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smacker: Free memory properly if the init function fails
Signed-off-by: Martin Storsjö <martin@martin.st>
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@ -532,6 +532,26 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
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/*
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*
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* Uninit smacker decoder
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*
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*/
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static av_cold int decode_end(AVCodecContext *avctx)
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{
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SmackVContext * const smk = avctx->priv_data;
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av_freep(&smk->mmap_tbl);
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av_freep(&smk->mclr_tbl);
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av_freep(&smk->full_tbl);
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av_freep(&smk->type_tbl);
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av_frame_unref(&smk->pic);
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return 0;
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}
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/*
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*
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* Init smacker decoder
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@ -552,34 +572,16 @@ static av_cold int decode_init(AVCodecContext *avctx)
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return -1;
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}
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if (decode_header_trees(c))
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if (decode_header_trees(c)) {
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decode_end(avctx);
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return -1;
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}
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return 0;
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}
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/*
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*
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* Uninit smacker decoder
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*
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*/
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static av_cold int decode_end(AVCodecContext *avctx)
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{
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SmackVContext * const smk = avctx->priv_data;
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av_freep(&smk->mmap_tbl);
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av_freep(&smk->mclr_tbl);
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av_freep(&smk->full_tbl);
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av_freep(&smk->type_tbl);
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av_frame_unref(&smk->pic);
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return 0;
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}
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static av_cold int smka_decode_init(AVCodecContext *avctx)
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{
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if (avctx->channels < 1 || avctx->channels > 2) {
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