Main use-case is proxying avio through a foreign I/O layer and a custom
AVIO context, without losing latency and performance characteristics.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Merged from Libav commit 173b56218f.
Black isn't always just memset(ptr, 0, size). Limited YUV in particular
requires relatively non-obvious values, and filling a frame with
repeating 0 bytes is disallowed in some contexts. With component sizes
larger than 8 or packed YUV, this can become relatively complicated. So
having a generic function for this seems helpful.
In order to handle the complex cases in a generic way without destroying
performance, this code attempts to compute a black pixel, and then uses
that value to clear the image data quickly by using a function like
memset.
Common cases like yuv410p10 or rgba can't be handled with a simple
memset, so there is some code to fill memory with 2/4/8 byte patterns.
For the remaining cases, a generic slow fallback is used.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Merged from Libav commit 45df7adc1d.
This mode apparently does not support decoding of HEVC Main (8 bit).
With D3D11 and Intel drivers on Windows 10 I get green corruption, while
using DXVA2_ModeHEVC_VLD_Main works.
Some .srt files use this tag.
(An alternative implementation would be correctly ignoring unknown tags,
and treating them as whitespace. libass can do automatic line wrapping.)
NVIDIA broke its own API when using VDPAU decoding. If you retrieve the
decoded YUV data, or if you map the surfaces with GL interop, the result
are interlacing artifacts. The only way to get non-broken data is by
using the vdpau video mixer to convert it to RGB. There is no way to
block the non-working operations in a reasonable way (a VdpVideoSurface
has to support all operations).
NVIDIA refuses to fix this issue (they "fixed" it by making it work with
the video mixer, but the rest is still broken). There is no sign of that
changing.
Do not use HEVC by default with the generic hwaccle API. Detect whether
it's the NVIDIA native implementation, and exit with an error. (The same
thing work with the MESA implementation.)
As an escape hatch and to allow applications to use the decoder if they
really want to (perhaps because they make sure to explicitly use the
video mixer), reuse AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH to disable
this check.
Once NVIDIA fixes the bug, working driver versions could be detected,
and it could be allowed again.
I noticed this with mastering display data. If frame threading is
enabled, this side data is exported only for some frames. It turns out
it's not properly propagated to the worker threads.
I didn't touch A53 captions, because that involves memory allocation and
freeing the data as side data is exported.
Micro bump so that API users can detect the bug fix.
Some devices (some phones, apparently) will support only this opaque
format. Of course this won't work with CLI, because copying data
directly is not supported.
Automatic frame allocation (setting AVCodecContext.hw_device_ctx) does
not support this mode, even if it's the only supported mode. But since
opaque surfaces are generally less useful, that's probably ok.
Merges Libav commit 5030e3856c.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Makes dealing with formats that can not be used for staging textures
easier (DXGI_FORMAT_420_OPAQUE). It also saves memory if the staging
texture is never needed, so this is a good thing.
Merges Libav commit 98d73e4174.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
It appears in this case, frames_ininit is called twice (once by
av_hwframe_ctx_init(), and again by unreffing the frames ctx ref).
Merges Libav commit 086321c612.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Some existed since forever, some are new.
The cast in get_surface() is silly, but unless we change the av_log
function signature, or all callers of ff_dxva2_get_surface_index(), it's
needed to remove the const warning.
Merges Libav commit 752ddb4556.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Make supported codec profiles part of each dxva_modes entry. Every DXVA2
mode is representative for a codec with a subset of supported profiles,
so reflecting that in dxva_modes seems appropriate.
In practice, this will more strictly check MPEG2 profiles, will stop
relying on the surface format checks for selecting the correct HEVC
profile, and remove the verbose messages for mismatching H264/HEVC
profiles. Instead of the latter, it will now print the more nebulous "No
decoder device for codec found" verbose message.
This also respects AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH. Move the
Main10 HEVC entry before the normal one to make this work better.
Originally inspired by VLC's code.
Merges Libav commit 70e5e7c022.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Merges Libav commit f9e7a2f95a.
Also adds untested VP9 support.
The check for DXVA2 COBJs is removed. Just update your MinGW to
something newer than a 5 year old release.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
I want to make it non-mandatory to set a mutex in the D3D11 device
context, and replacing it with user callbacks seems like the best
solution. This is preparation for it. Also makes the code slightly more
readable.
Merges Libav commit 831cfe10b4.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
The actual hwaccel code will need to access an internal context instead
of avctx->hwaccel_context, so add a new DXVA_CONTEXT() macro, that will
dispatch between the "old" external and the new internal context.
Also, the new API requires a new D3D11 pixfmt, so all places which check
for the pixfmt need to be adjusted. Introduce a ff_dxva2_is_d3d11()
function, which does the check.
Merges Libav commit 4dec101acc.
Adds changes to vp9 over the Libav patch.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
So a hwaccel can access avctx->hwaccel in init for whatever reason. This
is for the new d3d hwaccel API. We could create separate entrypoints for
each of the 3 hwaccel types (dxva2, d3d11va, new d3d11va), but this
seems nicer.
Merges Libav commit bd747b9226.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
To be used with the new d3d11 hwaccel decode API.
With the new hwaccel API, we don't want surfaces to depend on the
decoder (other than the required dimension and format). The old D3D11VA
pixfmt uses ID3D11VideoDecoderOutputView pointers, which include the
decoder configuration, and thus is incompatible with the new hwaccel
API. This patch introduces AV_PIX_FMT_D3D11, which uses ID3D11Texture2D
and an index. It's simpler and compatible with the new hwaccel API.
The introduced hwcontext supports only the new pixfmt.
Frame upload code untested.
Significantly based on work by Steve Lhomme <robux4@gmail.com>, but with
heavy changes/rewrites.
Merges Libav commit fff90422d1.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
It is wrong/incorrect in two aspects:
1. The pixel format is not enough to guarantee that the resulting file
will be any more compatible with media players.
2. Media players not supporting higher profiles are not necessarily
outdated (in fact this is simply an arrogant statement that
libavcodec can handle these particular features).
You could add that there are plenty of other ways to produce widely
incompatible files with ffmpeg, and these don't show any warnings.
What we really want to do here is defaulting to codec profiles that
have wide compatibility, such as main/high for h264. Also, if an
encoder does not accept certain pixfmts, we should automatically
convert them to a pixfmt the encoder can accept. But the existing
message certainly is not appropriate.
It also works for 2 specific encoders only. Extending it for other
cases would result in a lot of special cases, so this is not the
right place.
With the new decode API, you can't handle errors directly in the API
user - you only know that the hwaccel did not initialize at all.
Add some approximate logging.
This adds tons of code for no other benefit than making VideoToolbox
support conform with the new hwaccel API (using hw_device_ctx and
hw_frames_ctx).
Since VideoToolbox decoding does not actually require the user to
allocate frames, the new code does mostly nothing.
One benefit is that ffmpeg_videotoolbox.c can be dropped once generic
hwaccel support for ffmpeg.c is merged from Libav.
Does not consider VDA or VideoToolbox encoding.
Fun fact: the frame transfer functions are copied from vaapi, as the
mapping makes copying generic boilerplate. Mapping itself is not
exported by the VT code, because I don't know how to test.
This is a newer API that is intended for decoders like the cuvid
wrapper. Until now, the wrapper required to set an awkward
"incomplete" hw_frames_ctx to set the device. Now the device
can be set directly, and the user can get AV_PIX_FMT_CUDA output
for a specific device simply by setting hw_device_ctx.
This still does a dummy ff_get_format() call at init time, and should
be fully backward compatible.
Consider the following sequence of events:
- open a codec without AV_CODEC_CAP_DELAY
- decode call fails with an error
- ff_thread_flush() is called
- drain packet is sent
Then the last step would make ff_thread_decode_frame() return an error,
because p->result can still be set to an error value. This is because
submit_packet returns immediately if AV_CODEC_CAP_DELAY is not set, and
no worker thread gets the chance to reset p->result, yet its value is
trusted by ff_thread_decode_frame().
Fix this by clearing the error fields on flush.
Get rid of the "ret" variable, and always use err. Report the packet as
consumed if err is unset. This should be equivalent to the old code,
which obviously required err=0 for p->result>=0 (and otherwise,
p->result must have had the value err was last set to). The code block
added by commit 32a5b63126 is also not needed anymore, because the new
code strictly returns err if it's >=0.
Reviewed-by: "Ronald S. Bultje" <rsbultje@gmail.com>
Could lead to random behavior. This possibly happened due to commit
32a5b63126. This should/could probably be simplified, but for no apply
a minimal fix to quell the errors.
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
async_mutex has is used in a very strange but intentional way: it is
locked by default, and unlocked only in regions that can be run
concurrently.
If the user was calling API functions to the same context from different
threads (in a safe way), this could unintentionally unlock the mutex on
a different thread than the previous lock operation. It's not allowed by
the pthread API.
Fix this by emulating a binary semaphore using a mutex and condition
variable. (Posix semaphores are not available on all platforms.)
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
The old "API" that signaled rotation as a metadata value has been
replaced by DISPLAYMATRIX side data quite a while ago.
There is no reason to make muxers/demuxers/API users support both. In
addition, the metadata API is dangerous, as user tags could "leak" into
it, creating unintended features or bugs.
ffmpeg CLI has to be updated to use the new API. In particular, we must
not allow to leak the "rotate" tag into the muxer. Some muxers will
catch this properly (like mov), but others (like mkv) can add it as
generic tag. Note applications, which use libavformat and assume the
old rotate API, will interpret such "rotate" user tags as rotate
metadata (which it is not), and incorrectly rotate the video.
The ffmpeg/ffplay tools drop the use of the old API for muxing and
demuxing, as all muxers/demuxers support the new API. This will mean
that the tools will not mistakenly interpret per-track "rotate" user
tags as rotate metadata. It will _not_ be treated as regression.
Unfortunately, hacks have been added, that allow the user to override
rotation by setting metadata explicitly, e.g. via
-metadata:s:v:0 rotate=0
See references to trac #4560. fate-filter-meta-4560-rotate0 tests this.
It's easier to adjust the hack for supporting it than arguing for its
removal, so ffmpeg CLI now explicitly catches this case, and essentially
replaces the "rotate" value with a display matrix side data. (It would
be easier for both user and implementation to create an explicit option
for rotation.)
When the code under FF_API_OLD_ROTATE_API is disabled, one FATE
reference file has to be updated (because "rotate" is not exported
anymore).
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
This supports retrieving the device from a provided hw_frames_ctx, and
automatically creating a hw_frames_ctx if hw_device_ctx is set.
The old API is not deprecated yet. The user can still use
av_vdpau_bind_context() (with or without setting hw_frames_ctx), or use
the API before that by allocating and setting hwaccel_context manually.
Cherry-picked from Libav commit 1a7ddba5.
(Adds missing APIchanges entry to the Libav version.)
Reviewed-by: Mark Thompson <sw@jkqxz.net>
This "reuses" the flags introduced for the av_vdpau_bind_context() API
function, and makes them available to all hwaccels. This does not affect
the current vdpau API, as av_vdpau_bind_context() should obviously
override the AVCodecContext.hwaccel_flags flags for the sake of
compatibility.
Cherry-picked from Libav commit 16a163b5.
Reviewed-by: Mark Thompson <sw@jkqxz.net>
libavcodec now automatically serializes decoding for hwaccels which
are not thread-safe. This means API users, which rely on the libavcodec
native software fallback mechanism, can now simply enable threading
without running into problems.
This patch deprecates anything that has to do with merging/splitting
side data. Automatic side data merging (and splitting), as well as all
API symbols involved in it, are removed completely.
Two FF_API_ defines are dedicated to deprecating API symbols related to
this: FF_API_MERGE_SD_API removes av_packet_split/merge_side_data in
libavcodec, and FF_API_LAVF_KEEPSIDE_FLAG deprecates
AVFMT_FLAG_KEEP_SIDE_DATA in libavformat.
Since it was claimed that changing the default from merging side data to
not doing it is an ABI change, there are two additional FF_API_ defines,
which stop using the side data merging/splitting by default (and remove
any code in avformat/avcodec doing this): FF_API_MERGE_SD in libavcodec,
and FF_API_LAVF_MERGE_SD in libavformat.
It is very much intended that FF_API_MERGE_SD and FF_API_LAVF_MERGE_SD
are quickly defined to 0 in the next ABI bump, while the API symbols are
retained for a longer time for the sake of compatibility.
AVFMT_FLAG_KEEP_SIDE_DATA will (very much intentionally) do nothing for
most of the time it will still be defined. Keep in mind that no code
exists that actually tries to unset this flag for any reason, nor does
such code need to exist. Code setting this flag explicitly will work as
before. Thus it's ok for AVFMT_FLAG_KEEP_SIDE_DATA to do nothing once
side data merging has been removed from libavformat.
In order to avoid that anyone in the future does this incorrectly, here
is a small guide how to update the internal code on bumps:
- next ABI bump (probably soon):
- define FF_API_LAVF_MERGE_SD to 0, and remove all code covered by it
- define FF_API_MERGE_SD to 0, and remove all code covered by it
- next API bump (typically two years in the future or so):
- define FF_API_LAVF_KEEPSIDE_FLAG to 0, and remove all code covered
by it
- define FF_API_MERGE_SD_API to 0, and remove all code covered by it
This forces anyone who actually wants packet side data to temporarily
use deprecated API to get it all. If you ask me, this is batshit fucked
up crazy, but it's how we roll. Making AVFMT_FLAG_KEEP_SIDE_DATA to be
set by default was rejected as an ABI change, so I'm going all the way
to get rid of this once and for all.
Reviewed-by: James Almer <jamrial@gmail.com>
Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
This supports retrieving the device from a provided hw_frames_ctx, and
automatically creating a hw_frames_ctx if hw_device_ctx is set.
The old API is not deprecated yet. The user can still use
av_vdpau_bind_context() (with or without setting hw_frames_ctx), or use
the API before that by allocating and setting hwaccel_context manually.
This "reuses" the flags introduced for the av_vdpau_bind_context() API
function, and makes them available to all hwaccels. This does not affect
the current vdpau API, as av_vdpau_bind_context() should obviously
override the AVCodecContext.hwaccel_flags flags for the sake of
compatibility.
Preparation for potentially disabling merged side data by default in the
libs. Do this in particular because it affects fate tests.
The changed tests either reflect added packet side data, or the changed
packet size due to merged side data removal reducing the packet size.
Make it clear that there is no timing-dependent behavior. In particular,
there is no state in which both input and output are denied, and where
you have to wait for a while yourself to make progress (apparently some
hardware decoders like to do this).
Avoid wording that makes references to time. It shouldn't be mistaken
for some kind of asynchronous API (like POSIX read() can return EAGAIN
if there is no new input yet). It's a state machine, so try to use
appropriate terms.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Merges Libav commit 8a60bba0ae.
Make it clear that there is no timing-dependent behavior. In particular,
there is no state in which both input and output are denied, and where
you have to wait for a while yourself to make progress (apparently some
hardware decoders like to do this).
Avoid wording that makes references to time. It shouldn't be mistaken
for some kind of asynchronous API (like POSIX read() can return EAGAIN
if there is no new input yet). It's a state machine, so try to use
appropriate terms.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Apparently the demuxer outputs the wrong padding for HE-AAC (based on
the raw sample rate, or so). aacdec contains a hack to adjust the muxer
padding accordingly before it's used to trim the decoder output. This
modified the packet side data, which in combination with the old
decoding API would change the packet the user passed to the decoder.
This is clearly not allowed, and it breaks running some gapless fate
tests with "-fflags +keepside" applied (without keepside, the packet
metadata is typically newly allocated, essentially making a copy and not
modifying the user's input packet).
This should probably be fixed in the demuxer (and consequently also the
muxer), but for now only fix the immediate problem.
Regression since 946ed78f5f (2012).
Ever since the codecpar changes, this has been always printed when
opening a flv file. This is because the codecpar changes made all
streams to be added lazily as read_packet is called.
There is no reason that draining couldn't return an error or two. But
some decoders don't handle this very well, and might always return an
error. This can lead to API users getting into an infinite loop and
burning CPU, because no progress is made and EOF is never returned.
In fact, ffmpeg.c contains a hack against such a case. It is made
unnecessary with this commit, and removed with the next one. (This
particular error case seems to have been fixed since the hack was
added, though.)
This might lose frames if decoding returns errors during draining.
The filter field is often used to check whether a filter is
configured. If configuring the filter actually fails somewhere in
the middle of it, these fields could still be set to non-NULL, which
lead to other code accessing the half-configured filter graph, which
in turn could lead to crashes within libavfilter.
Solve this by properly resetting all fields.
This was triggered by a fuzzed sample after the recent changes. It's
unknown whether this behavior could be triggered before that.
If a subtitle packet came before the first video frame could be fully
decoded, the subtitle packet would get discarded. This puts the subtitle
into a queue instead, and processes it once the attached filter graph is
initialized.
Some callers (like do_subtitle_out()) call this with an AVPacket that is
not refcounted. This can cause undefined behavior.
Calling av_packet_move_ref() does not make a packet refcounted if it
isn't yet. (And it can't be made to, because it always succeeds,
and can't return ENOMEM.)
Call av_packet_ref() instead to make sure it's refcounted.
I couldn't find a case that is fixed by this with the current code. But
it will fix the fate-pva-demux test with the later patches applied.
Signed-off-by: wm4 <nfxjfg@googlemail.com>
If AVVideotoolboxContext.cv_pix_fmt_type is set to 0, don't set the
kCVPixelBufferPixelFormatTypeKey value on the VT decoder.
This makes VT output its native format, which can be much faster on
some hardware iterations (if the native format does not match with
the requested format, it will be converted, which is slow).
The default is still forcing nv12.
Public fields were added after the private fields (negating the entire
point of this). New private fields go into AVStreamInternal anyway.
The new marker was set by guessing which fields are supposed to be
private and wshich not. recommended_encoder_configuration is accessed by
ffserver_config.c directly, and is supposed to use the public API.
ffmpeg.c accesses AVStream.cur_dts, even though it's a private field,
but that seems to be an older error.
Allow all struct fields to be accessed directly, as long as they're
public.
Before this change, many fields were "public", but could be accessed via
AVOption only. This meant they were effectively not public, but were
present for documentation purposes, which was incredibly confusing at
best.
D3D9Ex uses different driver paths. This helps with "headless"
configurations when no user logs in. Plain D3D9 device creation will
fail if no user is logged in, while it works with D3D9Ex.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Merges Libav commit c2f97f0508.
This is an extended version of the AVFrame.opaque field, which can be
used to attach arbitrary user information to an AVFrame.
The usefulness of the opaque field is rather limited, because it can
store only up to 32 bits of information (or 64 bit on 64 bit systems).
It's not possible to set this field to a memory allocation, because
there is no way to deallocate it correctly.
The opaque_ref field circumvents this by letting the user set an
AVBuffer, which makes the user data refcounted.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Merges Libav commit 04f3bd3496.
D3D9Ex uses different driver paths. This helps with "headless"
configurations when no user logs in. Plain D3D9 device creation will
fail if no user is logged in, while it works with D3D9Ex.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This is an extended version of the AVFrame.opaque field, which can be
used to attach arbitrary user information to an AVFrame.
The usefulness of the opaque field is rather limited, because it can
store only up to 32 bits of information (or 64 bit on 64 bit systems).
It's not possible to set this field to a memory allocation, because
there is no way to deallocate it correctly.
The opaque_ref field circumvents this by letting the user set an
AVBuffer, which makes the user data refcounted.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
No deprecation guards, because the old decode API (for which this field
is needed) doesn't have any either.
This field should be removed together with the old decode calls.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This is a bit messy, mainly due to timestamp handling.
decode_video() relied on the fact that it could set dts on a flush/drain
packet. This is not possible with the old API, and won't be. (I think
doing this was very questionable with the old API. Flush packets should
not contain any information; they just cause a FIFO to be emptied.) This
is replaced with checking the best_effort_timestamp for AV_NOPTS_VALUE,
and using the suggested DTS in the drain case.
The modified tests (fate-cavs and others) still fails due to dropping
the last frame. This happens because the timestamp of the last frame
goes backwards (ffprobe -show_frames shows the same thing). I suspect
that this "worked" due to the best effort timestamp logic picking the
DTS over the decreasing PTS. Since this logic is in libavcodec (where
it probably shouldn't be), this can't be easily fixed. The timestamps
of the cavs samples are weird anyway, so I chose not to fix it.
Another strange thing is the timestamp handling in the video path of
process_input_packet (after the decode_video() call). It looks like
the code to increase next_dts and next_pts should be run every time
a frame is decoded - but it's needed even if output is skipped.
With the new decode API, doing this in ffmpeg.c is impractical. There
was resistance against removing the warning, so put it into libavcodec.
Not bothering with reducing the warning to verbose log level for
subsequent wanrings. The warning should be rare, and only happen when
developing new codecs for the old API.
Includes a change suggested by Michael Niedermayer.
This uses a new MMAL feature, which limits the number of extra frames
that can be buffered within the decoder. VIDEO_MAX_NUM_CALLBACKS can
be defined as positive or negative number. Positive numbers are
absolute, and can lead to deadlocks if the user underestimates the
number of required buffers. Negative numbers specify the number of extra
buffers, e.g. -1 means no extra buffer, (-1-N) means N extra buffers.
Set a gratuitous default of -11 (N=10). This is much lower than the
firmware default, which appears to be 96.
This is backwards compatible, but needs a symbol only present in newer
firmware headers. (It's an enum item, so it requires a check in
configure.)
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Slight simplification. The result is the same. Also, change the
wording of the message as requested in patch review.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Fixes apparent mmal_port_disable() freezes in ffmmal_stop_decoder() when
calling ffmmal_decode() with flush semantics a large number of times in
a row.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The assert in ffmmal_stop_decoder() could trigger sometimes. The
packets_buffered counter was indeed not correctly maintained, and
packets were not subtracted from it if they were still in the waiting
queue.
For some reason, this happened especially with VC-1.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The deprecated avcodec_decode_video2() and avcodec_decode_audio4()
functions called av_packet_split_side_data() on the input packets. This
is required for packets produced by libavformat with the
AVFMT_FLAG_KEEP_SIDE_DATA flag unset (which is unfortunately the
default).
The new API didn't do this yet, although it didn't matter as no decoder
supports the new API yet. The emulation layer for the old API calls the
old API functions, which took care of the splitting. Add this code to
the new API codec entrypoints too, because we shouldn't send essentially
corrupted data to decoders.
Until now, the decoding API was restricted to outputting 0 or 1 frames
per input packet. It also enforces a somewhat rigid dataflow in general.
This new API seeks to relax these restrictions by decoupling input and
output. Instead of doing a single call on each decode step, which may
consume the packet and may produce output, the new API requires the user
to send input first, and then ask for output.
For now, there are no codecs supporting this API. The API can work with
codecs using the old API, and most code added here is to make them
interoperate. The reverse is not possible, although for audio it might.
From Libav commit 05f66706d1.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Until now, the decoding API was restricted to outputting 0 or 1 frames
per input packet. It also enforces a somewhat rigid dataflow in general.
This new API seeks to relax these restrictions by decoupling input and
output. Instead of doing a single call on each decode step, which may
consume the packet and may produce output, the new API requires the user
to send input first, and then ask for output.
For now, there are no codecs supporting this API. The API can work with
codecs using the old API, and most code added here is to make them
interoperate. The reverse is not possible, although for audio it might.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This uses a new MMAL feature, which limits the number of extra frames
that can be buffered within the decoder. VIDEO_MAX_NUM_CALLBACKS can
be defined as positive or negative number. Positive numbers are
absolute, and can lead to deadlocks if the user underestimates the
number of required buffers. Negative numbers specify the number of extra
buffers, e.g. -1 means no extra buffer, (-1-N) means N extra buffers.
Set a gratuitous default of -11 (N=10). This is much lower than the
firmware default, which appears to be 96.
This is backwards compatible, but needs a symbol only present in newer
firmware headers. (It's an enum item, so it requires a check in
configure.)
Fixes a specific srt sample, which has an event with negative duration.
libavcodec will convert an event with negative duration to an ASS event
which will be displayed forever, which is not wanted here.
Treat negative duration always as unknown duration instead, and show it
until the next subtitle event.
If videotoolbox_common_end_frame failed, then the AVFrame was returned
to the API user with the dummy buffer (in AVFrame.buf[0]) still set, and
the decode call indicating success.
These "half-set" AVFrames with dummy buffer are a videotoolbox specific
hack, because the decoder requires an allocated AVFrame for its internal
logic. Videotoolbox on the other hand allocates its frame itself
internally, and outputs it only on end_frame. At this point, the dummy
buffer is replaced with the real frame (unless decoding fails).
Fixes apparent mmal_port_disable() freezes in ffmmal_stop_decoder() when
calling ffmmal_decode() with flush semantics a large number of times in
a row.