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James Almer 197fe392db x86/dsputil: use HADDD where applicable
Signed-off-by: James Almer <jamrial@gmail.com>
Reviewed-by: "Ronald S. Bultje" <rsbultje@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-04-17 14:15:35 +02:00
compat
doc Merge commit 'f1b239ec8b38474d31f3bfea1f0b1693774fa432' 2014-04-17 05:15:26 +02:00
libavcodec x86/dsputil: use HADDD where applicable 2014-04-17 14:15:35 +02:00
libavdevice Fix OpenGL device compilation with msvc gl.h 2014-04-16 18:05:40 +02:00
libavfilter Merge commit 'f1b239ec8b38474d31f3bfea1f0b1693774fa432' 2014-04-17 05:15:26 +02:00
libavformat Fix compilation with --disable-everything --enable-muxer=avi --disable-network. 2014-04-16 20:00:17 +02:00
libavresample Merge commit 'ac976ed91e323754e9a84509873ebdb437372797' 2014-04-13 14:33:42 +02:00
libavutil x86: move horizontal add macros to x86util 2014-04-17 14:15:09 +02:00
libpostproc
libswresample swresample/resample_template: try to consider src_size more exactly 2014-04-15 06:35:35 +02:00
libswscale swscale/swscale: fix srcStride/srcSlice typo 2014-04-16 02:09:39 +02:00
presets
tests iavcodec/vc1dec: Fix missing {} 2014-04-16 03:56:39 +02:00
tools
.gitignore
arch.mak
Changelog Direct Stream Digital (DSD) decoder 2014-04-15 20:35:57 +02:00
cmdutils_common_opts.h
cmdutils_opencl.c
cmdutils.c
cmdutils.h
common.mak
configure Merge commit 'f1b239ec8b38474d31f3bfea1f0b1693774fa432' 2014-04-17 05:15:26 +02:00
COPYING.GPLv2
COPYING.GPLv3
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CREDITS
ffmpeg_filter.c
ffmpeg_opt.c
ffmpeg_vdpau.c
ffmpeg.c
ffmpeg.h
ffplay.c avformat: add av_format_inject_global_side_data(), and disable it by default 2014-04-15 02:37:40 +02:00
ffprobe.c ffprobe: do not lose non ascii characters in non utf8 strings 2014-04-13 15:21:20 +02:00
ffserver.c
INSTALL
library.mak
LICENSE
MAINTAINERS
Makefile
README
RELEASE
version.sh

FFmpeg README
-------------

1) Documentation
----------------

* Read the documentation in the doc/ directory in git.
  You can also view it online at http://ffmpeg.org/documentation.html

2) Licensing
------------

* See the LICENSE file.

3) Build and Install
--------------------

* See the INSTALL file.