It is no longer used.
Also rename ff_cbs_alloc_unit_content2 to ff_cbs_alloc_unit_content.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Using ff_cbs_read() on the raw buffer will not parse it as extradata,
resulting in parsing errors for example when handling ISOBMFF avcC.
This helper works around that.
Signed-off-by: James Almer <jamrial@gmail.com>
CBS doesn't change its contents in any way whatsoever internally, and most
users already set it to a const array.
Signed-off-by: James Almer <jamrial@gmail.com>
Use the unit type table to determine what we need to do to clone the
internals of the unit content when making copies for refcounting or
writeability. (This will still fail for units with complex content
if they do not have a defined clone function.)
Setup and naming from a patch by Andreas Rheinhardt
<andreas.rheinhardt@gmail.com>, but with the implementation changed
to use the unit type information if possible rather than requiring a
codec-specific function.
Unit types are split into three categories, depending on how their
content is managed:
* POD structure - these require no special treatment.
* Structure containing references to refcounted buffers - these can use
a common free function when the offsets of all the internal references
are known.
* More complex structures - these still require ad-hoc treatment.
For each codec we can then maintain a table of descriptors for each set of
equivalent unit types, defining the mechanism needed to allocate/free that
unit content. This is not required to be used immediately - a new alloc
function supports this, but does not replace the old one which works without
referring to these tables.
Several cbs-functions had an unused CodedBitstreamContext parameter.
This commit removes these.
Reviewed-by: Mark Thompson <sw@jkqxz.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
ff_cbs_insert_unit_data() has two modes of operation: It can insert a
unit with a newly created reference to an already existing AVBuffer; or
it can take a buffer and create an AVBuffer for it. Said buffer will
then become owned by the unit lateron.
A potential memleak/double-free exists in the second case, because if
creating the AVBuffer fails, the function immediately returns, but when
it fails lateron, the supplied buffer will be freed. The caller has no
way to distinguish between these two outcomes. The only such caller
(cbs_jpeg_split_fragment() in cbs_jpeg.c) opted for a potential
double-free.
This commit changes this by explicitly stating that a non-refcounted
buffer will be freed on error. The aforementioned caller has been
brought in line with this.
Fixes CID 1452623.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
All cbs-functions to write units share a common pattern:
1. They check whether they have a write buffer (that is used to store
the unit's data until the needed size becomes known after writing the
unit when a dedicated buffer will be allocated).
2. They use this buffer for a PutBitContext.
3. The (codec-specific) writing takes place through the PutBitContext.
4. The return value is checked. AVERROR(ENOSPC) here always indicates
that the buffer was too small and leads to a reallocation of said
buffer.
5. The final buffer will be allocated and the data copied.
This commit factors this common code out in a single function in cbs.c.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
cbs is currently inconsistent regarding the opaque field that can be
used as a special argument to av_buffer_create in order to be used
during freeing the buffer: ff_cbs_alloc_unit_content and all the free
functions used name this parameter as if it should contain a pointer to
the unit whose content is about to be created; but both
ff_cbs_alloc_unit_content as well as ff_cbs_h264_add_sei_message
actually use a pointer to the CodedBitstreamContext as opaque. It should
actually be neither, because it is unneeded (as is evidenced by the fact
that none of the free functions use this pointer at all) and because it
ties the unit's content to the lifetime of other objects, although a
refcounted buffer is supposed to have its own lifetime that only ends
when its reference count reaches zero. This problem manifests itself in
the pointer becoming dangling.
The pointer to the unit can become dangling if another unit is added to
the fragment later as happens in the bitstream filters; in this case,
the pointer can point to the wrong unit (if the fragment's unit array
needn't be relocated) or it can point to where the array was earlier.
It can also become dangling if the unit's content is meant to survive
the resetting of the fragment it was originally read with. This applies
to the extradata of H.264 and HEVC.
The pointer to the context can become dangling if the context is closed
before the content is freed. Although this doesn't seem to happen right
now, it could happen, in particular if one uses different
CodedBitstreamContexts for in- and output.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
ff_cbs_delete_unit never fails if the index of the unit to delete is
valid, as it is with all current callers of the function. So just assert
in ff_cbs_delete_unit that the index is valid and change the return
value to void in order to remove the callers' checks for whether
ff_cbs_delete_unit failed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Up until now, ff_cbs_write_packet always initialized the packet
structure it received without documenting this behaviour; furthermore,
the packet's buffer would (on success) be overwritten with the new
buffer without unreferencing the old. This meant that the input packet
had to be either clean (otherwise there would be memleaks) in which case
the initialization is redundant or uninitialized. ff_cbs_write_packet
was never used with uninitialized packets, so the initialization was
redundant. Worse yet, it forced callers to use more than one packet and
made it difficult to add side-data to a packet designated for output,
because said side-data could only be attached after the call to
ff_cbs_write_packet.
This has been changed. It is now allowed to use a non-blank packet.
The currently existing buffer will be unreferenced and replaced by
the new one, as will be the accompanying fields (i.e. data and size).
The rest isn't touched at all.
This change will enable us to use only one packet in the bitstream
filters that rely on CBS.
This commit also updates the documentation of ff_cbs_write_extradata
and ff_cbs_write_packet (to better describe existing behaviour and in
the latter case to also describe the new behaviour).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Currently, a fragment's unit array is constantly reallocated during
splitting of a packet. This commit changes this: One can keep the units
array by distinguishing between the number of allocated and the number
of valid units in the units array.
The more units a packet is split into, the bigger the benefit.
So MPEG-2 benefits the most; for a video coming from an NTSC-DVD
(usually 32 units per frame) the average cost of cbs_insert_unit (for a
single unit) went down from 6717 decicycles to 450 decicycles (based
upon 10 runs with 4194304 runs each); if each packet consists of only
one unit, it went down from 2425 to 448; for a H.264 video where most
packets contain nine units, it went from 4431 to 450.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@googlemail.com>
* commit 'ce5870a3a8f2b10668ee4f04c2ae0287f66f31b2':
cbs: Refcount all the things!
Some changes for bitstream API.
Merged-by: Mark Thompson <sw@jkqxz.net>
This makes it easier for users of the CBS API to get alloc/free right -
all subelements use the buffer API so that it's clear how to free them.
It also allows eliding some redundant copies: the packet -> fragment copy
disappears after this change if the input packet is refcounted, and more
codec-specific cases are now possible (but not included in this patch).