This solves a huge oversight - it lets users reliably use their own
AVVulkanDeviceContext. Otherwise, the extensions supplied and enabled
are not discoverable by anything outside of hwcontext_vulkan.
Also clarifies that any user-supplied VkInstance must be at least 1.1.
Also documents all options supported by the hwdevice.
This lets users enable all extensions they need without writing their own
instance initialization code.
For every variantstream vs, vs->packets_written is set to one, only to be
set to zero a few lines below. Given that the relevant structure has
been zeroed during the allocation, this commit removes both assignments.
A redundant initialization for vs->init_range_length has been removed as
well a few lines below. Given that the relevant structure has been
zeroed during the allocation, this commit removes both assignments. A
redundant initialization for vs->init_range_length has been removed as
well.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
By the av_strtok() description:
* On the first call to av_strtok(), s should point to the string to
* parse, and the value of saveptr is ignored. In subsequent calls, s
* should be NULL, and saveptr should be unchanged since the previous
* call.
Signed-off-by: Limin Wang <lance.lmwang@gmail.com>
Fixes: out of array access
Fixes: 20659/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_DST_fuzzer-5735812071424000
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
V4L2 api can indicate that flushing of the capture buffers is completed
by setting the V4L2_BUF_FLAG_LAST flag.
Use guards because the flag was only defined in Linux v4.2.
Reference:
linux/Documentation/media/uapi/v4l/dev-decoder.rst
"The client must continue to handle both queues independently,
similarly to normal decode operation. This includes:
...
- queuing and dequeuing CAPTURE buffers, until a buffer marked with
the V4L2_BUF_FLAG_LAST flag is dequeued"
Reviewed-by: Ming Qian <ming.qian@nxp.com>
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
v4l2_m2m devices may send an empty packet/frame while draining
to indicate that all capture buffers have been flushed.
Currently, the empty packet/frame is not handled correctly:
When encoding, the empty packet is forwarded to the muxer, usually
creating warnings.
When decoding, a reference to the memory is created anyway. Since in
the past this memory contained a decoded frame, it results in an extra
frame being decoded.
This commit discards the empty packet/frame.
References:
linux/Documentation/media/uapi/v4l/dev-decoder.rst:
"The last buffer may be empty (with :c:type:`v4l2_buffer` bytesused = 0)
and in that case it must be ignored by the client, as it does not
contain a decoded frame."
linux/Documentation/media/uapi/media/v4l/vidioc-encoder-cmd.rst:
"...This buffer may be empty, indicated by the
driver setting the ``bytesused`` field to 0."
Reviewed-by: Ming Qian <ming.qian@nxp.com>
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
The demuxer code assumes the existence of a video stream
Fixes: assertion failure
Fixes: 21512/clusterfuzz-testcase-minimized-ffmpeg_DEMUXER_fuzzer-5699660783288320
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: 21089/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_APNG_fuzzer-5135981419429888
Fixes: out of array read
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
Fixes: 21469/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_G2M_fuzzer-5199357982015488
Alternatively the arrays can be made bigger or the index can be clipped.
In case a real file with such huge tiles exist we ask the user to upload it.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
When the Ogg muxer writes a page, it has to do three things: It needs to
write a page header, then it has to actually copy the page data and then
it has to calculate and write a CRC checksum of both header as well as
data at a certain position in the page header.
To do this, the muxer used a dynamic buffer for both writing as well as
calculating the checksum via an AVIOContext's feature to automatically
calculate checksums on the data it writes. This entails an allocation of
an AVIOContext, of the opaque specific to dynamic buffers and of the
buffer itself (which may be reallocated multiple times) as well as
memcopying the data (first into the AVIOContext's small write buffer,
then into the dynamic buffer's big buffer).
This commit changes this: The page header is no longer written into a
dynamic buffer any more; instead the (small) page header is written into
a small buffer on the stack. The CRC is then calculated directly via
av_crc() on both the page header as well as the page data. Then both the
page header and the page data are written.
Finally, ogg_write_page() can now no longer fail, so it has been
modified to return nothing; this also fixed a bug in the only caller of
this function: It didn't check the return value.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
After this claim was made in e34e361 kamedo2 did an in-depth ABX
test comparing these encoders:
https://hydrogenaud.io/index.php?topic=111085.0
Result: FFmpeg AAC wasn't as good as libfdk_aac on average.
I know some things have changed since then such as, "use the fast
coder as the default" (fcb681ac) for example, so maybe the situation
is different now.
However, I am unaware of any recent comparison. So without any
substantiation we shouldn't make such a blantant claim.
Signed-off-by: Lou Logan <lou@lrcd.com>
Signed-off-by: Gyan Doshi <ffmpeg@gyani.pro>
Up until now the documentation of ff_bsf_get_packet_ref() allowed return
values >= 0 in case of success, whereas av_bsf_receive_packet() only
allows 0 on success. Given that for some bitstream filters the return
value of ff_bsf_get_packet_ref() is forwarded to the caller of
av_bsf_receive_packet() without any filtering, there would be a problem
if ff_bsf_get_packet_ref() actually returned values > 0. But it
currently doesn't and there is no reason why it should ever do so.
Therefore this commit aligns the return values of these functions by
restricting ff_bsf_get_packet_ref() to always returns 0 on success.
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Mainly includes reindentation and returning directly (i.e. without
a goto fail when possible).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
hls_init() would at first allocate the vtt_basename string, then
allocate the vtt_m3u8_name string followed by several operations that
may fail and then open the subtitles' output context. Yet upon freeing,
these strings were only freed when the subtitles' output context
existed, ensuring that they leak if something goes wrong between their
allocation and the opening of the subtitles' output context. So drop the
check for whether this output context exists.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
This fixes memleaks in instances such as:
a) When an allocation fails at one of the two places in hls_init() where
the error is returned immediately without goto fail first.
b) When an error happens when writing the header.
c) When an allocation fails at one of the three places in
hls_write_trailer() where the error is returned immediately without goto
fail first.
d) When one decides not to write the trailer at all (e.g. because of
errors when writing packets).
Furthermore, it removes code duplication and allows to return
immediately, without goto fail first.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>