Fixes: passing zero to clz(), which is not a valid argument
Fixes: 23337/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_PIXLET_fuzzer-5179131989065728
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The current design, where
- proper init is called for the first per-thread context
- first thread's private data is copied into private data for all the
other threads
- a "fixup" function is called for all the other threads to e.g.
allocate dynamically allocated data
is very fragile and hard to follow, so it is abandoned. Instead, the
same init function is used to init each per-thread context. Where
necessary, AVCodecInternal.is_copy can be used to differentiate between
the first thread and the other ones (e.g. for decoding the extradata
just once).
Fixes: runtime error: shift exponent 4294967289 is too large for 32-bit type 'int'
Fixes: 3030/clusterfuzz-testcase-minimized-4649809254285312
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: negation of -2147483648 cannot be represented in type 'int32_t' (aka 'int'); cast to an unsigned type to negate this value to itself
Fixes: 2879/clusterfuzz-testcase-minimized-6317542639403008
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes multiple integer overflows
Fixes: runtime error: signed integer overflow: 1 + 2147483647 cannot be represented in type 'int'
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This changes nothing but is nicer looking as this checks rlen
Maybe this helps coverity remove CID1397743
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The constants used in the decoder used floating point precision,
and this caused different values to be generated on different
architectures.
So, eradicate floating point numbers and use fixed point (32.32)
arithmetics everywhere, replacing constants with precomputed integer
values.
Signed-off-by: Vittorio Giovara <vittorio.giovara at gmail.com>
Signed-off-by: Paul B Mahol <onemda@gmail.com>