No longer used by anything.
Unfortunately the old FFT_FLOAT/FFT_FIXED_32 is left as-is. It's
simply too much work for code meant to be all removed anyway.
The AC3 encoder used to be a separate library called "Aften", which
got merged into libavcodec (literally, SVN commits and all).
The merge preserved as much features from the library as possible.
The code had two versions - a fixed point version and a floating
point version. FFmpeg had floating point DSP code used by other
codecs, the AC3 decoder including, so the floating-point DSP was
simply replaced with FFmpeg's own functions.
However, FFmpeg had no fixed-point audio code at that point. So
the encoder brought along its own fixed-point DSP functions,
including a fixed-point MDCT.
The fixed-point MDCT itself is trivially just a float MDCT with a
different type and each multiply being a fixed-point multiply.
So over time, it got refactored, and the FFT used for all other codecs
was templated.
Due to design decisions at the time, the fixed-point version of the
encoder operates at 16-bits of precision. Although convenient, this,
even at the time, was inadequate and inefficient. The encoder is noisy,
does not produce output comparable to the float encoder, and even
rings at higher frequencies due to the badly approximated winow function.
Enter MIPS (owned by Imagination Technologies at the time). They wanted
quick fixed-point decoding on their FPUless cores. So they contributed
patches to template the AC3 decoder so it had both a fixed-point
and a floating-point version. They also did the same for the AAC decoder.
They however, used 32-bit samples. Not 16-bits. And we did not have
32-bit fixed-point DSP functions, including an MDCT. But instead of
templating our MDCT to output 3 versions (float, 32-bit fixed and 16-bit fixed),
they simply copy-pasted their own MDCT into ours, and completely
ifdeffed our own MDCT code out if a 32-bit fixed point MDCT was selected.
This is also the status quo nowadays - 2 separate MDCTs, one which
produces floating point and 16-bit fixed point versions, and one
sort-of integrated which produces 32-bit MDCT.
MIPS weren't all that interested in encoding, so they left the encoder
as-is, and they didn't care much about the ifdeffery, mess or quality - it's
not their problem.
So the MDCT/FFT code has always been a thorn in anyone looking to clean up
code's eye.
Backstory over. Internally AC3 operates on 25-bit fixed-point coefficients.
So for the floating point version, the encoder simply runs the float MDCT,
and converts the resulting coefficients to 25-bit fixed-point, as AC3 is inherently
a fixed-point codec. For the fixed-point version, the input is 16-bit samples,
so to maximize precision the frame samples are analyzed and the highest set
bit is detected via ac3_max_msb_abs_int16(), and the coefficients are then
scaled up via ac3_lshift_int16(), so the input for the FFT is always at least 14 bits,
computed in normalize_samples(). After FFT, the coefficients are scaled up to 25 bits.
This patch simply changes the encoder to accept 32-bit samples, reusing
the already well-optimized 32-bit MDCT code, allowing us to clean up and drop
a large part of a very messy code of ours, as well as prepare for the future lavu/tx
conversion. The coefficients are simply scaled down to 25 bits during windowing,
skipping 2 separate scalings, as the hacks to extend precision are simply no longer
necessary. There's no point in running the MDCT always at 32 bits when you're
going to drop 6 bits off anyway, the headroom is plenty, and the MDCT rounds
properly.
This also makes the encoder even slightly more accurate over the float version,
as there's no coefficient conversion step necessary.
SIZE SAVINGS:
ARM32:
HARDCODED TABLES:
BASE - 10709590
DROP DSP - 10702872 - diff: -6.56KiB
DROP MDCT - 10667932 - diff: -34.12KiB - both: -40.68KiB
DROP FFT - 10336652 - diff: -323.52KiB - all: -364.20KiB
SOFTCODED TABLES:
BASE - 9685096
DROP DSP - 9678378 - diff: -6.56KiB
DROP MDCT - 9643466 - diff: -34.09KiB - both: -40.65KiB
DROP FFT - 9573918 - diff: -67.92KiB - all: -108.57KiB
ARM64:
HARDCODED TABLES:
BASE - 14641112
DROP DSP - 14633806 - diff: -7.13KiB
DROP MDCT - 14604812 - diff: -28.31KiB - both: -35.45KiB
DROP FFT - 14286826 - diff: -310.53KiB - all: -345.98KiB
SOFTCODED TABLES:
BASE - 13636238
DROP DSP - 13628932 - diff: -7.13KiB
DROP MDCT - 13599866 - diff: -28.38KiB - both: -35.52KiB
DROP FFT - 13542080 - diff: -56.43KiB - all: -91.95KiB
x86:
HARDCODED TABLES:
BASE - 12367336
DROP DSP - 12354698 - diff: -12.34KiB
DROP MDCT - 12331024 - diff: -23.12KiB - both: -35.46KiB
DROP FFT - 12029788 - diff: -294.18KiB - all: -329.64KiB
SOFTCODED TABLES:
BASE - 11358094
DROP DSP - 11345456 - diff: -12.34KiB
DROP MDCT - 11321742 - diff: -23.16KiB - both: -35.50KiB
DROP FFT - 11276946 - diff: -43.75KiB - all: -79.25KiB
PERFORMANCE (10min random s32le):
ARM32 - before - 39.9x - 0m15.046s
ARM32 - after - 28.2x - 0m21.525s
Speed: -30%
ARM64 - before - 36.1x - 0m16.637s
ARM64 - after - 36.0x - 0m16.727s
Speed: -0.5%
x86 - before - 184x - 0m3.277s
x86 - after - 190x - 0m3.187s
Speed: +3%
Up until now, the SpeedHQ encoder called a wrong function for init:
void ff_init_uni_ac_vlc(const uint8_t huff_size_ac[256],
uint8_t *uni_ac_vlc_len);
Yet the first argument actually used is of type RLTable; the size of
said struct is less than 256 if the size of a pointer is four, leading
to an access beyond the end of the RLTable.
This commit fixes this by calling the actually intended function:
init_uni_ac_vlc() from mpeg12enc.c. It was intended to use this
function [1], yet doing so was forgotten when the patch was actually
applied.
[1]: https://ffmpeg.org/pipermail/ffmpeg-devel/2020-July/266187.html
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
SMVJPEG stores frames as slices of a big JPEG image. The decoder is
implemented as a wrapper that instantiates a full internal MJPEG
decoder, then forwards the decoded frames with offset data pointers.
This is unnecessarily complex and fragile, not supporting useful decoder
capabilities like direct rendering.
Re-implement the decoder inside the MJPEG decoder, which is accomplished
by returning each decoded frame multiple times, setting cropping
information appropriately on each instance.
One peculiar aspect of the previous design is that since
- the smvjpeg decoder returns one frame per input packet
- there are multiple frames in each packets (the aformentioned slices)
the demuxer needs to return each packet multiple times.
This is now also eliminated - the demuxer now returns each packet
exactly once, with the duration set to the number of frames it decodes
to.
This also removes one of the last remaining internal uses of the old
video decoding API.
Both the fixed as well as the floating point mpegaudio decoders use
LUTs of type int8_t and uint32_t with 32K entries each; these tables
are completely the same, yet they are not shared. This commit makes
them shared. When both fixed as well as floating point decoders are
enabled, this saves 160KiB from the bss segment for a normal build
(translating into 160KiB less memory usage if both a shared as well as
a floating point decoder have actually been used) and 160KiB from the
binary for a build with hardcoded tables.
It also means that the code to create said LUTs is no longer duplicated
(for a normal build).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The manual states "there is virtually no reason to use that encoder.".
It supports less sample formats than the native encoder, is less efficient
than the native encoder and is also slower and pretty much remains untested.
libwavpack also isn't being fuzzed, which given that we plug the parameters
without any sanitizing them looks concerning.
This AV1 decoder is currently only used for hardware accelerated decoding.
It can be extended into a native decoder in the future, so set its name to
"av1" and temporarily give it the lowest priority in the codec list.
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Add vdpau_parse_rext_profile and use profile constraint flags to
determine the exact vdp_profile for HEVC_REXT.
If profile mismatch is allowed, select Main profile by default.
Add build object in Makefile for h265_profile_level dependency.
Signed-off-by: Philip Langdale <philipl@overt.org>
I have attempted to write a JPEG2000 Parser. Have tested
by generating a file containing 14 frames, as mentioned
by Micheal. Have also tried testing with various packet
sizes by setting -frame_size option. Additionally,
fixed a few formatting issues as pointed out by Micheal.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This contains encoder wrappers for H264, HEVC, AAC, AC3 and MP3.
This is based on top of an original patch by wm4
<nfxjfg@googlemail.com>. The original patch supported both encoding
and decoding, but this patch only includes encoding.
The patch contains further changes by Paweł Wegner
<pawel.wegner95@gmail.com> (primarily for splitting out the encoding
parts of the original patch) and further cleanup, build compatibility
fixes and tweaks for use with Qualcomm encoders by Martin Storsjö.
Signed-off-by: Martin Storsjö <martin@martin.st>
Add support for WavPack DSD files to the existing WavPack decoder using
avcodec/dsd to perform the 8:1 decimation to 32-bit float samples. We must
serialize the dsd2pcm operation (cross-boundary filtering) but would like
to use frame-level multithreading for the CPU-intensive DSD decompression,
and this is accomplished with ff_thread_report/await_progress(). Because
the dsd2pcm operation is independent across channels we use slice-based
multithreading for that part.
Also a few things were removed from the existing WavPack decoder that
weren't being used (primarily the SavedContext stuff) and the WavPack
demuxer was enhanced to correctly determine the sampling rate of DSD
files (and of course to no longer reject them).
Signed-off-by: David Bryant <david@wavpack.com>
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Add vaapi_parse_rext_profile and use profile constraint flags to
determine the exact va_profile for HEVC_REXT.
If profile mismatch is allowed, select Main profile by default.
Add build object in Makefile for h265_profile_level dependency.
Signed-off-by: Linjie Fu <linjie.fu@intel.com>
This adds a decoder for Broderbund's sprite-based QuickTime CDToons
codec, based on the decoder I wrote for ScummVM.
Signed-off-by: Alyssa Milburn <amilburn@zall.org>
Adds support for the ADPCM variant used by some Simon & Schuster
Interactive games such as Real War, and Real War: Rogue States.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Previously, the default palette would always be used.
Now, we can accept a custom palette, just like dvdsubdec does.
Signed-off-by: Michael Kuron <michael.kuron@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Adds support for the ADPCM variant used by some Argonaut Games' games,
such as 'Croc! Legend of the Gobbos', and 'Croc 2'.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
This BSF takes Temporal Units split across different AVPackets and merges them
by looking for Temporal Delimiter OBUs.
Signed-off-by: James Almer <jamrial@gmail.com>
1. must enable low_power mode since just VDENC can be supported by iHD
driver right now
2. Coding option1 and extra_data are not supported by MSDK
3. IVF header will be inserted in MSDK by default, but it is not needed
for FFmpeg, so disable it.
Signed-off-by: Zhong Li <zhongli_dev@126.com>
Support for VDPAU accelerated VP9 decoding was added with libvdpau-1.3.
Support for the same in ffmpeg is added with this patch. Profiles
related to VDPAU VP9 can be found in latest vdpau.h present in
libvdpau-1.3. DRC clips are not supported yet due to
http://trac.ffmpeg.org/ticket/8068
Add VP9 VDPAU to list of hwaccels and supported formats
Added file vdpau_vp9.c and Modified configure to add VDPAU VP9 support.
Mapped VP9 profiles to VDPAU VP9 profiles. Populated the codec specific
params that need to be passed to VDPAU.
Signed-off-by: Philip Langdale <philipl@overt.org>
Used a technique similar to lavc/tdsc.c for invoking the MJPEG decoder.
This commit adds support for:
- DNG tiles
- DNG tile huffman lossless JPEG decoding
- DNG 8-bpp ("packed" as dcraw calls it) decoding
- DNG color scaling [1]
- LinearizationTable tag
- BlackLevel tag
[1]: As specified in the DNG Specification - Chapter 5
Signed-off-by: Nick Renieris <velocityra@gmail.com>
* Outputs ASS lines with basic coloring and font scaling for each
given region.
* Sets the default style to the resolution of the subtitle plane
(for example, 960x540 / 36pt font for profile A).
* Has options to:
* Disable ruby text (which is coded as regions which have
half-height text in libaribb24).
Enabled by default as without positioning ruby text only
confuses as it is usually coded in the beginning of the decoded
subtitle line.
* Set the working directory, in which libaribb24 will read
configuration as well as into which it may save broadcast extra
symbols as PNG.
Unset by default.
The unconventional library check can be explained by the library's
current master branch being licensed as LGPLv3, but at the time of
writing the latest official release is still licensed under GPLv3.
Thus, one either has to wait for the following release, or enable
GPLv3.
We have a pattern of wrapping CUDA calls to print errors and
normalise return values that is used in a couple of places. To
avoid duplication and increase consistency, let's put the wrapper
implementation in a shared place and use it everywhere.
Affects:
* avcodec/cuviddec
* avcodec/nvdec
* avcodec/nvenc
* avfilter/vf_scale_cuda
* avfilter/vf_scale_npp
* avfilter/vf_thumbnail_cuda
* avfilter/vf_transpose_npp
* avfilter/vf_yadif_cuda
Simple parser to set keyframes, frame type, structure, width, height, and pixel
format, plus stream profile and level.
Reviewed-by: Mark Thompson <sw@jkqxz.net>
Signed-off-by: James Almer <jamrial@gmail.com>
Sets the level based on the stream properties if it is not explicitly
set by the user. Also add a tier option to set general_tier_flag, since
that affects the level choice.
And add it to the CONFIGURABLE_COMPONENTS list in Makefile. This way, changes
to the new file will be tracked and the usual warning to suggest re-running
configure will be shown.
Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This commit implements a full ATRAC9 decoder, a simple low-delay codec
developed by Sony and used in most PSVita games, some PS3 games and some
PS4 games. Its similar to AAC in that it uses Huffman coded scalefactors
but instead of vector quantization it just Huffman codes the spectral
coefficients (in a way similar to how Opus splits band energy coding
into coarse and fine precision). It opts to write rather large Huffman
codes by packing several small coefficients into one Huffman coded
symbol, though I don't believe this increases efficiency at all.
Band extension implements SBC in a simple way, first it mirrors the
lower spectrum onto the higher frequencies and then it uses one of 5
filters to shape it. Noise substitution is implemented via 2 of them.
Unlike previous ATRAC codecs, there's no QMF, this is a standard MDCT
codec.
Based off of the reverse engineering work of Alex Barney.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
* commit '43778a501f1bfbceeddc8eaeea2ea2b3506beeda':
Support AV1 encoding using libaom
This contains some extra changes taken from the libvpx encoder
wrapper, most of them contained in the set_pix_fmt() function.
Merged-by: James Almer <jamrial@gmail.com>
* commit 'c438899a706422b8362a13714580e988be4d638b':
Add AV1 video decoding support through libaom
This contains some extra changes taken from the libvpx decoder
wrapper, most of them contained in the set_pix_fmt() function.
Merged-by: James Almer <jamrial@gmail.com>
This can remove units with types in or not in a given set from a stream.
For example, it can be used to remove all non-VCL NAL units from an H.264 or
H.265 stream.
Requires AMF headers for at least version 1.4.4.1.
Signed-off-by: Mikhail Mironov <mikhail.mironov@amd.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The opus.c file uses ff_celt_freq_range and ff_celt_freq_bands which are
defined in opustab.c. The opus parser needs to include that file to
avoid linker errors when not including the opus encoder/decoder.
Signed-off-by: Jacob Trimble <modmaker@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Requires AMF headers for at least version 1.4.4.1.
Signed-off-by: Mikhail Mironov <mikhail.mironov@amd.com>
Signed-off-by: Mark Thompson <sw@jkqxz.net>
This was predictably nightmarish, given how ridiculous mpeg4 is.
I had to stare at the cuvid parser output for a long time to work
out what each field was supposed to be, and even then, I still don't
fully understand some of them. Particularly:
vop_coded: If I'm reading the decoder correctly, this flag will always
be 1 as the decoder will not pass the hwaccel any frame
where it is not 1.
divx_flags: There's obviously no documentation on what the possible
flags are. I simply observed that this is '0' for a
normal bitstream and '5' for packed b-frames.
gmc_enabled: I had a number of guesses as to what this mapped to.
I picked the condition I did based on when the cuvid
parser was setting flag.
Also note that as with the vdpau hwaccel, the decoder needs to
consume the entire frame and not the slice.
This is mostly straight-forward. The weird part is that it should
just work for mpeg1, but I see corruption in my test cases, so I'm
going to try and fix that separately.
* commit 'b90fdb2c7199cc8b0e8d994fafba1fb4dc181d88':
hevcdec: add a CUVID hwaccel
Adapted for ffmpeg by Timo Rothenpieler.
Merged-by: James Almer <jamrial@gmail.com>
Some parts of the code are based on a patch by
Timo Rothenpieler <timo@rothenpieler.org>
Merges Libav commit b9129ec466.
Due to the name clash with our cuvid decoder, rename it to nvdec.
This commit also changes the Libav code to dynamic loading of the
cuda/cuvid libraries.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
cuvid.c is used by Libav's CUVID hwaccel. Resolve the conflict and
avoid future merge problems by renaming our decoder.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
* commit 'b5f19f7478492307e4b4763aeac3180faf50e17f':
aac: Split function to parse ADTS header data into public and private part
Merged-by: James Almer <jamrial@gmail.com>
* commit '50a1c66cf6ab7eb683daaa9e2da3869fa3a54609':
ac3_parser: add a public function for parsing the data required by the demuxer
avpriv_ac3_parse_header() is left in place but without the
GetBitContext parameter, as the mov muxer requires a lot more fields
than just bitstream_id and frame_size from the AC3HeaderInfo struct.
Merged-by: James Almer <jamrial@gmail.com>
This applies a specific fixup to some Blu-ray streams which contain
redundant PPSs modifying irrelevant parameters of the stream which
confuse other transformations which require correct extradata.
A new single global PPS is created, and all of the redundant PPSs
within the stream are removed.
(cherry picked from commit e6874bc3af)
This is able to modify some header metadata found in the SPS/VUI,
and can also add/remove AUDs and insert user data in SEI NAL units.
(cherry picked from commit 9e93001b61)
(cherry picked from commit c42b62d1f9)
Build h2645_parse.o with it, as every hevc_ps dependency also needs it.
This is more in line with h264's h264parse module.
Signed-off-by: James Almer <jamrial@gmail.com>
This adds hardware decoding for H.264 / HEVC / VP8 / VP9 using the MPP
Rockchip API. It returns frames holding an AVDRMFrameDescriptor struct
in buf[0] that allows drm / dmabuf usage. Tested on RK3288 (TinkerBoard)
and RK3328.
Signed-off-by: Mark Thompson <sw@jkqxz.net>
This commit implements a psychoacoustic system for the native Opus
encoder. Its unlike any other psychoacoustic system known since its
capable of using a lookahead to make better choices on how to treat the
current frame and how many bits to allocate for it (and future frames).
Also, whilst the main bulk of the analysis function has to run in a
single thread, the per-frame anaylsis functions does not modify the main
psychoacoustic context, so in the future it will be fairly trivial to
run those as slice threads.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This patchset enhances Alexis Ballier's original patch and validates
it using Qualcomm's Venus hardware (driver recently landed upstream
[1]).
This has been tested on Qualcomm's DragonBoard 410c and 820c
Configure/make scripts have been validated on Ubuntu 10.04 and
16.04.
Tested decoders:
- h264
- h263
- mpeg4
- vp8
- vp9
- hevc
Tested encoders:
- h264
- h263
- mpeg4
Tested transcoding (concurrent encoding/decoding)
Some of the changes introduced:
- v4l2: code cleanup and abstractions added
- v4l2: follow the new encode/decode api.
- v4l2: fix display size for NV12 output pool.
- v4l2: handle EOS (EPIPE and draining)
- v4l2: vp8 and mpeg4 decoding and encoding.
- v4l2: hevc and vp9 support.
- v4l2: generate EOF on dequeue errors.
- v4l2: h264_mp4toannexb filtering.
- v4l2: fixed make install and fate issues.
- v4l2: codecs enabled/disabled depending on pixfmt defined
- v4l2: pass timebase/framerate to the context
- v4l2: runtime decoder reconfiguration.
- v4l2: add more frame information
- v4l2: free hardware resources on last reference being released
- v4l2: encoding: disable b-frames for upstreaming (patch required)
[1] https://lwn.net/Articles/697956/
System Level view:
v42l_m2m_enc/dec --> v4l2_m2m --> v4l2_context --> v4l2_buffers
Reviewed-by: Jorge Ramirez <jorge.ramirez-ortiz@linaro.org>
Reviewed-by: Alexis Ballier <aballier@gentoo.org>
Tested-by: Jorge Ramirez <jorge.ramirez-ortiz@linaro.org>
Signed-off-by: wm4 <nfxjfg@googlemail.com>
Intended for use with hardware frames for which rawvideo is not
sufficient. Requires the trusted packet flag to be set - decoding
fails if not to avoid security issues (the wrapped AVFrame can
contain pointers to arbitrary data).
This applies a specific fixup to some Bluray streams which contain
redundant PPSs modifying irrelevant parameters of the stream which
confuse other transformations which require correct extradata.
A new single global PPS is created, and all of the redundant PPSs
within the stream are removed.
ac3dsp.c uses tables from ac3.c
ac3.c uses tables from ac3tab.c
hevc_ps uses tables from hevc_data.c
intrax8.c uses tables from msmpeg4data.c
Signed-off-by: Matt Oliver <protogonoi@gmail.com>
It is redundant with costable. The first half of sintable is
identical with the second half of costable. The second half
of sintable is negative value of the first half of sintable.
The computation is changed to handle sign of sin values, in
C code and ARM assembly code.
Signed-off-by: Muhammad Faiz <mfcc64@gmail.com>
Takes a raw input stream containing frames with correct timestamps but
possibly out of order and inserts additional show-existing-frame
packets to correct the ordering.
(cherry picked from commit 34e051d168)
(cherry picked from commit b43b95f478)
Also converted from bitstream to get_bits.
The library has stopped being developed and Debian has removed it
from its repositories citing security issues.
The native Dirac decoder supports everything the library has and basic
encoding support is still provided via the native vc2 (Dirac Pro, intra
only version of Dirac) encoder. Hence, there's no reason to still support
linking to the library and potentially leading users into security issues.
Enables rendering of SVG images. This is possible since SVG images
still contain and specify the dimensions in pixels to which they've
been drawn to and thus enable browsers to display them without any
external data. Users can still override and generate images with
arbitrary resolutions.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
They may be available in hvcc style extradata.
Based on a patch by Hendrik Leppkes.
Reviewed-by: Hendrik Leppkes <h.leppkes@gmail.com>
Reviewed-by: Aaron Levinson <alevinsn@aracnet.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This gets rid of the duplicate, limited parser.
Reviewed-by: Hendrik Leppkes <h.leppkes@gmail.com>
Reviewed-by: Aaron Levinson <alevinsn@aracnet.com>
Signed-off-by: James Almer <jamrial@gmail.com>
* commit '92db5083077a8b0f8e1050507671b456fd155125':
build: Generate pkg-config files from Make and not from configure
build: Store library version numbers in .version files
Includes cherry-picked commits 8a34f36593 and
ee164727dd to fix issues.
Changes were also made to retain support for raise_major and build_suffix.
Reviewed-by: ubitux
Merged-by: James Almer <jamrial@gmail.com>
* commit '11a9320de54759340531177c9f2b1e31e6112cc2':
build: Move build-system-related helper files to a separate subdirectory
"ffbuild" directory name is used instead of "avbuild".
Merged-by: Clément Bœsch <u@pkh.me>
This makes the currently semi-public avpriv_aac_parse_header() function
private to libavcodec and adds a proper public API function to return
the parts of the ADTS header required in libavformat.
* commit '3fe2a01df7f2c193805809f57b61d79607572351':
lavc: move decoding-related code from utils.c to a new file
Merged-by: James Almer <jamrial@gmail.com>