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mpeg1video: don't abort if thread_count is too high.
Instead, just decrease it to a valid value and use that. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
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@ -575,7 +575,11 @@ void MPV_decode_defaults(MpegEncContext *s){
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*/
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av_cold int MPV_common_init(MpegEncContext *s)
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{
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int y_size, c_size, yc_size, i, mb_array_size, mv_table_size, x, y, threads;
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int y_size, c_size, yc_size, i, mb_array_size, mv_table_size, x, y,
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threads = (s->encoding ||
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(HAVE_THREADS &&
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s->avctx->active_thread_type & FF_THREAD_SLICE)) ?
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s->avctx->thread_count : 1;
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if(s->codec_id == CODEC_ID_MPEG2VIDEO && !s->progressive_sequence)
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s->mb_height = (s->height + 31) / 32 * 2;
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@ -589,8 +593,10 @@ av_cold int MPV_common_init(MpegEncContext *s)
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if((s->encoding || (s->avctx->active_thread_type & FF_THREAD_SLICE)) &&
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(s->avctx->thread_count > MAX_THREADS || (s->avctx->thread_count > s->mb_height && s->mb_height))){
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av_log(s->avctx, AV_LOG_ERROR, "too many threads\n");
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return -1;
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int max_threads = FFMIN(MAX_THREADS, s->mb_height);
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av_log(s->avctx, AV_LOG_WARNING, "too many threads (%d), reducing to %d\n",
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s->avctx->thread_count, max_threads);
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threads = max_threads;
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}
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if((s->width || s->height) && av_image_check_size(s->width, s->height, 0, s->avctx))
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@ -752,8 +758,6 @@ av_cold int MPV_common_init(MpegEncContext *s)
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if (s->width && s->height) {
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if (s->encoding || (HAVE_THREADS && s->avctx->active_thread_type&FF_THREAD_SLICE)) {
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threads = s->avctx->thread_count;
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for(i=1; i<threads; i++){
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s->thread_context[i]= av_malloc(sizeof(MpegEncContext));
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memcpy(s->thread_context[i], s, sizeof(MpegEncContext));
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