As suggested by Ronald, don't map auto threads to frame threads only, and
instead distribute them between frame and tile more efficiently.
Add a new framethreads override option, similar to the tilethreads one.
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes: "null pointer dereference" (actually misaligned access but the tools seem not to support this)
Fixes: 14551/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_V210_fuzzer-5088609952071680
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This reverts commit dd06f022b0.
Fixes ticket #7871 and reopens ticket #7816.
The introduced regression caused URL's with @ in them to be parsed incorrectly
which is a bigger issue then not being able to specify the slash character as a
password.
I think there are better ways to fix the original issue, like being able to
specify HTTP username and password as a protocol option, or adding a protocol
option to percent-decode the URL first.
Signed-off-by: Marton Balint <cus@passwd.hu>
This fixes the description of the values for src_range and dst_range to
include the possible values and their meanings.
Signed-off-by: Werner Robitza <werner.robitza@gmail.com>
Signed-off-by: Gyan Doshi <ffmpeg@gyani.pro>
missed the category AV_CLASS_CATEGORY_DEVICE_VIDEO_INPUT lead to
ffmpeg -devices doesn't show gdigrab as a input device
FIx#7848
Found-by: dangibson
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Jun Zhao <barryjzhao@tencent.com>
The return code is 64bit, so this is more correct, especially in case it
actually would be a file of such large size
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Because the Original repository author loss loss of communication,
add new sr filter script repository.
Thanks to Gyan Doshi for a suggestion.
Signed-Off-By: Steven Liu <lq@chinaffmpeg.org>
This patch is based on https://trac.ffmpeg.org/ticket/5680 provided by
Kylie McClain <somasis@exherbo.org> at Wed, 29 Jun 2016 16:37:20 -0400,
and have some changes.
contributor: Kylie McClain <somasis@exherbo.org>
contributor: avih <avihpit@yahoo.com>
Signed-off-by: Guo, Yejun <yejun.guo@intel.com>
I'm not sure why this was written the way it was originally. We
initialise the plane addresses correctly in hwcontext_cuda so
why try and play games to calculate the plane offsets directly
in this code?
When i converted the filter to use texture objects instead of
texture references, I incorrect dropped the `pixel_size` scaling
factor when setting `pitchInBytes`. `src_pitch` is in pixels and
so must be scaled up.
This commit adds a new API to libavutil to allow for arbitrary transformations
on various types of data.
This is a partly new implementation, with the power of two transforms taken
from libavcodec/fft_template, the 5 and 15-point FFT taken from mdct15, while
the 3-point FFT was written from scratch.
The (i)mdct folding code is taken from mdct15 as well, as the mdct_template
code was somewhat old, messy and not easy to separate.
A notable feature of this implementation is that it allows for 3xM and 5xM
based transforms, where M is a power of two, e.g. 384, 640, 768, 1280, etc.
AC-4 uses 3xM transforms while Siren uses 5xM transforms, so the code will
allow for decoding of such streams.
A non-exaustive list of supported sizes:
4, 8, 12, 16, 20, 24, 32, 40, 48, 60, 64, 80, 96, 120, 128, 160, 192, 240,
256, 320, 384, 480, 512, 640, 768, 960, 1024, 1280, 1536, 1920, 2048, 2560...
The API was designed such that it allows for not only 1D transforms but also
2D transforms of certain block sizes. This was partly on accident as the stride
argument is required for Opus MDCTs, but can be used in the context of a 2D
transform as well.
Also, various data types would be implemented eventually as well, such as
"double" and "int32_t".
Some performance comparisons with libfftw3f (SIMD disabled for both):
120:
22353 decicycles in fftwf_execute, 1024 runs, 0 skips
21836 decicycles in compound_fft_15x8, 1024 runs, 0 skips
128:
22003 decicycles in fftwf_execute, 1024 runs, 0 skips
23132 decicycles in monolithic_fft_ptwo, 1024 runs, 0 skips
384:
75939 decicycles in fftwf_execute, 1024 runs, 0 skips
73973 decicycles in compound_fft_3x128, 1024 runs, 0 skips
640:
104354 decicycles in fftwf_execute, 1024 runs, 0 skips
149518 decicycles in compound_fft_5x128, 1024 runs, 0 skips
768:
109323 decicycles in fftwf_execute, 1024 runs, 0 skips
164096 decicycles in compound_fft_3x256, 1024 runs, 0 skips
960:
186210 decicycles in fftwf_execute, 1024 runs, 0 skips
215256 decicycles in compound_fft_15x64, 1024 runs, 0 skips
1024:
163464 decicycles in fftwf_execute, 1024 runs, 0 skips
199686 decicycles in monolithic_fft_ptwo, 1024 runs, 0 skips
With SIMD we should be faster than fftw for 15xM transforms as our fft15 SIMD
is around 2x faster than theirs, even if our ptwo SIMD is slightly slower.
The goal is to remove the libavcodec/mdct15 code and deprecate the
libavcodec/avfft interface once aarch64 and x86 SIMD code has been ported.
New code throughout the project should use this API.
The implementation passes fate when used in Opus, AAC and Vorbis, and the output
is identical with ATRAC9 as well.
b3b7ba62 introduced undefined behaviour: A (non-modifiable) string
literal has been assigned to a modifiable string; said string was indeed
modified later via av_strtok.
This of course caused compiler warnings because of the discarded
qualifier; these are in particular fixed by this commit.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Commit cd48318035 added support for NV24 and NV42, including several
fate tests for these formats, but did not include the reference files
for the tests filter-pixdesc-nv24 and filter-pixdesc-nv42. As a result,
these two tests were broken.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
setting return status following goto will never be executed, so
adjust the location in the code.
Reviewed-by: Steven Liu <lq@onvideo.cn>
Signed-off-by: Jun Zhao <barryjzhao@tencent.com>
In libswcale/tests/swcale.c, the function fileTest() calls sscanf in
an argument of "%12s" on character srcStr[] and dstStr[], which are
only 12 bytes. So, if the input string is 12 characters, a
terminating null byte can be written past the end of these arrays.
This bug was found by cppcheck.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Hardware-accelerated encoding may not support 10-bit encoding. Use
'-require_sw 1' in this case.
Fixes: #7581
Signed-off-by: Rick Kern <kernrj@gmail.com>
The implementation is pretty straight-forward. Most of the existing
NV12 codepaths work regardless of subsampling and are re-used as is.
Where necessary I wrote the slightly different NV24 versions.
Finally, the one thing that confused me for a long time was the
asm specific x86 path that did an explicit exclusion check for NV12.
I replaced that with a semi-planar check and also updated the
equivalent PPC code, which Lauri kindly checked.
These are the 4:4:4 variants of the semi-planar NV12/NV21 formats.
These formats are not used much, so we've never had a reason to add
them until now. VDPAU recently added support HEVC 4:4:4 content
and when you use the OpenGL interop, the returned surfaces are in
NV24 format, so we need the pixel format for media players, even
if there's no direct use within ffmpeg.
Separately, there are apparently webcams that use NV24, but I've
never seen one.