This work is sponsored by, and copyright, Google.
The implementation tries to have smart handling of cases
where no pixels need the full filtering for the 8/16 width
filters, skipping both calculation and writeback of the
unmodified pixels in those cases. The actual effect of this
is hard to test with checkasm though, since it tests the
full filtering, and the benefit depends on how many filtered
blocks use the shortcut.
Examples of relative speedup compared to the C version, from checkasm:
Cortex A7 A8 A9 A53
vp9_loop_filter_h_4_8_neon: 2.72 2.68 1.78 3.15
vp9_loop_filter_h_8_8_neon: 2.36 2.38 1.70 2.91
vp9_loop_filter_h_16_8_neon: 1.80 1.89 1.45 2.01
vp9_loop_filter_h_16_16_neon: 2.81 2.78 2.18 3.16
vp9_loop_filter_mix2_h_44_16_neon: 2.65 2.67 1.93 3.05
vp9_loop_filter_mix2_h_48_16_neon: 2.46 2.38 1.81 2.85
vp9_loop_filter_mix2_h_84_16_neon: 2.50 2.41 1.73 2.85
vp9_loop_filter_mix2_h_88_16_neon: 2.77 2.66 1.96 3.23
vp9_loop_filter_mix2_v_44_16_neon: 4.28 4.46 3.22 5.70
vp9_loop_filter_mix2_v_48_16_neon: 3.92 4.00 3.03 5.19
vp9_loop_filter_mix2_v_84_16_neon: 3.97 4.31 2.98 5.33
vp9_loop_filter_mix2_v_88_16_neon: 3.91 4.19 3.06 5.18
vp9_loop_filter_v_4_8_neon: 4.53 4.47 3.31 6.05
vp9_loop_filter_v_8_8_neon: 3.58 3.99 2.92 5.17
vp9_loop_filter_v_16_8_neon: 3.40 3.50 2.81 4.68
vp9_loop_filter_v_16_16_neon: 4.66 4.41 3.74 6.02
The speedup vs C code is around 2-6x. The numbers are quite
inconclusive though, since the checkasm test runs multiple filterings
on top of each other, so later rounds might end up with different
codepaths (different decisions on which filter to apply, based
on input pixel differences). Disabling the early-exit in the asm
doesn't give a fair comparison either though, since the C code
only does the necessary calcuations for each row.
Based on START_TIMER/STOP_TIMER wrapping around a few individual
functions, the speedup vs C code is around 4-9x.
This is pretty similar in runtime to the corresponding routines
in libvpx. (This is comparing vpx_lpf_vertical_16_neon,
vpx_lpf_horizontal_edge_8_neon and vpx_lpf_horizontal_edge_16_neon
to vp9_loop_filter_h_16_8_neon, vp9_loop_filter_v_16_8_neon
and vp9_loop_filter_v_16_16_neon - note that the naming of horizonal
and vertical is flipped between the libraries.)
In order to have stable, comparable numbers, the early exits in both
asm versions were disabled, forcing the full filtering codepath.
Cortex A7 A8 A9 A53
vp9_loop_filter_h_16_8_neon: 597.2 472.0 482.4 415.0
libvpx vpx_lpf_vertical_16_neon: 626.0 464.5 470.7 445.0
vp9_loop_filter_v_16_8_neon: 500.2 422.5 429.7 295.0
libvpx vpx_lpf_horizontal_edge_8_neon: 586.5 414.5 415.6 383.2
vp9_loop_filter_v_16_16_neon: 905.0 784.7 791.5 546.0
libvpx vpx_lpf_horizontal_edge_16_neon: 1060.2 751.7 743.5 685.2
Our version is consistently faster on on A7 and A53, marginally slower on
A8, and sometimes faster, sometimes slower on A9 (marginally slower in all
three tests in this particular test run).
This is an adapted cherry-pick from libav commit
dd299a2d6d.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This work is sponsored by, and copyright, Google.
For the transforms up to 8x8, we can fit all the data (including
temporaries) in registers and just do a straightforward transform
of all the data. For 16x16, we do a transform of 4x16 pixels in
4 slices, using a temporary buffer. For 32x32, we transform 4x32
pixels at a time, in two steps of 4x16 pixels each.
Examples of relative speedup compared to the C version, from checkasm:
Cortex A7 A8 A9 A53
vp9_inv_adst_adst_4x4_add_neon: 3.39 5.83 4.17 4.01
vp9_inv_adst_adst_8x8_add_neon: 3.79 4.86 4.23 3.98
vp9_inv_adst_adst_16x16_add_neon: 3.33 4.36 4.11 4.16
vp9_inv_dct_dct_4x4_add_neon: 4.06 6.16 4.59 4.46
vp9_inv_dct_dct_8x8_add_neon: 4.61 6.01 4.98 4.86
vp9_inv_dct_dct_16x16_add_neon: 3.35 3.44 3.36 3.79
vp9_inv_dct_dct_32x32_add_neon: 3.89 3.50 3.79 4.42
vp9_inv_wht_wht_4x4_add_neon: 3.22 5.13 3.53 3.77
Thus, the speedup vs C code is around 3-6x.
This is mostly marginally faster than the corresponding routines
in libvpx on most cores, tested with their 32x32 idct (compared to
vpx_idct32x32_1024_add_neon). These numbers are slightly in libvpx's
favour since their version doesn't clear the input buffer like ours
do (although the effect of that on the total runtime probably is
negligible.)
Cortex A7 A8 A9 A53
vp9_inv_dct_dct_32x32_add_neon: 18436.8 16874.1 14235.1 11988.9
libvpx vpx_idct32x32_1024_add_neon 20789.0 13344.3 15049.9 13030.5
Only on the Cortex A8, the libvpx function is faster. On the other cores,
ours is slightly faster even though ours has got source block clearing
integrated.
This is an adapted cherry-pick from libav commits
a67ae67083 and
52d196fb30.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This work is sponsored by, and copyright, Google.
The filter coefficients are signed values, where the product of the
multiplication with one individual filter coefficient doesn't
overflow a 16 bit signed value (the largest filter coefficient is
127). But when the products are accumulated, the resulting sum can
overflow the 16 bit signed range. Instead of accumulating in 32 bit,
we accumulate the largest product (either index 3 or 4) last with a
saturated addition.
(The VP8 MC asm does something similar, but slightly simpler, by
accumulating each half of the filter separately. In the VP9 MC
filters, each half of the filter can also overflow though, so the
largest component has to be handled individually.)
Examples of relative speedup compared to the C version, from checkasm:
Cortex A7 A8 A9 A53
vp9_avg4_neon: 1.71 1.15 1.42 1.49
vp9_avg8_neon: 2.51 3.63 3.14 2.58
vp9_avg16_neon: 2.95 6.76 3.01 2.84
vp9_avg32_neon: 3.29 6.64 2.85 3.00
vp9_avg64_neon: 3.47 6.67 3.14 2.80
vp9_avg_8tap_smooth_4h_neon: 3.22 4.73 2.76 4.67
vp9_avg_8tap_smooth_4hv_neon: 3.67 4.76 3.28 4.71
vp9_avg_8tap_smooth_4v_neon: 5.52 7.60 4.60 6.31
vp9_avg_8tap_smooth_8h_neon: 6.22 9.04 5.12 9.32
vp9_avg_8tap_smooth_8hv_neon: 6.38 8.21 5.72 8.17
vp9_avg_8tap_smooth_8v_neon: 9.22 12.66 8.15 11.10
vp9_avg_8tap_smooth_64h_neon: 7.02 10.23 5.54 11.58
vp9_avg_8tap_smooth_64hv_neon: 6.76 9.46 5.93 9.40
vp9_avg_8tap_smooth_64v_neon: 10.76 14.13 9.46 13.37
vp9_put4_neon: 1.11 1.47 1.00 1.21
vp9_put8_neon: 1.23 2.17 1.94 1.48
vp9_put16_neon: 1.63 4.02 1.73 1.97
vp9_put32_neon: 1.56 4.92 2.00 1.96
vp9_put64_neon: 2.10 5.28 2.03 2.35
vp9_put_8tap_smooth_4h_neon: 3.11 4.35 2.63 4.35
vp9_put_8tap_smooth_4hv_neon: 3.67 4.69 3.25 4.71
vp9_put_8tap_smooth_4v_neon: 5.45 7.27 4.49 6.52
vp9_put_8tap_smooth_8h_neon: 5.97 8.18 4.81 8.56
vp9_put_8tap_smooth_8hv_neon: 6.39 7.90 5.64 8.15
vp9_put_8tap_smooth_8v_neon: 9.03 11.84 8.07 11.51
vp9_put_8tap_smooth_64h_neon: 6.78 9.48 4.88 10.89
vp9_put_8tap_smooth_64hv_neon: 6.99 8.87 5.94 9.56
vp9_put_8tap_smooth_64v_neon: 10.69 13.30 9.43 14.34
For the larger 8tap filters, the speedup vs C code is around 5-14x.
This is significantly faster than libvpx's implementation of the same
functions, at least when comparing the put_8tap_smooth_64 functions
(compared to vpx_convolve8_horiz_neon and vpx_convolve8_vert_neon from
libvpx).
Absolute runtimes from checkasm:
Cortex A7 A8 A9 A53
vp9_put_8tap_smooth_64h_neon: 20150.3 14489.4 19733.6 10863.7
libvpx vpx_convolve8_horiz_neon: 52623.3 19736.4 21907.7 25027.7
vp9_put_8tap_smooth_64v_neon: 14455.0 12303.9 13746.4 9628.9
libvpx vpx_convolve8_vert_neon: 42090.0 17706.2 17659.9 16941.2
Thus, on the A9, the horizontal filter is only marginally faster than
libvpx, while our version is significantly faster on the other cores,
and the vertical filter is significantly faster on all cores. The
difference is especially large on the A7.
The libvpx implementation does the accumulation in 32 bit, which
probably explains most of the differences.
This is an adapted cherry-pick from libav commits
ffbd1d2b00,
392caa65df,
557c1675cf and
11623217e3.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Make them aligned, to allow efficient access to them from simd.
This is an adapted cherry-pick from libav commit
a4cfcddcb0.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Also a small cosmetic change to the avx2 idct16 version to make it
explicit that one of the arguments to the write-out macros is unused
for >=avx2 (it uses pmovzxbw instead of punpcklbw).
* commit 'dc08bbf63a217c839aa4c143f2a1d0b7e2e6d997':
vp8dsp: Clarify the first dimension of the mc function tables
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '924e2ecd2b7d51cca60c79351ef16b04dd4245c3':
qsvdec: when a frames ctx is supplied, use its frame dimensions
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '92736c74fb1633e36f7134a880422a9b7db14d3f':
qsvdec: add support for P010 (10-bit 420) decoding
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit 'ce320cf1c4daab3e2e3726ed7d2e879d10f7b991':
qsvdec: use the same mfxFrameInfo for allocating frames that was passed to DECODE_Init
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '536bb17e9659c5ed7576a218d4085cdd6d5742fa':
qsvdec: make ff_qsv_map_pixfmt() return a MFX fourcc as well
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '6c445990e64124ad64c79423dfd3764520648c89':
tiffenc: Check zlib support for deflate option during initialization
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit 'd8f3b0fb584677d4882e3a2d7c28f8b15c7319f5':
targaenc: Move size check to initialization function
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit 'fe27792fd779ac4cdd5e57be5f6f488483c307b2':
build: Move ff_mpeg12_frame_rate_tab to a separate file
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '8c929037ec75fbe9f367e0a31ee34839e92de481':
build: Add a new component for H.264 parsing code
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
__MAC_10_11 can be present in updated revision of an older SDK so it
can't reliably detect availability of kAudioFormatEnhancedAC3 constant.
Fixes: b4daa2c40f ('lavc/audiotoolboxdec: add eac3 decoder')
Cc: Rodger Combs <rodger.combs@gmail.com>
Signed-off-by: Dmitry Kalinkin <dmitry.kalinkin@gmail.com>
Previous version reviewed by: Rodger Combs <rodger.combs@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
No longer leaks memory when used with a driver with the "render does
not destroy param buffers" quirk (i.e. Intel i965).
(cherry picked from commit 221ffca631)
Fixes ticket #5871.
* commit '8a62d2c28fbacd1ae20c35887a1eecba2be14371':
vaapi_encode: Maintain a pool of bitstream output buffers
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '4a081f224e12f4227ae966bcbdd5384f22121ecf':
libavcodec: fix constness in clobber test avcodec_open2() wrappers
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
The handling of the other block sizes was limited to 'SCALED == 0' in
commit dc96c0f9fc, so this assert should
be disabled, too, as it can now be triggered.
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Otherwise put_bits can be called with a value that doesn't fit in the
sample_len, causing an assertion failure.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
From 'man ppm': The maximum color value (Maxval), again in ASCII decimal.
Must be less than 65536.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
The implicit checks via v_data_size and a_data_size don't work in the case
'(hdr_size > 7) && !ctx->alpha_info'.
This fixes segmentation faults due to invalid reads.
This problem was introduced in commit
547c2f002a.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
The secondary compression in Hap is optional, this change exposes that option to
the user as some use-cases favour higher bitrate files to reduce workload
decoding.
Adds "none" or "snappy" as options for "compressor". Selecting "none" disregards
"chunks" option: chunking is only of benefit decompressing Snappy.
Reviewed-by: Martin Vignali <martin.vignali@gmail.com>
Signed-off-by: Tom Butterworth <bangnoise@gmail.com>
This allows a subsequent change to compress directly into the output packet when possible.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Tom Butterworth <bangnoise@gmail.com>
The libopus encoder does the same thing and its better than
keeping track of when the empty flush frames appear.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
The API does not allow returning AVERROR codes.
It triggers an assert in av_parser_parse2.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
A negative sample rate doesn't make sense and triggers assertions in
av_rescale_rnd.
Also check for errors from avpriv_mpeg4audio_get_config in
ff_mp4_read_dec_config_descr.
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>