According to my understanding of T-REC-H.265-2013044 chapter 8.6.1.
Sample-Id: 00001438-google
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Makes it easier to recreate an AVCodecContext for ATRAC3+ decoding,
which is needed in multimedia frameworks, as well as in general cases
where demuxing and decoding are separate entities.
Should fix crashes or corrupt output on pre-SSE2 CPUs when they were
using SSE2-code (e.g. AMD Athlon XP 2400+ or Intel Pentium III) in
hfix or hvar single-edge (left/right) extension functions.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
- The memcpy was completely wrong because
s->prob_ctx[s->framectxid].coef is a [4][2][2][6][6][3] array, whereas
s->prob.coef is a [4][2][2][6][6][11] array.
- The additional check was committed to ffmpeg by Ronald S. Bultje.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This handles macroblock edges for the chroma components in the same way
as for the luma compoment for 4:4:4 streams. The Spec explicitly states
that the deblocking filter is not applied to edges at the boundary of
the picture.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
The default get_buffer2() implementation (and possibly some
user ones) does not allocate edges when this flag is set, which may
expose bugs in some decoders. Until the 10 release is out, it is safer
to remove this part.
The T-REC-H.265-2013044 page 79 states it has to be in the range
[-s->sps->qp_bd_offset, 51].
Sample-Id: 00001386-google
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
The src buffer should only contain values in the interval
[0, (1 << BIT_DEPTH) - 1].
Since shift = (BIT_DEPTH - 5), src[x] >> shift must be in
the interval [0, 31], so no clip is needed.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The reconstructed picture should always be clipped (see section 8.6.5),
previously we did not clip coding units where
cu_transquant_bypass_flag == 1.
Sample-Id: 00001325-google
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
And use unsigned datatypes.
Otherwise it would overflow.
Sample-Id: 00001315-google
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
This matches how its done for SPS/PPS.
Fixes null pointer dereference.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Fixes an issue where the B-frame coding mode switches from interlaced
fields to interlaced frames, causing incorrect decisions in the motion
compensation code and resulting in visual artifacts.
CC: libav-stable@libav.org
Signed-off-by: Tim Walker <tdskywalker@gmail.com>
An invalid VUI is not considered a fatal error, so the SPS containing it
may still be used. Leaving an invalid value of num_reorder_frames there
can result in writing over the bounds of H264Context.delayed_pic.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC:libav-stable@libav.org
Otherwise the ER code might try to use some already freed references.
Fixes possible access to freed memory.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC:libav-stable@libav.org
Higher modes are not allowed for 16x16/chroma, which is what this
function is used for. Otherwise this function would return 0 (vertical
prediction) for invalid higher modes, which could result in invalid
reads.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC:libav-stable@libav.org
In this case we may not have a current frame, while first_field being
set implies we do.
Fixes invalid reads.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC:libav-stable@libav.org
They are not measurably faster on x86, they might be somewhat faster on
other platforms due to missing emu edge SIMD, but the gain is not large
enough to justify the added complexity.
They are not measurably faster on x86, they might be somewhat faster on
other platforms due to missing emu edge SIMD, but the gain is not large
enough to justify the added complexity.
Several decoders disable those anyway and they are not measurably faster
on x86. They might be somewhat faster on other platforms due to missing
emu edge SIMD, but the gain is not large enough (and those decoders
relevant enough) to justify the added complexity.
The function macro always sets .align 2 before declaring the
function label (since 5c5e1ea3) and always sets the section to
.text (since 278caa6a).
The .align 5 before certain functions, added in fc252eba, were added
before .text and .align were added to the function macro and thus
became useless/unused when the function macro got them.
This restores the original intention, to align the loop entry
points.
Signed-off-by: Martin Storsjö <martin@martin.st>
This file no longer uses the pld instruction at all, all such uses
have been split into hpeldsp_arm.S.
Signed-off-by: Martin Storsjö <martin@martin.st>
There is no point in delaying the check and it avoids bugs with a
half-initialized context.
Fixes invalid reads.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC:libav-stable@libav.org
They end up overwriting past the line end.
Partially based on a patch by Michael Niedermayer <michaelni@gmx.at>
Bug-Id: vlc/9700
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The decoder currently sets CODEC_FLAG_EMU_EDGE and relies on
get_buffer2() to always provide buffers with linesize == 2 * width.
This is wrong, since we place no such restriction on get_buffer2()
implementations.
Fix this by decoding into internal buffers and copying them to output
frames. Since this is a very obscure decoder, the performance hit should
not be an issue.
The decoder currently sets CODEC_FLAG_EMU_EDGE and relies on
get_buffer2() to always provide buffers with linesize == 2 * width.
This is wrong, since we place no such restriction on get_buffer2()
implementations.
Fix this by decoding into internal buffers and copying them to output
frames. Since this is a very obscure decoder, the performance hit should
not be an issue.
When downmixing 2.1 to 2-channel, if the 2.0 portion is Lt/Rt, sum-difference or dual mono, the actual output will be the same (with the LFE either mixed-in or discarded).
Also, when downmixing an arbitrary layout to 2-channel, if the bitstream contains custom downmix coefficients targeting Lt/Rt, then the output will be Lt/Rt rather than regular Stereo.