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avcodec/interplayvideo: properly check if there is enough bytes left
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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@ -1233,6 +1233,10 @@ static int ipvideo_decode_frame(AVCodecContext *avctx,
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s->decoding_map_size = ((s->avctx->width / 8) * (s->avctx->height / 8)) * 2;
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s->decoding_map = buf + 8 + 14; /* 14 bits of op data */
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video_data_size -= s->decoding_map_size + 14;
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if (buf_size < 8 + s->decoding_map_size + 14 + video_data_size)
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return AVERROR_INVALIDDATA;
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bytestream2_init(&s->stream_ptr, buf + 8 + s->decoding_map_size + 14, video_data_size);
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break;
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@ -1253,6 +1257,9 @@ static int ipvideo_decode_frame(AVCodecContext *avctx,
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return AVERROR_INVALIDDATA;
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}
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if (buf_size < 8 + video_data_size + s->decoding_map_size + s->skip_map_size)
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return AVERROR_INVALIDDATA;
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bytestream2_init(&s->stream_ptr, buf + 8, video_data_size);
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s->decoding_map = buf + 8 + video_data_size;
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s->skip_map = buf + 8 + video_data_size + s->decoding_map_size;
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@ -1270,6 +1277,9 @@ static int ipvideo_decode_frame(AVCodecContext *avctx,
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return AVERROR_INVALIDDATA;
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}
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if (buf_size < 8 + video_data_size + s->decoding_map_size)
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return AVERROR_INVALIDDATA;
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bytestream2_init(&s->stream_ptr, buf + 8, video_data_size);
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s->decoding_map = buf + 8 + video_data_size;
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