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improve horizontal chroma resolution with pal
Originally committed as revision 22994 to svn://svn.mplayerhq.hu/mplayer/trunk/libswscale
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@ -2036,7 +2036,10 @@ SwsContext *sws_getContext(int srcW, int srcH, int srcFormat, int dstW, int dstH
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c->chrSrcVSubSample+= c->vChrDrop;
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// drop every 2. pixel for chroma calculation unless user wants full chroma
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if((isBGR(srcFormat) || isRGB(srcFormat)) && !(flags&SWS_FULL_CHR_H_INP))
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if((isBGR(srcFormat) || isRGB(srcFormat)) && !(flags&SWS_FULL_CHR_H_INP)
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&& srcFormat!=PIX_FMT_RGB8 && srcFormat!=PIX_FMT_BGR8
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&& srcFormat!=PIX_FMT_RGB4 && srcFormat!=PIX_FMT_BGR4
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&& srcFormat!=PIX_FMT_RGB4_BYTE && srcFormat!=PIX_FMT_BGR4_BYTE)
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c->chrSrcHSubSample=1;
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if(param){
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@ -2296,12 +2296,10 @@ static inline void RENAME(palToUV)(uint8_t *dstU, uint8_t *dstV, uint8_t *src1,
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assert(src1 == src2);
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for(i=0; i<width; i++)
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{
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int d0= src1[2*i ];
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int d1= src1[2*i+1];
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int p = (pal[d0]&0xFF00FF) + (pal[d1]&0xFF00FF);
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int p= pal[src1[i]];
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dstU[i]= (pal[d0]+pal[d1]-p)>>9;
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dstV[i]= p>>17;
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dstU[i]= p>>8;
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dstV[i]= p>>16;
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}
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}
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