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avfilter/af_afftdn: use better approach for gain smoothing
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@ -1392,10 +1392,11 @@ Default value is @code{none}.
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@end table
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@item gain_smooth, gs
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Set gain smooth factor, used to lowpass gains applied to each frequency bin.
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Set gain smooth spatial radius, used to smooth gains applied to each frequency bin.
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Useful to reduce random music noise artefacts.
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Higher values reduce smoothing of gains.
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Default value is @code{1.0}.
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Higher values increases smoothing of gains.
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Allowed range is from @code{0} to @code{50}.
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Default value is @code{0}.
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@end table
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@subsection Commands
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@ -71,6 +71,7 @@ typedef struct DeNoiseChannel {
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double *band_amt;
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double *band_excit;
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double *gain;
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double *smoothed_gain;
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double *prior;
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double *prior_band_excit;
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double *clean_data;
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@ -114,7 +115,7 @@ typedef struct AudioFFTDeNoiseContext {
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int output_mode;
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int noise_floor_link;
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float ratio;
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float gain_smooth;
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int gain_smooth;
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float band_multiplier;
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float floor_offset;
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@ -208,8 +209,8 @@ static const AVOption afftdn_options[] = {
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{ "begin", "start", 0, AV_OPT_TYPE_CONST, {.i64 = SAMPLE_START}, 0, 0, AFR, "sample" },
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{ "stop", "stop", 0, AV_OPT_TYPE_CONST, {.i64 = SAMPLE_STOP}, 0, 0, AFR, "sample" },
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{ "end", "stop", 0, AV_OPT_TYPE_CONST, {.i64 = SAMPLE_STOP}, 0, 0, AFR, "sample" },
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{ "gain_smooth", "set gain smooth factor",OFFSET(gain_smooth), AV_OPT_TYPE_FLOAT, {.dbl = 1.00}, 0.0001, 1, AFR },
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{ "gs", "set gain smooth factor",OFFSET(gain_smooth), AV_OPT_TYPE_FLOAT, {.dbl = 1.00}, 0.0001, 1, AFR },
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{ "gain_smooth", "set gain smooth radius",OFFSET(gain_smooth), AV_OPT_TYPE_INT, {.i64 = 0}, 0, 50, AFR },
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{ "gs", "set gain smooth radius",OFFSET(gain_smooth), AV_OPT_TYPE_INT, {.i64 = 0}, 0, 50, AFR },
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{ NULL }
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};
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@ -357,6 +358,7 @@ static void process_frame(AVFilterContext *ctx,
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double *noisy_data = dnch->noisy_data;
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double *band_excit = dnch->band_excit;
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double *band_amt = dnch->band_amt;
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double *smoothed_gain = dnch->smoothed_gain;
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double *gain = dnch->gain;
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for (int i = 0; i < s->bin_count; i++) {
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@ -424,16 +426,28 @@ static void process_frame(AVFilterContext *ctx,
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}
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}
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{
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const double f = s->gain_smooth;
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const double F = 1. - f;
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memcpy(smoothed_gain, gain, s->bin_count * sizeof(*smoothed_gain));
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if (s->gain_smooth > 0) {
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const int r = s->gain_smooth;
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for (int i = 1; i < s->bin_count; i++)
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gain[i] = gain[i-1] * F + f * gain[i];
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for (int i = r; i < s->bin_count - r; i++) {
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const double gc = gain[i];
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double num = 0., den = 0.;
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for (int j = -r; j <= r; j++) {
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const double g = gain[i + j];
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const double d = 1. - fabs(g - gc);
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num += g * d;
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den += d;
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}
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smoothed_gain[i] = num / den;
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}
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}
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for (int i = 0; i < s->bin_count; i++) {
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const double new_gain = gain[i];
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const double new_gain = smoothed_gain[i];
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fft_data[i].re *= new_gain;
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fft_data[i].im *= new_gain;
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@ -685,6 +699,7 @@ static int config_input(AVFilterLink *inlink)
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dnch->band_amt = av_calloc(s->number_of_bands, sizeof(*dnch->band_amt));
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dnch->band_excit = av_calloc(s->number_of_bands, sizeof(*dnch->band_excit));
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dnch->gain = av_calloc(s->bin_count, sizeof(*dnch->gain));
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dnch->smoothed_gain = av_calloc(s->bin_count, sizeof(*dnch->smoothed_gain));
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dnch->prior = av_calloc(s->bin_count, sizeof(*dnch->prior));
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dnch->prior_band_excit = av_calloc(s->number_of_bands, sizeof(*dnch->prior_band_excit));
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dnch->clean_data = av_calloc(s->bin_count, sizeof(*dnch->clean_data));
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@ -708,6 +723,7 @@ static int config_input(AVFilterLink *inlink)
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!dnch->band_amt ||
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!dnch->band_excit ||
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!dnch->gain ||
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!dnch->smoothed_gain ||
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!dnch->prior ||
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!dnch->prior_band_excit ||
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!dnch->clean_data ||
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@ -1161,6 +1177,7 @@ static av_cold void uninit(AVFilterContext *ctx)
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av_freep(&dnch->band_amt);
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av_freep(&dnch->band_excit);
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av_freep(&dnch->gain);
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av_freep(&dnch->smoothed_gain);
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av_freep(&dnch->prior);
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av_freep(&dnch->prior_band_excit);
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av_freep(&dnch->clean_data);
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