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hwcontext_vaapi: Add more surface formats
Adds YUV 4:1:1, 4:4:0 and 4:4:4 - these will be needed for JPEG decoding.
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@ -110,6 +110,9 @@ static const struct {
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MAP(422H, YUV422, YUV422P),
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MAP(UYVY, YUV422, UYVY422),
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MAP(YUY2, YUV422, YUYV422),
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MAP(411P, YUV411, YUV411P),
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MAP(422V, YUV422, YUV440P),
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MAP(444P, YUV444, YUV444P),
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MAP(Y800, YUV400, GRAY8),
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#ifdef VA_FOURCC_P010
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MAP(P010, YUV420_10BPP, P010),
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