__lasx_xvldx does not accept a pointer to const (in fact,
no function in lasxintrin.h does so), although it is not allowed
to modify the pointed-to buffer. Therefore this commit adds a wrapper
for it in order to constify the H264Chroma API in a later commit.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
__lsx_vldx does not accept a pointer to const (in fact,
no function in lsxintrin.h does so), although it is not allowed
to modify the pointed-to buffer. Therefore this commit adds a wrapper
for it in order to constify the HEVC DSP functions in a later commit.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fix the build break when used make checkheaders
Reviewed-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: Jun Zhao <barryjzhao@tencent.com>
Now that we have a combination of capable hardware (new enough Intel)
and a mutually understood format ("AYUV"), we can declare support for
decoding 8bit 4:4:4 content via VAAPI.
This requires listing AYUV as a supported format, and then adding VAAPI
as a supported hwaccel for the relevant codecs (HEVC and VP9). I also
had to add VP9Profile1 to the set of supported profiles for VAAPI as it
was never relevant before.
The "AYUV" format is defined by Microsoft as their preferred format for
4:4:4 content, and so it is the format used by Intel VAAPI and QSV.
As Microsoft like to define their byte ordering in little-endian
fashion, the memory order is reversed, and so our pix_fmt, which
follows memory order, has a reversed name (VUYA).
To do so, store the pointer to the VLC table and not to the VLC.
This is possible, because all the VLCs of the same type use
the same number of bits.
Also use a const VLCElem*, because the target is static and must
therefore not be modified after its initialization.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The msmpeg4 decoders/encoders share a common set of prerequisites,
ergo it makes sense to use common subsystems for them. This also
allows to remove the CONFIG_MSMPEG4_DECODER/ENCODER ad-hoc defines
(which violated the CONFIG_ namespace).
Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
IntraX8 uses WMV2DSP directly, so it should have a direct dependency
on it. Also remove the indirect Makefile dependency of the VC-1 decoder
on wmv2dsp.o. Notice that since the addition of the MIPS WMV2DSP
implementation building only the VC-1 decoder would fail, because
no Makefile dependency VC1->wmv2dsp_init_mips.o has been added.
This is of course fixed by this commit.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Firstly, the timestamps generated from framerate are inaccurate for
variable framerate mode.
Secondly, the timestamps always start from zero, while pts/dts can
start from nonzero. FLV demuxer rejects such index with message:
"Found invalid index entries, clearing the index".
Usually a HW decoder is expected when user specifies a HW acceleration
method via -hwaccel option, however the current implementation doesn't
take HW acceleration method into account, it is possible to select a SW
decoder.
For example:
$ ffmpeg -hwaccel vaapi -i av1.mp4 -f null -
$ ffmpeg -hwaccel nvdec -i av1.mp4 -f null -
$ ffmpeg -hwaccel vdpau -i av1.mp4 -f null -
[...]
Stream #0:0 -> #0:0 (av1 (libdav1d) -> wrapped_avframe (native))
libdav1d is selected in this case even if vaapi, nvdec or vdpau is
specified.
After applying this patch, the native av1 decoder (with vaapi, nvdec or
vdpau support) is selected for decoding(libdav1d is still used for
probing format).
$ ffmpeg -hwaccel vaapi -i av1.mp4 -f null -
$ ffmpeg -hwaccel nvdec -i av1.mp4 -f null -
$ ffmpeg -hwaccel vdpau -i av1.mp4 -f null -
[...]
Stream #0:0 -> #0:0 (av1 (native) -> wrapped_avframe (native))
Tested-by: Mario Roy <marioeroy@gmail.com>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
After applying this patch, the desired HW acceleration method is known
before selecting decoder, so we may take HW acceleration method into
account when selecting decoder for input stream in the next commit
There should be no functional changes in this patch
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This function is bitrotten: It uses different parameters
than the corresponding ASM functions which replaced it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
ea41e6d637 forgot
the int->ptrdiff_t switch for the stride. Libav didn't
do it because Libav had already dropped support for Alpha
at that point.
Only compilation has been tested for this commit.
(It might be that the ASM-versions of me_cmp_func functions
need to be updated as well.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The generated files are endian-dependent, so no checksums
may be part of the ref files.
Fixes ticket #9854.
Tested-by: Sebastian Ramacher <sramacher@debian.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The output file (even the filesize) of the recently added
EXR tests depends on the endianness; therefore checksums
of these files must not be part of the ref file. Therefore
this commit adds an option (unused for now) to disable these
checksums on a per-test basis.
In order to avoid having to check twice, the checksum and
the filesize info are moved to immediately follow one another;
this results into updates to the ref files of all lavf-image tests.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes outputting silence on the second channel when decoding Parametic Stereo
HE-AAC.
Closes ticekt #3361.
Signed-off-by: James Almer <jamrial@gmail.com>
The DXGI_OUTDUPL_FRAME_INFO type isn't available in Windows API
subsets other than "desktop", while the IDXGIOutput1 interface is
available for all API subsets.
This fixes compilation for UWP/"Windows Store" configurations (and
older API subsets like Windows Phone).
Signed-off-by: Martin Storsjö <martin@martin.st>
Fixes -Werror=format-security build failures when building with
disabled optimizations and (according to fate.ffmpeg.org also with
several other old GCC versions).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Modifying the main context from a slice thread is (usually)
a data race, so it must not happen. So only use a pointer to const
to access the main context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Modifying the main context from a slice thread is (usually)
a data race, so it must not happen. So only use a pointer to const
to access the main context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Modifying the main context from a slice thread is (usually)
a data race, so it must not happen. So only use a pointer to const
to access the main context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Modifying the main context from a slice thread is (usually)
a data race, so it must not happen. So only use a pointer to const
to access the main context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Modifying the main context from a slice thread is (usually)
a data race, so it must not happen. So only use a pointer to const
to access the main context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Modifying the main context from a slice thread is (usually)
a data race, so it must not happen. So only use a pointer to const
to access the main context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Modifying the main context from a slice thread is (usually)
a data race, so it must not happen. So only use a pointer to const
to access the main context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Modifying the main context from a slice thread is (usually)
a data race, so it must not happen. So only use a pointer to const
to access the main context.
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Modifying the main context from a slice thread is (usually) a data race,
so it must not happen. So only use a pointer to const to access
the main context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible now that ff_thread_await_progress() accepts
a const ThreadFrame*.
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>