This functionally already exists, but as pointed out in #9672 and #9673,
requiring users to manually include filters is clumsy, error-prone and
hard to use together with tools like ffplay.
To streamline ICC profile support, add a new AVCodecContext flag to
globally enable reading and writing ICC profiles, automatically, for all
appropriate media types.
Note that this commit only includes the new API. The implementation is
split off to separate commits for readability.
Signed-off-by: Niklas Haas <git@haasn.dev>
Codecs that can read/write ICC profiles deserve a special capability so
the common logic in encode.c/decode.c can decide whether or not there
needs to be any special handling for ICC profiles. The motivation here
is to be able to use it to decide whether or not an ICC profile needs to
be generated in the encode path, but it might as well get added to
decoders as well for purely informative reasons.
It's not entirely clear to me whether the "thp" and "smvjpeg" variants
of "mjpeg" should have this capability set or not, given that the code
technically supports it but I somehow doubt these files may contain
them. In either case, this cap is purely informative for decoders so it
doesn't matter too much either way.
It's also not entirely clear whether the "amv" encoder should signal ICC
profile support, but again erring on the side of caution, we probably
*shouldn't* be generating (and encoding!) ICC profiles for this type of
media file.
Signed-off-by: Niklas Haas <git@haasn.dev>
We will need this helper inside libavcodec in the future, so move it
there, leaving behind an #include to the raw source file in its old
location in libvfilter. This approach is inspired by the handling of
vulkan.c, and avoids us needing to expose any of it publicly (or
semi-publicly) in e.g. libavutil, thus avoiding any ABI headaches.
It's debatable whether the actual code belongs in libavcodec or
libavfilter, but I decided to put it into libavcodec because it
conceptually deals with encoding and decoding ICC profiles, and will be
used to decode embedded ICC profiles in image files.
Signed-off-by: Niklas Haas <git@haasn.dev>
GPU hang is one of the most typical errors on Intel GPUs in
case something goes wrong. It's important to recognize it
explicitly for easier bugs triage. Also, this error code
can be used to trigger GPU recovery path in self-written
applications.
There were 2 other statuses which MediaSDK can ppotentially return,
MFX_ERR_NONE_PARTIAL_OUTPUT and MFX_ERR_REALLOC_SURFACE. Adding
them as well.
v2: move MFX_ERR_NONE_PARTIAL_OUTPUT next to MFX_WRN_* (Haihao)
Signed-off-by: Hon Wai Chow <hon.wai.chow@intel.com>
Signed-off-by: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
The streamcopy initialization code briefly needs an AVCodecContext to
apply AVOptions to. Allocate a temporary codec context, do not use the
encoding one.
Instead replace VP56mv by new and identical structures VP8mv and VP9mv.
Also replace VP56Frame by VP8FrameType in vp8.h and use that
in VP8 code. Also remove VP56_FRAME_GOLDEN2, as this has only
been used by VP8, and use VP8_FRAME_ALTREF as replacement for
its usage in VP8 as this is more in line with VP8 verbiage.
This allows to remove all inclusions of vp56.h from everything
that is not VP5/6. This also removes implicit inclusions
of hpeldsp.h, h264chroma.h, vp3dsp.h and vp56dsp.h from all VP8/9
files.
(This also fixes a build issue: If one compiles with -O0 and disables
everything except the VP8-VAAPI encoder, the file containing
ff_vpx_norm_shift is not compiled, yet this is used implicitly
by vp56_rac_gets_nn() which is defined in vp56.h; it is unused
by the VP8-VAAPI encoder and declared as av_unused, yet with -O0
unused noninline functions are not optimized away, leading to
linking failures. With this patch, said function is not included
in vaapi_encode_vp8.c any more.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Even resolution or number of picture stores changes, we still need
follow no_output_of_prior_pics_flag in next IDR.
Tested-by: Fei Wang <fei.w.wang@intel.com>
Signed-off-by: Xu Guangxin <guangxin.xu@intel.com>
suppose
a. You have 3 frames, 0, 1, 4096.
b. The ltMask is 0xfff and use_msb is 0.
c. The 0, 1 are lt refs for 4096.
d. you are decoding frame 4096, and get the 0 frame.
Since 4096 & ltMask is 0 too, even you want get 0, find_ref_idx may give you 4096.
add_candidate_ref will report an error for this
Tested-by: Fei Wang <fei.w.wang@intel.com>
Signed-off-by: Xu Guangxin <guangxin.xu@intel.com>
We will generate a new frame for a missed reference. The frame can only
be used for reference. We assign an invalid decode sequence to it, so
it will not be involved in any dpb process.
Tested-by: Fei Wang <fei.w.wang@intel.com>
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
Signed-off-by: Xu Guangxin <guangxin.xu@intel.com>
According to C.5.2.2, item 2. When we got an IRAP, and the
NoOutputOfPriorPicsFlag = 0, we need bump all outputable frames.
Tested-by: Fei Wang <fei.w.wang@intel.com>
Signed-off-by: Xu Guangxin <guangxin.xu@intel.com>
It conflicts with the name of the test using the testtool
in libavformat.mak.
Fixes ticket #9841.
Reviewed-by: Pierre-Anthony Lemieux <pal@sandflow.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It used to be allocated separately, so that the pointer to it
is copied to all HEVCContexts, so that all slice-threads
use the same. This is completely unnecessary now that there
is only one HEVCContext any more. There is just one minor
complication left: The slice-threads only get a pointer to
const HEVCContext, but they need to modify the common CABAC
state. Fix this by adding a pointer to the common CABAC state
to HEVCLocalContext and document why it exists.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
While just at it, also use av_calloc() instead of zeroing
the array ourselves in a loop.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Actually, ff_slice_thread_allocz_entries() always already
allocates zeroed entries, so ff_reset_entries() was already
unnecessary. Make this more clear by renaming it to
ff_slice_thread_allocz_entries().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The HEVC decoder has both HEVCContext and HEVCLocalContext
structures. The latter is supposed to be the structure
containing the per-slicethread state.
Yet up until now that is not how it is handled in practice:
Each HEVCLocalContext has a unique HEVCContext allocated for it
and each of these coincides except in exactly one field: The
corresponding HEVCLocalContext. This makes it possible to pass
the HEVCContext everywhere where logically a HEVCLocalContext
should be used. And up until recently, this is how it has been done.
Yet the preceding patches changed this, making it possible
to avoid allocating redundant HEVCContexts.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>