Currently, SVQ1EncContext is defined in a header that is also
included by the arch-specific code that initializes the one
and only dsp function that this encoder uses directly.
But the arch-specific functions to set this dsp function
do not need anything from SVQ1EncContext. This commit therefore
adds a small SVQ1EncDSPContext whose only member is said
function pointer and renames svq1enc.h to svq1encdsp.h
to avoid exposing unnecessary internals to these init
functions (and the whole mpegvideo with it).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Pointers to void can be converted to any pointer to incomplete or
object type and back; but they are nevertheless not completely generic
pointers: There is no provision in the C standard that guarantees their
convertibility with function pointers. C90 lacks a generic function
pointer, C99 made every function pointer a generic function pointer and
still disallows the convertibility with void *. Both GCC as well as
Clang warn about this when using -pedantic.
Therefore use unions to avoid these conversions.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Old one was written with the assumption only even inputs would be given.
This very messy replacement supports even and odd inputs, and supports
AVX2 for extra speed. The buffers given are usually quite big (4k samples),
so the speedup is worth it.
The new SSE version is still faster than the old inline asm version by 33%.
Also checkasm is provided to make sure this monstrosity works.
This fixes some FATE tests.
Reviewed-by: Peter Ross <pross@xvid.org>
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Inside a function, the second ';' in ";;" is just a null statement,
but it is actually illegal outside of functions. Compilers
nevertheless accept it without warning, except when in -pedantic
mode when e.g. Clang emits a -Wextra-semi warning. Therefore
remove the unnecessary ';'.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The height is hardcoded in some of the me_cmp functions, but not
in all of them. But in the case of all other functions, it's hardcoded
in the same place in SIMD functions as in the C reference functions,
while this one function differs from the behaviour of the C code.
(Before 542765ce3e, there were a
couple other sad8_*_mmx functions with similar hardcoded height.)
Signed-off-by: Martin Storsjö <martin@martin.st>
It is overridden by ff_add_bytes_l2_sse2() on any non-ancient CPU.
Reviewed-by: Henrik Gramner <henrik@gramner.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Forgotten in 4011a76494.
The reason for this is that these functtions are marked
as av_always_inline and GCC does not emit warnings
if such functions are unused, so this went unnoticed.
Yet Clang does, so this commit removes them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_diff_bytes_mmx are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_diff_int16_mmx are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_lfe_fir0_float_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_rv34_idct_dc_add_mmx are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from synth_filter_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_dct32_float_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from imdct36_blocks_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from it are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>