The longest string here takes four bytes, so using an array
of pointers is wasteful even when ignoring the cost of relocations;
the lack of relocations also implies that this array
will now be put into .rodata and not into .data.rel.ro.
Static asserts are used to ensure that all strings are always
properly zero-terminated.
Tested-by: Marth64 <marth64@proxyid.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The allocators have been superseded by av_vdpau_bind_context().
The latter have only been added "to allow multiple forks to add
fields to the structure without breaking ABI" [1], but libav
is no more, so this is not needed any longer.
[1]: https://ffmpeg.org/pipermail/ffmpeg-devel/2013-August/146954.html
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible because the lifetime of these structures coincide.
It has the advantage of allowing to remove AVHWFramesInternal
from the public header; given that AVHWFramesInternal.priv is no more,
most accesses to AVHWFramesInternal are no more; indeed, the only
field accessed of it outside of hwcontext.c is the internal frame pool,
making this commit very simple.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is no longer used by any hwcontext, as they all allocate
their private data together with their public data and access
it via AVHWFramesContext.hwctx.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible because the lifetime of both coincide.
Besides reducing the number of allocations this also simplifies
access to D3D12VAFramesContext as one no longer has to
go through AVHWFramesInternal.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible because the lifetime of these structures coincide.
It has the advantage of allowing to remove the AVHWDeviceInternal
from the public header; given that AVHWDeviceInternal.priv is no more,
all accesses to it happen in hwcontext.c, so that this commit moves
the joint structure there.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is no longer used by any hwcontext, as they all allocate
their private data together with their public data and access
it via AVHWDeviceContext.hwctx.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible because the lifetime of both coincide.
Besides reducing the number of allocations this also simplifies
access to D3D12VADevicePriv as one no longer has to
go through AVHWDeviceInternal.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit does for AVInputFormat what commit
59c9dc82f4 did for AVOutputFormat:
It adds a new type FFInputFormat, moves all the internals
of AVInputFormat to it and adds a now reduced AVInputFormat
as first member.
This does not affect/improve extensibility of both public
or private fields for demuxers (it is still a mess due to lavd).
This is possible since 50f34172e0
(which removed the last usage of an internal field of AVInputFormat
in fftools).
(Hint: tools/probetest.c accesses the internals of FFInputFormat
as well, but given that it is a testing tool this is not considered
a problem.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This reverts commits fd5aa93a37
and cf00f60bab
("avcodec/kbdwin: Support arbitrary sized windows").
The change in question has only been made for libavradio.
in anticipation of merging it into the main tree. This has
not happened, so this commit reverts the changes to kbdwin
that are not used for anything else. In particular, these
functions are no longer exported (as avpriv functions);
notice that the fixed-point function has been exported
despite having never been used outside of lavc.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>