It does not work correctly and apparently never did. There is no
indication that this (mis)feature is ever used in the wild or even that
any software other than the reference supports it.
Since the code that attempts to support it adds some nontrivial
complexity and has resulted in several bugs in the past, it is better to
just drop it.
Currently, it needs to be initialized by the ER caller (which is
currently either a mpegvideo decoder or h264dec). However, since none of
those decoders use MECmpContext for anything except ER, it makes more
sense to handle it purely inside ER.
This can be optionally disabled whith the "output_corrupt" flags
option. When in "output_corrupt" mode, incomplete frames are
signalled through AVFrame.flags FRAME_FLAG_INCOMPLETE_FRAME.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The init functions marked as av_cold have to be executed in any case,
so there is no gain from trying to mark paths leading to such functions
as unlikely.
Instead, only extend edges on-demand when the motion vector actually
crosses the visible decoded area using ff_emulated_edge_mc(). This
changes decoding time for cathedral from 8.722sec to 8.706sec, i.e.
0.2% faster overall. More generally (VP8 uses this also), low-motion
content gets significant speed improvements, whereas high-motion content
tends to decode in approximately the same time.
Signed-off-by: Martin Storsjö <martin@martin.st>
Instead, keep them in the bitstream buffer until we read them verbatim,
this saves a memcpy() and a subsequent clearing of the target buffer.
decode_cabac+decode_mb for a sample file (CAPM3_Sony_D.jsv) goes from
6121.4 to 6095.5 cycles, i.e. 26 cycles faster.
Signed-off-by: Martin Storsjö <martin@martin.st>
Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.
The nontrivial parts are:
1) extracting a simplified version of the frame management code from
mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
its own more complex system already and those were set only to appease
the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
for dxva, the draw_horiz_band() call is moved from
ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
because it's now different for h264 and MpegEncContext-based
decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
added some very simplistic frame management instead and dropped the
use of ff_h264_frame_start(). Because of this I also had to move some
initialization code to svq3.
Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>
Signed-off-by: Anton Khirnov <anton@khirnov.net>