The encoder is sensitive to changes in precision, and its test target
was a compromise. It was already close to failing on x87 FPUs.
ff_mdct_init used double precision entirely from the scale to computing
the MDCT exp tables. av_tx_init uses single-precision for the scale,
with a small input change which was enough to tip the test into failing on
x87 FPUs.
Increase the fuzz factor in line with other AAC encoder tests to fix.
The encoder is fixed point, and uses an MDCT only for analysis. Due
to the slightly different rounding, the encoder makes a different
decision, so the tests have to be adjusted as well.
This patch replaces the transform used in AAC with lavu/tx and removes
the limitation on only being able to decode 960-sample files
with the float decoder.
This commit also removes a whole bunch of unnecessary and slow
lifting steps the decoder did to compensate for the poor accuracy
of the old integer transformation code.
Overall float decoder speedup on Zen 3 for 64kbps: 32%
To support non-aligned buffers during the post-transform step, just iterate
backwards over the array.
This allows using the 15xN-point FFT, with which the speed is 2.1 times
faster than our old libavcodec implementation.
~4x faster than the C version.
The shuffles in the 15pt dim1 are seriously expensive. Not happy with it,
but I'm contempt.
Can be easily converted to pure AVX by removing all vpermpd/vpermps
instructions.
Old one was written with the assumption only even inputs would be given.
This very messy replacement supports even and odd inputs, and supports
AVX2 for extra speed. The buffers given are usually quite big (4k samples),
so the speedup is worth it.
The new SSE version is still faster than the old inline asm version by 33%.
Also checkasm is provided to make sure this monstrosity works.
This fixes some FATE tests.
This commit implements an iMDCT in pure assembly.
This is capable of processing any mod-8 transforms, rather than just
power of two, but since power of two is all we have assembly for
currently, that's what's supported.
It would really benefit if we could somehow use the C code to decide
which function to jump into, but exposing function labels from assebly
into C is anything but easy.
The post-transform loop could probably be improved.
This was somewhat annoying to write, as we must support arbitrary
strides during runtime. There's a fast branch for stride == 4 bytes
and a slower one which uses vgatherdps.
Zen 3 benchmarks for stride == 4 for old (av_imdct_half) vs new (av_tx):
128pt:
2811 decicycles in av_tx (imdct),16775916 runs, 1300 skips
3082 decicycles in av_imdct_half,16776751 runs, 465 skips
256pt:
4920 decicycles in av_tx (imdct),16775820 runs, 1396 skips
5378 decicycles in av_imdct_half,16776411 runs, 805 skips
512pt:
9668 decicycles in av_tx (imdct),16775774 runs, 1442 skips
10626 decicycles in av_imdct_half,16775647 runs, 1569 skips
1024pt:
19812 decicycles in av_tx (imdct),16777144 runs, 72 skips
23036 decicycles in av_imdct_half,16777167 runs, 49 skips
This has been broken since the start, and it was only discovered
when I started testing my replacement for the FFT.
Disable it, since there's no point in fixing slower code that's about
to be removed anyway.
The vfp version is not affected.
The fastest fast Fourier transform in not just the west, but the world,
now for the most popular toy ISA.
On a high level, it follows the design of the AVX2 version closely,
with the exception that the input is slightly less permuted as we don't have
to do lane switching with the input on double 4pt and 8pt.
On a low level, the lack of subadd/addsub instructions REALLY penalizes
any attempt at writing an FFT. That single register matters a lot,
and reloading it simply takes unacceptably long.
In x86 land, vendors would've noticed developers need this.
In ARM land, you get a badly designed complex multiplication instruction
we cannot use, that's not present on 95% of devices. Because only
compilers matter, right?
Future optimization options are very few, perhaps better register
management to use more ld1/st1s.
All timings below are in cycles:
A53:
Length | C | New (lavu) | Old (lavc) | FFTW
------ |-------------|-------------|-------------|-----
4 | 842 | 420 | 1210 | 1460
8 | 1538 | 1020 | 1850 | 2520
16 | 3717 | 1900 | 3700 | 3990
32 | 9156 | 4070 | 8289 | 8860
64 | 21160 | 9931 | 18600 | 19625
128 | 49180 | 23278 | 41922 | 41922
256 | 112073 | 53876 | 93202 | 101092
512 | 252864 | 122884 | 205897 | 207868
1024 | 560512 | 278322 | 458071 | 453053
2048 | 1295402 | 775835 | 1038205 | 1020265
4096 | 3281263 | 2021221 | 2409718 | 2577554
8192 | 8577845 | 4780526 | 5673041 | 6802722
Apple M1
New - Total for len 512 reps 2097152 = 1.459141 s
Old - Total for len 512 reps 2097152 = 2.251344 s
FFTW - Total for len 512 reps 2097152 = 1.868429 s
New - Total for len 1024 reps 4194304 = 6.490080 s
Old - Total for len 1024 reps 4194304 = 9.604949 s
FFTW - Total for len 1024 reps 4194304 = 7.889281 s
New - Total for len 16384 reps 262144 = 10.374001 s
Old - Total for len 16384 reps 262144 = 15.266713 s
FFTW - Total for len 16384 reps 262144 = 12.341745 s
New - Total for len 65536 reps 8192 = 1.769812 s
Old - Total for len 65536 reps 8192 = 4.209413 s
FFTW - Total for len 65536 reps 8192 = 3.012365 s
New - Total for len 131072 reps 4096 = 1.942836 s
Old - Segfaults
FFTW - Total for len 131072 reps 4096 = 3.713713 s
Thanks to wbs for some simplifications, assembler fixes and a review
and to jannau for giving it a look.
Convert the input from a scatter to a gather instead,
which is faster and better for SIMD.
Also, add a pre-shuffled exptab version to avoid
gathering there at all. This doubles the exptab size,
but the speedup makes it worth it. In SIMD, the
exptab will likely be purged to a higher cache
anyway because of the FFT in the middle, and
the amount of loads stays identical.
For a 960-point inverse MDCT, the speedup is 10%.
This makes it possible to write sane and fast SIMD
versions of inverse MDCTs.
Directly branch into the special 64-point deinterleave
subroutine rather than going through the general deinterleave.
64-point transform timings on Zen 3:
Before:
1974 decicycles in av_tx (fft),16776864 runs, 352 skips
After:
1956 decicycles in av_tx (fft),16775378 runs, 1838 skips
When the SLOW_GATHER flag was added to the AVX2 version, this
made FMA3-features not enabled on Zen CPUs.
As FMA3 adds 6-7% across all platforms that support it, in
the interest of saving space, this commit removes the AVX
version and replaces it with an FMA3 version.
The only CPUs affected are Sandy Bridge and Bulldozer, which
have AVX support, but no FMA3 support.
In the future, if there's a demand for it, a version of the
function duplicated for AVX can be added.
Instead of having a fixed -64 prio penalty, make the penalties
more granular.
As the prio is based on the register size in bits, decrementing
it by 129 makes AVX SLOW functions be avoided in favor of any
SSE versions.
This reverts commit 82a68a8771.
Smarter slow ISA penalties makes gathers still useful.
The intention is to use gathers with the final stage of non-ptwo iMDCTs,
where they give benefit.
Its performance loss ranges from either being just as fast as individual loads
(Skylake), a few percent slower (Alderlake), 8% slower (Zen 3), to completely
disasterous (older/other CPUs).
Sadly, gathers never panned out fast on x86, even with the benefit of time and
implementation experience.
This also saves a register, as there's no need to fill out an additional
register mask.
Zen 3 (16384-point transform):
Before: 1561050 decicycles in av_tx (fft), 131072 runs, 0 skips
After: 1449621 decicycles in av_tx (fft), 131072 runs, 0 skips
Alderlake:
2% slower on big transforms (65536), to 1% (131072), to a few percent for smaller
sizes.
This commit does some refactoring to make defining assembly codelets
smaller, and fixes compiler redefinition warnings. It also allows
for other assembly versions to reuse the same boilerplate code as
x86.
Finally, it also adds the out_of_place flag to all assembly codelets.
This changes nothing, as out-of-place operation was assumed to be
available anyway, but this makes it more explicit.
Makes Bulldozer prefer AVX functions rather than AVX2,
which are 64% slower:
AVX: 117653 decicycles in av_tx (fft), 1048535 runs, 41 skips
AVX2: 193385 decicycles in av_tx (fft), 1048561 runs, 15 skips
The only difference between both is that vgatherdpd is used in
the former. We don't want to mark them with the new SLOW_GATHER
flag however, since gathers are still faster on Haswell/Zen 2/3
than plain loads.