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rtmp: Add support for subscribing live streams
When streaming live streams using the Akamai, Edgecast or Limelight CDN, players cannot simply connect to the live stream. Instead, they have to subscribe to it, by sending an FC Subscribe call to the server. Signed-off-by: Martin Storsjö <martin@martin.st>
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12127b65b0
commit
f9e77c1762
@ -604,6 +604,29 @@ static int gen_bytes_read(URLContext *s, RTMPContext *rt, uint32_t ts)
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return ret;
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}
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static int gen_fcsubscribe_stream(URLContext *s, RTMPContext *rt)
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{
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RTMPPacket pkt;
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uint8_t *p;
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int ret;
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if ((ret = ff_rtmp_packet_create(&pkt, RTMP_SYSTEM_CHANNEL, RTMP_PT_INVOKE,
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0, 27 + strlen(rt->playpath))) < 0)
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return ret;
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p = pkt.data;
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ff_amf_write_string(&p, "FCSubscribe");
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ff_amf_write_number(&p, ++rt->nb_invokes);
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ff_amf_write_null(&p);
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ff_amf_write_string(&p, rt->playpath);
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ret = ff_rtmp_packet_write(rt->stream, &pkt, rt->chunk_size,
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rt->prev_pkt[1]);
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ff_rtmp_packet_destroy(&pkt);
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return ret;
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}
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int ff_rtmp_calc_digest(const uint8_t *src, int len, int gap,
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const uint8_t *key, int keylen, uint8_t *dst)
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{
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@ -1011,6 +1034,14 @@ static int handle_invoke(URLContext *s, RTMPPacket *pkt)
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}
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if ((ret = gen_create_stream(s, rt)) < 0)
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return ret;
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if (rt->is_input) {
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/* Send the FCSubscribe command if live stream. */
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if (rt->live == -1) {
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if ((ret = gen_fcsubscribe_stream(s, rt)) < 0)
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return ret;
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}
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}
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break;
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case STATE_FCPUBLISH:
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rt->state = STATE_CONNECTING;
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