Some files currently rely on libavutil/cpu.h to include it for them;
yet said file won't use include it any more after the currently
deprecated functions are removed, so include attributes.h directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The last user of g15Mask, r15Mask, g16Mask and r16Mask was disabled
in 77a416e8aa and finally removed in
36e8de07ed62609df45d064b56501e3084d25723; b15Mask and b16Mask were
apparently always unused (except for in_asm_used_var_warning_killer,
a function that only existed to make the compiler not optimize ASM
constants away).
w10 is unused since d604bab901, w02
since ef423a6618.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
mask24hh etc. are unused since f099fbf5f3,
mask32b and mask32r since 296609f859,
mask32g since b38d487466 and mask32 since
f8a138be52.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
256 bits is just wide enough to fit all the operands needed to vectorize
the software implementation, but AVX2 is needed to for a couple of
instructions like cross-lane permutation.
Output is bit-for-bit identical to C.
Signed-off-by: Nelson Gomez <nelson.gomez@microsoft.com>
Tested using this command:
/ffmpeg -pix_fmt yuv420p -s 1920*1080 -i ArashRawYuv420.yuv \
-vcodec rawvideo -s 1920*1080 -pix_fmt rgb24 -f null /dev/null
The fps increase from 389 to 640 on Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
Signed-off-by: Ting Fu <ting.fu@intel.com>
The original inline assembly and nasm code have the same fps when called by command.
NASM code almost has no impact on the perfromance.
Signed-off-by: Ting Fu <ting.fu@intel.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This affected many FATE-tests: The number of failing tests went down
from 663 to 344. (Both numbers exclude tests that failed because of
unaligned accesses in code that is inside #if HAVE_FAST_UNALIGNED.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The implementation is pretty straight-forward. Most of the existing
NV12 codepaths work regardless of subsampling and are re-used as is.
Where necessary I wrote the slightly different NV24 versions.
Finally, the one thing that confused me for a long time was the
asm specific x86 path that did an explicit exclusion check for NV12.
I replaced that with a semi-planar check and also updated the
equivalent PPC code, which Lauri kindly checked.
Variables used in inline assembly need to be marked with attribute((used)).
Static constants already were, via the define of DECLARE_ASM_CONST.
But DECLARE_ALIGNED does not add this attribute, and some of the variables
defined with it are const only used in inline assembly, and therefore
appeared dead. This change adds a macro DECLARE_ASM_ALIGNED that marks
variables as used.
This change makes FFMPEG work with Clang's ThinLTO.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Also do some small cosmetic changes: Drop pointless _MMX suffix from ABSD2
macro name, drop pointless check for MMX support, we always assume MMX is
available in our SIMD code, fix spelling.
Configure checks if the ebx register can be used for asm and it has to
be saved if and only if this is not the case.
Without this the build fails when configuring with --toolchain=hardened
--disable-pic on i386 using gcc 4.8:
error: PIC register clobbered by '%ebx' in 'asm'
In that case gcc 4.8 reserves the ebx register for the GOT needed for
PIE, so it can't be used in asm directly.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
They are internal symbols that should not be exported.
based on a patch by Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Signed-off-by: Diego Biurrun <diego@biurrun.de>