The current behavior when using restart_with_keyframe is that it will
recover if it also encounters any audio packet, as they are flagged as a
keyframe.
The expectation is that packets are dropped until the next _video_
keyframe.
To fix that, check if exists a video stream, if it exists check the
packet stream codec type, only letting it recover when it is a video
one. If there is no video stream, resume to the original behavior, not
checking the codec type.
Fixes ticket: #11467
Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
GNU apparently deprecated their egrep alias, replace it with 'grep -E'
to avoid getting flooded with deprecation warnings.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
avtext_context_close() calls av_opt_free() on an AVTextFormatContext
as well as av_bprint_finalize() on the containing section_pbuf
AvBPrints, yet it can happen that the AVBPrints have not been
initialized (only zeroed) and that av_opt_set_defaults() has
not been called. This works, but it is not really documented to do so.
So ensure that the options and the AVBPrints have been initialized
when avtext_context_close() is called.
Reviewed-by: softworkz . <softworkz-at-hotmail.com@ffmpeg.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
avtextwriter_create_file() creates an AVIOContext whose pointer
resides in its private context. If it were not always closed on
uninit, the AVIOContext would leak, so it makes no sense
to have this parameter.
Reviewed-by: softworkz . <softworkz-at-hotmail.com@ffmpeg.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
All users (namely HEVC) that use ff_progress_frame_alloc()
should just use ff_thread_get_buffer(). Using
ff_progress_frame_get_buffer() is not a must; it is merely
a convenience wrapper.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit adds support for compiler hints.
While on AMD these are not used/needed, Nvidia benefits from them, and gives
a sizeable 10% speedup on 4k.
This commit also makes it possible for the encoder to choose a different
quantization table on a per-slice basis, as well as adding this capability
to the decoder.
Also, this commit fully fixes decoding of context=1 encoded files.
This reduces the intermediate VRAM used for RGB decoding by a
factor of 100x for 6k video.
This also speeds the decoder up by 16% for 4k RGB24 and 31% for 6k video.
This is equivalent to what the software decoder does, but with less pointers.
We know the final size before encoding, so we can switch to
ff_get_encode_buffer() which avoids an implicit memcpy().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Most of the encoders is the same. So deduplicate them.
This reduces code size from 22410B to 12637B here.
The data in mpegaudiotab.h is also automatically deduplicated.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>