PSEUDOPAL pixel formats are not paletted, but carried a palette with the
intention of allowing code to treat unpaletted formats as paletted. The
palette simply mapped the byte values to the resulting RGB values,
making it some sort of LUT for RGB conversion.
It was used for 1 byte formats only: RGB4_BYTE, BGR4_BYTE, RGB8, BGR8,
GRAY8. The first 4 are awfully obscure, used only by some ancient bitmap
formats. The last one, GRAY8, is more common, but its treatment is
grossly incorrect. It considers full range GRAY8 only, so GRAY8 coming
from typical Y video planes was not mapped to the correct RGB values.
This cannot be fixed, because AVFrame.color_range can be freely changed
at runtime, and there is nothing to ensure the pseudo palette is
updated.
Also, nothing actually used the PSEUDOPAL palette data, except xwdenc
(trivially changed in the previous commit). All other code had to treat
it as a special case, just to ignore or to propagate palette data.
In conclusion, this was just a very strange old mechnaism that has no
real justification to exist anymore (although it may have been nice and
useful in the past). Now it's an artifact that makes the API harder to
use: API users who allocate their own pixel data have to be aware that
they need to allocate the palette, or FFmpeg will crash on them in
_some_ situations. On top of this, there was no API to allocate the
pseuo palette outside of av_frame_get_buffer().
This patch not only deprecates AV_PIX_FMT_FLAG_PSEUDOPAL, but also makes
the pseudo palette optional. Nothing accesses it anymore, though if it's
set, it's propagated. It's still allocated and initialized for
compatibility with API users that rely on this feature. But new API
users do not need to allocate it. This was an explicit goal of this
patch.
Most changes replace AV_PIX_FMT_FLAG_PSEUDOPAL with FF_PSEUDOPAL. I
first tried #ifdefing all code, but it was a mess. The FF_PSEUDOPAL
macro reduces the mess, and still allows defining FF_API_PSEUDOPAL to 0.
Passes FATE with FF_API_PSEUDOPAL enabled and disabled. In addition,
FATE passes with FF_API_PSEUDOPAL set to 1, but with allocation
functions manually changed to not allocating a palette.
This is the only code I found within FFmpeg that still inherently
requires AV_PIX_FMT_FLAG_PSEUDOPAL. It's easily changed not to require
it.
Preparation for the next patch.
Allows to manage the AV_LOG_PRINT_LEVEL flag as a prefix to the loglevel
option value, similar to the existing AV_LOG_SKIP_REPEATE flag. Adds
support for setting flags relative to the existing value by using a +/-
prefix.
Previous version reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Tobias Rapp <t.rapp@noa-archive.com>
I was not able to reproduce this, this fix is based on just the fuzzer log.
Fixes: 4959/clusterfuzz-testcase-minimized-6035350934781952
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Change the seek2any location in avformat_options to make code more
readable.
Signed-off-by: Jun Zhao <mypopydev@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
It works as a drop in replacement for the deprecated av_dup_packet(),
to ensure a packet is reference counted.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
avdevice_register_all() is still required to register devices into
lavf (this is required due to lavd being somewhat of a hack).
Signed-off-by: Josh de Kock <josh@itanimul.li>
This reverts commit 909e00ae81.
There is no need to use the old API anymore as the new API now
behaves in the same way (treating devices as formats when loaded).
Signed-off-by: Josh de Kock <josh@itanimul.li>
example:
AVPixelFormat pixFmts[] = { AV_PIX_FMT_RGB24, AV_PIX_FMT_RGBA };
int loss = 0;
AVPixelFormat best = avcodec_find_best_pix_fmt_of_list(pixFmts, AV_PIX_FMT_BGRA, 1, &loss);
best is AV_PIX_FMT_RGB24. But AV_PIX_FMT_RGBA is better.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
On modern x86 systems its around 2x faster. For systems without
FPUs it'll be slower, but our policy is to prefer floating point
implementations and to let users decide what's best (or just not
compile them on systems without FPUs).
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
With certain types of input and the filter chain getting re-initialized
or re-configured, multiple nullptr AVSubtitles can get pushed into
sub2video_update() in a row from sub2video_heartbeat.
This causes end_pts, and on the next round pts, to become INT64_MAX,
latter of which signals EOF in framesync, leading to complete loss of
subtitles from that point on.
Thus, check that the sub2video.end_pts is smaller than INT64_MAX
in a similar fashion to sub2video_flush before sending out the
nullptr AVSubtitle. This keeps premature EOFs from happening in
framesync and the subtitle overlay is kept past the filter chain
re-initializations/configurations.