A strict reading of the spec seems to imply that it should be aligned to
the start of the element instance tag, but that would break all of the
samples with PCEs.
It seems like a well formed LATM stream should have its PCE in the ASC
rather than inband.
Fixes ticket 4544
D3D9Ex uses different driver paths. This helps with "headless"
configurations when no user logs in. Plain D3D9 device creation will
fail if no user is logged in, while it works with D3D9Ex.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Merges Libav commit c2f97f0508.
This is an extended version of the AVFrame.opaque field, which can be
used to attach arbitrary user information to an AVFrame.
The usefulness of the opaque field is rather limited, because it can
store only up to 32 bits of information (or 64 bit on 64 bit systems).
It's not possible to set this field to a memory allocation, because
there is no way to deallocate it correctly.
The opaque_ref field circumvents this by letting the user set an
AVBuffer, which makes the user data refcounted.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Merges Libav commit 04f3bd3496.
hls-encoder currenlty does not provide stream level metadata to mpegts
muxer. This patch fixes track #3848 bug.
Signed-off-by: Bela Bodecs <bodecsb@vivanet.hu>
Signed-off-by: Steven Liu <lq@chinaffmpeg.org>
This enables having multiple tracks of the same type which would
be treated as different things by the media server (as opposed to
different bit rate versions of the same track). According to the
smooth streaming specification, just setting the systemLanguage
tag is not enough to note that a track with the same attributes
differs from another one.
Reviewed-by: Martin
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
When user use the hls_wrap, there have many problem:
1. some platform refersh the old but usefull segment
2. CDN(Content Delivery Network) Deliver HLS not friendly
The hls_wrap is used to wrap segments for use little space,
now user can use hls_list_size and hls_flags delete_segments
instead it.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: Carl Eugen Hoyos <ceffmpeg@gmail.com>
Signed-off-by: Steven Liu <lq@chinaffmpeg.org>
This way it's clear the size field accounts for the footer length plus every
tag entry, but not the header.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
The size field in the header/footer accounts for the entire APE tag
structure except the 32 bytes from header, for compatibility with
APEv1.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
According to the spec[1], a value of 0 means the footer is present and a value
of 1 means it's absent, the exact opposite of header presence flag where 1
means present and 0 absent.
The reason for this is compatibility with APEv1 tags, where there's no header,
footer presence was mandatory for all files, and the flags field was a zeroed
reserved field.
[1] http://wiki.hydrogenaud.io/index.php?title=Ape_Tags_Flags
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Core of patch is from paul@paulmehta.com
Reference https://crbug.com/643952 (senc,saiz portions)
Signed-off-by: Matt Wolenetz <wolenetz@chromium.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Core of patch is from paul@paulmehta.com
Reference https://crbug.com/643952 (udta_string portion)
Signed-off-by: Matt Wolenetz <wolenetz@chromium.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This limits the bugs, speedloss and extra memory allocation to the case when
optimal tables are needed.
Fixes regressions with slice multi-threading
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
If this is wanted iam not against it but it must be designed to work with all cases
like slice threads, and a single growing buffer does not work very well with slices.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Only do this when building for a recent VAAPI version - initial
driver implementations were confused about the interpretation of the
framerate field, but hopefully this will be consistent everywhere
once 0.40.0 is released.
(cherry picked from commit ff35aa8ca4)