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OpenEXR always uses premultiplied alpha, as per the spec. cf. https://openexr.com/en/latest/TechnicalIntroduction.html > By convention, all color channels are premultiplied by alpha, so that > `foreground + (1-alpha) x background` performs a correct “over” operation. > (See Premultiplied vs. Un-Premultiplied Color Channels) > > In the visual effects industry premultiplied color channels are the norm, > and application software packages typically use internal image > representations that are also premultiplied.
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