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Commit Graph

22 Commits

Author SHA1 Message Date
Steve Lhomme
f67235a28c dxva2: get the slice number directly from the surface in D3D11VA
No need to loop through the known surfaces, we'll use the requested surface
anyway.

The loop is only done for DXVA2.

Signed-off-by: Anton Khirnov <anton@khirnov.net>
2017-01-12 16:09:41 +01:00
Steve Lhomme
f8a42d4f26 dxva2: Make ff_dxva2_get_surface() static and drop its name prefix
Signed-off-by: Diego Biurrun <diego@biurrun.de>
2017-01-08 16:41:07 +01:00
Diego Biurrun
3ee5f25d37 dxva2: Adjust printf length modifiers where appropriate 2016-11-29 13:13:35 +01:00
Hendrik Leppkes
fabfbfe571 dxva2: fix surface selection when compiled with both d3d11va and dxva2
Fixes a regression introduced in
be630b1e08

Signed-off-by: Anton Khirnov <anton@khirnov.net>
2016-11-07 10:05:12 +01:00
Steve Lhomme
be630b1e08 d3d11va: Use the proper decoding slice index
The decoding buffer index expected by D3D11VA is the one from the
ID3D11Texture2D not the one from the ID3D11VideoDecoderOutputView array
in AVD3D11VAContext.

Otherwise, when providing decoder slices that do not start from 0,
pictures appear in bogus order. For an invalid index crashes and
image corruption can occur.

Signed-off-by: Diego Biurrun <diego@biurrun.de>
2016-10-05 18:37:27 +02:00
Steve Lhomme
99cf943339 d3d11va: don't keep the context lock while waiting for a frame
also fixes a deadlock found by Денис Кулаков <kudesnik33ra@gmail.com>

Signed-off-by: Anton Khirnov <anton@khirnov.net>
2016-07-11 16:27:30 +02:00
Steve Lhomme
e3d4784eb3 d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext 2015-09-17 10:33:21 +02:00
Vittorio Giovara
e60a6e7545 mpegvideo: Drop mpegvideo.h where not needed
Add necessary headers in .c files.
2015-09-13 17:34:46 +02:00
Martin Storsjö
172b2cee17 dxva2: Add ifdefs around structs that might not be available
Signed-off-by: Martin Storsjö <martin@martin.st>
2015-06-01 23:04:46 +03:00
Steve Lhomme
d8039ef8d2 D3D11va: add a Direct3D11 video decoder similar to DXVA2
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
2015-05-25 11:47:08 +02:00
Michael Niedermayer
678e455f1d dxva2: Directly use AVFrames
The assumption of (MPEG) Picture and H264Picture layout matching might
not hold true in the future.

Signed-off-by: Hendrik Leppkes <h.leppkes@gmail.com>
2014-04-01 00:10:15 +02:00
Diego Biurrun
ade4ecb42d dxva2: Use correct printf format strings 2014-01-21 14:42:44 +01:00
Diego Biurrun
766df7ca89 dxva2: Add missing #includes 2014-01-21 14:42:23 +01:00
Sam Lantinga
9d80b1ae95 dxva2: Log errors verbosely
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
2014-01-21 12:46:29 +01:00
Sam Lantinga
5b2b23f2d6 dxva2: Retry IDirectXVideoDecoder_BeginFrame()
If the function returns E_PENDING retry for a fixed number of times.

Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
2014-01-21 12:46:28 +01:00
Anton Khirnov
2c54155407 h264: deMpegEncContextize
Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.

The nontrivial parts are:
1) extracting a simplified version of the frame management code from
   mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
   its own more complex system already and those were set only to appease
   the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
   for dxva, the draw_horiz_band() call is moved from
   ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
   because it's now different for h264 and MpegEncContext-based
   decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
   added some very simplistic frame management instead and dropped the
   use of ff_h264_frame_start(). Because of this I also had to move some
   initialization code to svq3.

Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>

Signed-off-by: Anton Khirnov <anton@khirnov.net>
2013-02-15 16:35:16 +01:00
Anton Khirnov
1d0feb5d1a mpegvideo: split ff_draw_horiz_band().
Split out dependency on MpegEncContext.
2013-02-15 16:10:19 +01:00
Diego Biurrun
a92be9b856 Replace memset(0) by zero initializations.
Also remove one pointless zero initialization in rangecoder.c.
2012-03-28 09:38:33 +02:00
Alex Converse
7181c4edee cosmetics: Remove extra newlines at EOF 2012-01-27 17:19:09 -08:00
Jean-Baptiste Kempf
58ef4ecff8 DxVA2: unbreak build after [657ccb5ac7]
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2011-07-10 16:16:19 -07:00
Mans Rullgard
2912e87a6c Replace FFmpeg with Libav in licence headers
Signed-off-by: Mans Rullgard <mans@mansr.com>
2011-03-19 13:33:20 +00:00
Laurent Aimar
85167c46ef Moved reusable functions from dxva2_h264.c to dxva2.c
Originally committed as revision 21407 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-01-23 18:17:57 +00:00