mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2025-02-04 06:08:26 +02:00
The layout of a Smacker frame is as follows: For some frames, the beginning of the frame contained a palette for the video stream; then there are potentially several audio frames, followed by the data for the video stream. The Smacker demuxer used to read the palette, then cache every audio frame into a buffer (that gets reallocated to the desired size every time a frame is read into this buffer), then read and return the video frame (together with the palette). The cached audio frames are then returned by copying the data into freshly allocated buffers; if there are none left, the next frame is read. This commit changes this: At the beginning of a frame, the palette is read and cached as now. But audio frames are no longer cached at all; they are returned immediately. This gets rid of copying and also allows to remove the code for the buffer-to-AVStream correspondence. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
…
…
FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodec
provides implementation of a wider range of codecs.libavformat
implements streaming protocols, container formats and basic I/O access.libavutil
includes hashers, decompressors and miscellaneous utility functions.libavfilter
provides a mean to alter decoded Audio and Video through chain of filters.libavdevice
provides an abstraction to access capture and playback devices.libswresample
implements audio mixing and resampling routines.libswscale
implements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- Additional small tools such as
aviocat
,ismindex
andqt-faststart
.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Contributing
Patches should be submitted to the ffmpeg-devel mailing list using
git format-patch
or git send-email
. Github pull requests should be
avoided because they are not part of our review process and will be ignored.
Languages
C
90.3%
Assembly
7.8%
Makefile
1.3%
C++
0.2%
Objective-C
0.2%
Other
0.1%