If buffersrc was configured for frames with an unknown layout,
the incoming frames will have channel_layout = 0.
If the format negotiation has selected a known (and compatible)
channel layout for the link, the frame is assumed to have
that layout, the field must be set before injecting the frame
in the filters.
Force termination when the overlay stream ends. Simplify scripting logic,
for example when an infinite source is used to generate a background for
a composite video.
Avoid to write more than one cuepoint per track and PTS in
mkv_write_cues(). This avoids a later assertion failure on "(bytes >=
needed_bytes)" in put_ebml_num() called from end_ebml_master(), in case
there are several cuepoints per track with the same PTS.
This may happen with files containing packets with duplicated PTS in the
same track.
* commit '8a11ce43d08352f7a290355ebb5b29c495ad9609':
build: Ensure that output directories for header objects are created
h264: Get rid of unnecessary casts
Conflicts:
common.mak
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '7ebfb466aec2c4628fcd42a72b29034efcaba4bc':
h264: Don't store intra pcm samples in h->mb
get_bits: Return pointer to buffer that is the result of the alignment
Conflicts:
libavcodec/h264_mb_template.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'e5ffffe48d20642acc079166f0fa7d93a6a9f594':
h264chroma: Remove duplicate 9/10 bit functions
x86: Use simple nop codes for <= sse (rather than <= mmx)
vp56: Remove clear_blocks call, and clear alpha plane U/V DC only
Merged-by: Michael Niedermayer <michaelni@gmx.at>
change the treatment of the strip y coordinates which previously did
not follow the description (nor did it behave like the binary decoder
on files with absolute strip offsets).
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The new code is also faster and more robust.
As for the performance:
old decoder + conversion to rgb: fps = 2618
old decoder, without converting to rgb: fps = 4012
new decoder, producing rgb: fps = 4502
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This gets rid of a number of warnings about casts discarding
qualifiers from the pointer target, present since 7ebfb466a.
Signed-off-by: Martin Storsjö <martin@martin.st>
Instead, only extend edges on-demand when the motion vector actually
crosses the visible decoded area using ff_emulated_edge_mc(). This
changes decoding time for cathedral from 8.722sec to 8.706sec, i.e.
0.2% faster overall. More generally (VP8 uses this also), low-motion
content gets significant speed improvements, whereas high-motion content
tends to decode in approximately the same time.
Signed-off-by: Martin Storsjö <martin@martin.st>
Instead, keep them in the bitstream buffer until we read them verbatim,
this saves a memcpy() and a subsequent clearing of the target buffer.
decode_cabac+decode_mb for a sample file (CAPM3_Sony_D.jsv) goes from
6121.4 to 6095.5 cycles, i.e. 26 cycles faster.
Signed-off-by: Martin Storsjö <martin@martin.st>