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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2025-02-04 06:08:26 +02:00
Andreas Rheinhardt 010e345afe avcodec/smacker: Avoid allocations for decoding Smacker
by using buffers on the stack instead. The fact that the effective
lifetime of most of the allocated buffers doesn't overlap enables one to
limit the stack space used to a fairly modest size (about 1.5 KiB).

That all the buffers used in HuffContexts have always the same number of
elements (namely 256) makes it possible to include the buffers directly
in the HuffContext. Doing so also makes the length field redundant; it has
therefore been removed.

This is beneficial for performance: For GCC 9 the time for one call to
smka_decode_frame() for the sample in ticket #2425 went down from
1794494 to 1709043 decicyles; for Clang 9 it decreased from 1449420 to
1355273 decicycles.

Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
2020-09-18 02:09:34 +02:00
2020-07-23 16:30:02 +02:00
2020-07-13 11:24:04 +08:00

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides a mean to alter decoded Audio and Video through chain of filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.

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