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494061a49aa4468f2fecae9b25e5870e86273e99
Right now it is possible for the pointer for the current frame to
be set in the context even when it could not be properly set up;
this does not influence the ordinary ref frames, but only
VP8Context.prev_frame. And since this code has been ported to the
ProgressFrame API in d48d7bc434
,
this leads to segfaults, because the ProgressFrame API is less
forgiving than the ThreadFrame API (waiting on an uninitialized
ProgressFrame segfaults, waiting on an uninitialized ThreadFrame
is a no-op (the code behaves as if frame-threading is not in use)).
Fix this by maintaining the consistency of the frame pointers
in the context (by setting them later).
Fixes: NULL pointer dereference
Fixes: 68192/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_VP8_fuzzer-6180311026171904
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodec
provides implementation of a wider range of codecs.libavformat
implements streaming protocols, container formats and basic I/O access.libavutil
includes hashers, decompressors and miscellaneous utility functions.libavfilter
provides means to alter decoded audio and video through a directed graph of connected filters.libavdevice
provides an abstraction to access capture and playback devices.libswresample
implements audio mixing and resampling routines.libswscale
implements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- Additional small tools such as
aviocat
,ismindex
andqt-faststart
.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Contributing
Patches should be submitted to the ffmpeg-devel mailing list using
git format-patch
or git send-email
. Github pull requests should be
avoided because they are not part of our review process and will be ignored.
Languages
C
90.1%
Assembly
7.9%
Makefile
1.3%
C++
0.2%
Objective-C
0.2%
Other
0.1%