#define FABS fabsf
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#define ftype float
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#else
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#define SAMPLE_FORMAT double
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#define SQRT sqrt
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#define TAN tan
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#define ONE 1.0
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#define TWO 2.0
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#define ZERO 0.0
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#define FMIN fmin
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#define FMAX fmax
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#define CLIP av_clipd
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#define FABS fabs
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#define ftype double
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#endif
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#define fn3(a,b) a##_##b
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#define fn2(a,b) fn3(a,b)
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#define fn(a) fn2(a, SAMPLE_FORMAT)
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static ftype fn(get_svf)(ftype in, const ftype *m, const ftype *a, ftype *b)
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{
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const ftype v0 = in;
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const ftype v3 = v0 - b[1];
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const ftype v1 = a[0] * b[0] + a[1] * v3;
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const ftype v2 = b[1] + a[1] * b[0] + a[2] * v3;
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b[0] = TWO * v1 - b[0];
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b[1] = TWO * v2 - b[1];
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return m[0] * v0 + m[1] * v1 + m[2] * v2;
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}
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static int fn(filter_prepare)(AVFilterContext *ctx)
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{
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AudioDynamicEqualizerContext *s = ctx->priv;
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const ftype sample_rate = ctx->inputs[0]->sample_rate;
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const ftype dfrequency = FMIN(s->dfrequency, sample_rate * 0.5);
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const ftype dg = TAN(M_PI * dfrequency / sample_rate);
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const ftype dqfactor = s->dqfactor;
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const int dftype = s->dftype;
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ftype *da = fn(s->da);
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ftype *dm = fn(s->dm);
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ftype k;
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s->attack_coef = get_coef(s->attack, sample_rate);
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s->release_coef = get_coef(s->release, sample_rate);
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switch (dftype) {
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case 0:
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k = ONE / dqfactor;
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da[0] = ONE / (ONE + dg * (dg + k));
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da[1] = dg * da[0];
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da[2] = dg * da[1];
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dm[0] = ZERO;
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dm[1] = k;
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dm[2] = ZERO;
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break;
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case 1:
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k = ONE / dqfactor;
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da[0] = ONE / (ONE + dg * (dg + k));
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da[1] = dg * da[0];
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da[2] = dg * da[1];
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dm[0] = ZERO;
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dm[1] = ZERO;
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dm[2] = ONE;
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break;
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case 2:
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k = ONE / dqfactor;
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da[0] = ONE / (ONE + dg * (dg + k));
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da[1] = dg * da[0];
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da[2] = dg * da[1];
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dm[0] = ZERO;
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dm[1] = -k;
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dm[2] = -ONE;
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break;
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case 3:
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k = ONE / dqfactor;
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da[0] = ONE / (ONE + dg * (dg + k));
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da[1] = dg * da[0];
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da[2] = dg * da[1];
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dm[0] = ZERO;
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dm[1] = -k;
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dm[2] = -TWO;
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break;
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}
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return 0;
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}
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static int fn(filter_channels)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
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{
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AudioDynamicEqualizerContext *s = ctx->priv;
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ThreadData *td = arg;
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AVFrame *in = td->in;
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AVFrame *out = td->out;
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const ftype sample_rate = in->sample_rate;
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const ftype makeup = s->makeup;
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const ftype ratio = s->ratio;
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const ftype range = s->range;
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const ftype tfrequency = FMIN(s->tfrequency, sample_rate * 0.5);
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const ftype release = s->release_coef;
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const ftype irelease = ONE - release;
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const ftype attack = s->attack_coef;
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const ftype iattack = ONE - attack;
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const ftype tqfactor = s->tqfactor;
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const ftype itqfactor = ONE / tqfactor;
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const ftype fg = TAN(M_PI * tfrequency / sample_rate);
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const int start = (in->ch_layout.nb_channels * jobnr) / nb_jobs;
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const int end = (in->ch_layout.nb_channels * (jobnr+1)) / nb_jobs;
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const int detection = s->detection;
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const int direction = s->direction;
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const int tftype = s->tftype;
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const int mode = s->mode;
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const ftype *da = fn(s->da);
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const ftype *dm = fn(s->dm);
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for (int ch = start; ch < end; ch++) {
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const ftype *src = (const ftype *)in->extended_data[ch];
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ftype *dst = (ftype *)out->extended_data[ch];
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ftype *state = (ftype *)s->state->extended_data[ch];
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const ftype threshold = detection == 0 ? state[5] : s->threshold;
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if (detection < 0)
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state[5] = threshold;
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for (int n = 0; n < out->nb_samples; n++) {
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ftype detect, gain, v, listen;
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ftype fa[3], fm[3];
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ftype k, g;
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detect = listen = fn(get_svf)(src[n], dm, da, state);
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detect = FABS(detect);
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if (detection > 0)
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state[5] = FMAX(state[5], detect);
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if (direction == 0) {
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if (detect < threshold) {
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if (mode == 0)
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detect = ONE / CLIP(ONE + makeup + (threshold - detect) * ratio, ONE, range);
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else
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detect = CLIP(ONE + makeup + (threshold - detect) * ratio, ONE, range);
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} else {
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detect = ONE;
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}
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} else {
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if (detect > threshold) {
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if (mode == 0)
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detect = ONE / CLIP(ONE + makeup + (detect - threshold) * ratio, ONE, range);
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else
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detect = CLIP(ONE + makeup + (detect - threshold) * ratio, ONE, range);
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} else {
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detect = ONE;
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}
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}
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if (direction == 0) {
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if (detect > state[4]) {
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detect = iattack * detect + attack * state[4];
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} else {
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detect = irelease * detect + release * state[4];
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}
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} else {
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if (detect < state[4]) {
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detect = iattack * detect + attack * state[4];
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} else {
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detect = irelease * detect + release * state[4];
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}
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}
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if (state[4] != detect || n == 0) {
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state[4] = gain = detect;
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switch (tftype) {
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case 0:
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k = ONE / (tqfactor * gain);
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fa[0] = ONE / (ONE + fg * (fg + k));
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fa[1] = fg * fa[0];
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fa[2] = fg * fa[1];
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fm[0] = ONE;
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fm[1] = k * (gain * gain - ONE);
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fm[2] = ZERO;
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break;
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case 1:
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k = itqfactor;
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g = fg / SQRT(gain);
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fa[0] = ONE / (ONE + g * (g + k));
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fa[1] = g * fa[0];
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fa[2] = g * fa[1];
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fm[0] = ONE;
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fm[1] = k * (gain - ONE);
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fm[2] = gain * gain - ONE;
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break;
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case 2:
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k = itqfactor;
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g = fg / SQRT(gain);
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fa[0] = ONE / (ONE + g * (g + k));
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fa[1] = g * fa[0];
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fa[2] = g * fa[1];
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fm[0] = gain * gain;
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fm[1] = k * (ONE - gain) * gain;
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fm[2] = ONE - gain * gain;
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break;
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}
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}
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v = fn(get_svf)(src[n], fm, fa, &state[2]);
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v = mode == -1 ? listen : v;
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dst[n] = ctx->is_disabled ? src[n] : v;
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}
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}
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return 0;
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}
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@ -43,242 +43,82 @@ typedef struct AudioDynamicEqualizerContext {
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int detection;
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int tftype;
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int dftype;
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int precision;
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int format;
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int (*filter_prepare)(AVFilterContext *ctx);
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int (*filter_channels)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
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double da_double[3], dm_double[3];
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float da_float[3], dm_float[3];
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double da[3], dm[3];
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AVFrame *state;
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} AudioDynamicEqualizerContext;
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static int config_input(AVFilterLink *inlink)
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static int query_formats(AVFilterContext *ctx)
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{
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AVFilterContext *ctx = inlink->dst;
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AudioDynamicEqualizerContext *s = ctx->priv;
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static const enum AVSampleFormat sample_fmts[3][3] = {
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{ AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_DBLP, AV_SAMPLE_FMT_NONE },
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{ AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_NONE },
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{ AV_SAMPLE_FMT_DBLP, AV_SAMPLE_FMT_NONE },
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};
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int ret;
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s->state = ff_get_audio_buffer(inlink, 8);
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if (!s->state)
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return AVERROR(ENOMEM);
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if ((ret = ff_set_common_all_channel_counts(ctx)) < 0)
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return ret;
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for (int ch = 0; ch < inlink->ch_layout.nb_channels; ch++) {
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double *state = (double *)s->state->extended_data[ch];
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if ((ret = ff_set_common_formats_from_list(ctx, sample_fmts[s->precision])) < 0)
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return ret;
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state[4] = 1.;
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}
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return 0;
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return ff_set_common_all_samplerates(ctx);
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}
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static double get_svf(double in, const double *m, const double *a, double *b)
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{
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const double v0 = in;
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const double v3 = v0 - b[1];
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const double v1 = a[0] * b[0] + a[1] * v3;
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const double v2 = b[1] + a[1] * b[0] + a[2] * v3;
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b[0] = 2. * v1 - b[0];
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b[1] = 2. * v2 - b[1];
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return m[0] * v0 + m[1] * v1 + m[2] * v2;
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}
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typedef struct ThreadData {
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AVFrame *in, *out;
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} ThreadData;
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static double get_coef(double x, double sr)
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{
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return exp(-1000. / (x * sr));
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}
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static int filter_prepare(AVFilterContext *ctx)
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typedef struct ThreadData {
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AVFrame *in, *out;
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} ThreadData;
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#define DEPTH 32
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#include "adynamicequalizer_template.c"
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#undef DEPTH
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#define DEPTH 64
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#include "adynamicequalizer_template.c"
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static int config_input(AVFilterLink *inlink)
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{
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AVFilterContext *ctx = inlink->dst;
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AudioDynamicEqualizerContext *s = ctx->priv;
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const double sample_rate = ctx->inputs[0]->sample_rate;
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const double dfrequency = fmin(s->dfrequency, sample_rate * 0.5);
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const double dg = tan(M_PI * dfrequency / sample_rate);
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const double dqfactor = s->dqfactor;
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const int dftype = s->dftype;
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double *da = s->da;
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double *dm = s->dm;
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double k;
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s->attack_coef = get_coef(s->attack, sample_rate);
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s->release_coef = get_coef(s->release, sample_rate);
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s->format = inlink->format;
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s->state = ff_get_audio_buffer(inlink, 8);
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if (!s->state)
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return AVERROR(ENOMEM);
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switch (dftype) {
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case 0:
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k = 1. / dqfactor;
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switch (s->format) {
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case AV_SAMPLE_FMT_DBLP:
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for (int ch = 0; ch < inlink->ch_layout.nb_channels; ch++) {
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double *state = (double *)s->state->extended_data[ch];
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da[0] = 1. / (1. + dg * (dg + k));
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da[1] = dg * da[0];
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da[2] = dg * da[1];
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dm[0] = 0.;
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dm[1] = k;
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dm[2] = 0.;
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break;
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case 1:
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k = 1. / dqfactor;
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da[0] = 1. / (1. + dg * (dg + k));
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da[1] = dg * da[0];
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da[2] = dg * da[1];
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dm[0] = 0.;
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dm[1] = 0.;
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dm[2] = 1.;
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break;
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case 2:
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k = 1. / dqfactor;
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da[0] = 1. / (1. + dg * (dg + k));
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da[1] = dg * da[0];
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da[2] = dg * da[1];
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dm[0] = 0.;
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dm[1] = -k;
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dm[2] = -1.;
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break;
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case 3:
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k = 1. / dqfactor;
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da[0] = 1. / (1. + dg * (dg + k));
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da[1] = dg * da[0];
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da[2] = dg * da[1];
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dm[0] = 0.;
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dm[1] = -k;
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dm[2] = -2.;
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break;
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}
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return 0;
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}
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static int filter_channels(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
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{
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AudioDynamicEqualizerContext *s = ctx->priv;
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ThreadData *td = arg;
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AVFrame *in = td->in;
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AVFrame *out = td->out;
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const double sample_rate = in->sample_rate;
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const double makeup = s->makeup;
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const double ratio = s->ratio;
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const double range = s->range;
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const double tfrequency = fmin(s->tfrequency, sample_rate * 0.5);
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const double release = s->release_coef;
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const double irelease = 1. - release;
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const double attack = s->attack_coef;
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const double iattack = 1. - attack;
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const double tqfactor = s->tqfactor;
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const double fg = tan(M_PI * tfrequency / sample_rate);
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const int start = (in->ch_layout.nb_channels * jobnr) / nb_jobs;
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const int end = (in->ch_layout.nb_channels * (jobnr+1)) / nb_jobs;
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const int detection = s->detection;
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const int direction = s->direction;
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const int tftype = s->tftype;
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const int mode = s->mode;
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const double *da = s->da;
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const double *dm = s->dm;
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for (int ch = start; ch < end; ch++) {
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const double *src = (const double *)in->extended_data[ch];
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double *dst = (double *)out->extended_data[ch];
|
||||
double *state = (double *)s->state->extended_data[ch];
|
||||
const double threshold = detection == 0 ? state[5] : s->threshold;
|
||||
|
||||
if (detection < 0)
|
||||
state[5] = threshold;
|
||||
|
||||
for (int n = 0; n < out->nb_samples; n++) {
|
||||
double detect, gain, v, listen;
|
||||
double fa[3], fm[3];
|
||||
double k, g;
|
||||
|
||||
detect = listen = get_svf(src[n], dm, da, state);
|
||||
detect = fabs(detect);
|
||||
|
||||
if (detection > 0)
|
||||
state[5] = fmax(state[5], detect);
|
||||
|
||||
if (direction == 0) {
|
||||
if (detect < threshold) {
|
||||
if (mode == 0)
|
||||
detect = 1. / av_clipd(1. + makeup + (threshold - detect) * ratio, 1., range);
|
||||
else
|
||||
detect = av_clipd(1. + makeup + (threshold - detect) * ratio, 1., range);
|
||||
} else {
|
||||
detect = 1.;
|
||||
}
|
||||
} else {
|
||||
if (detect > threshold) {
|
||||
if (mode == 0)
|
||||
detect = 1. / av_clipd(1. + makeup + (detect - threshold) * ratio, 1., range);
|
||||
else
|
||||
detect = av_clipd(1. + makeup + (detect - threshold) * ratio, 1., range);
|
||||
} else {
|
||||
detect = 1.;
|
||||
}
|
||||
}
|
||||
|
||||
if (direction == 0) {
|
||||
if (detect > state[4]) {
|
||||
detect = iattack * detect + attack * state[4];
|
||||
} else {
|
||||
detect = irelease * detect + release * state[4];
|
||||
}
|
||||
} else {
|
||||
if (detect < state[4]) {
|
||||
detect = iattack * detect + attack * state[4];
|
||||
} else {
|
||||
detect = irelease * detect + release * state[4];
|
||||
}
|
||||
}
|
||||
|
||||
if (state[4] != detect || n == 0) {
|
||||
state[4] = gain = detect;
|
||||
|
||||
switch (tftype) {
|
||||
case 0:
|
||||
k = 1. / (tqfactor * gain);
|
||||
|
||||
fa[0] = 1. / (1. + fg * (fg + k));
|
||||
fa[1] = fg * fa[0];
|
||||
fa[2] = fg * fa[1];
|
||||
|
||||
fm[0] = 1.;
|
||||
fm[1] = k * (gain * gain - 1.);
|
||||
fm[2] = 0.;
|
||||
break;
|
||||
case 1:
|
||||
k = 1. / tqfactor;
|
||||
g = fg / sqrt(gain);
|
||||
|
||||
fa[0] = 1. / (1. + g * (g + k));
|
||||
fa[1] = g * fa[0];
|
||||
fa[2] = g * fa[1];
|
||||
|
||||
fm[0] = 1.;
|
||||
fm[1] = k * (gain - 1.);
|
||||
fm[2] = gain * gain - 1.;
|
||||
break;
|
||||
case 2:
|
||||
k = 1. / tqfactor;
|
||||
g = fg / sqrt(gain);
|
||||
|
||||
fa[0] = 1. / (1. + g * (g + k));
|
||||
fa[1] = g * fa[0];
|
||||
fa[2] = g * fa[1];
|
||||
|
||||
fm[0] = gain * gain;
|
||||
fm[1] = k * (1. - gain) * gain;
|
||||
fm[2] = 1. - gain * gain;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
v = get_svf(src[n], fm, fa, &state[2]);
|
||||
v = mode == -1 ? listen : v;
|
||||
dst[n] = ctx->is_disabled ? src[n] : v;
|
||||
state[4] = 1.;
|
||||
}
|
||||
s->filter_prepare = filter_prepare_double;
|
||||
s->filter_channels = filter_channels_double;
|
||||
break;
|
||||
case AV_SAMPLE_FMT_FLTP:
|
||||
for (int ch = 0; ch < inlink->ch_layout.nb_channels; ch++) {
|
||||
float *state = (float *)s->state->extended_data[ch];
|
||||
|
||||
state[4] = 1.;
|
||||
}
|
||||
s->filter_prepare = filter_prepare_float;
|
||||
s->filter_channels = filter_channels_float;
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
@ -288,6 +128,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
|
||||
{
|
||||
AVFilterContext *ctx = inlink->dst;
|
||||
AVFilterLink *outlink = ctx->outputs[0];
|
||||
AudioDynamicEqualizerContext *s = ctx->priv;
|
||||
ThreadData td;
|
||||
AVFrame *out;
|
||||
|
||||
@ -304,8 +145,8 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
|
||||
|
||||
td.in = in;
|
||||
td.out = out;
|
||||
filter_prepare(ctx);
|
||||
ff_filter_execute(ctx, filter_channels, &td, NULL,
|
||||
s->filter_prepare(ctx);
|
||||
ff_filter_execute(ctx, s->filter_channels, &td, NULL,
|
||||
FFMIN(outlink->ch_layout.nb_channels, ff_filter_get_nb_threads(ctx)));
|
||||
|
||||
if (out != in)
|
||||
@ -321,6 +162,7 @@ static av_cold void uninit(AVFilterContext *ctx)
|
||||
}
|
||||
|
||||
#define OFFSET(x) offsetof(AudioDynamicEqualizerContext, x)
|
||||
#define AF AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
|
||||
#define FLAGS AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
|
||||
|
||||
static const AVOption adynamicequalizer_options[] = {
|
||||
@ -354,6 +196,10 @@ static const AVOption adynamicequalizer_options[] = {
|
||||
{ "disabled", 0, 0, AV_OPT_TYPE_CONST, {.i64=-1}, 0, 0, FLAGS, "auto" },
|
||||
{ "off", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "auto" },
|
||||
{ "on", 0, 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, "auto" },
|
||||
{ "precision", "set processing precision", OFFSET(precision), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, AF, "precision" },
|
||||
{ "auto", "set auto processing precision", 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, AF, "precision" },
|
||||
{ "float", "set single-floating point processing precision", 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, AF, "precision" },
|
||||
{ "double","set double-floating point processing precision", 0, AV_OPT_TYPE_CONST, {.i64=2}, 0, 0, AF, "precision" },
|
||||
{ NULL }
|
||||
};
|
||||
|
||||
@ -383,7 +229,7 @@ const AVFilter ff_af_adynamicequalizer = {
|
||||
.uninit = uninit,
|
||||
FILTER_INPUTS(inputs),
|
||||
FILTER_OUTPUTS(outputs),
|
||||
FILTER_SINGLE_SAMPLEFMT(AV_SAMPLE_FMT_DBLP),
|
||||
FILTER_QUERY_FUNC(query_formats),
|
||||
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL |
|
||||
AVFILTER_FLAG_SLICE_THREADS,
|
||||
.process_command = ff_filter_process_command,
|
||||
|
Loading…
x
Reference in New Issue
Block a user