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Niklas Haas
67adb30322
swscale: rename SwsContext to SwsInternal
And preserve the public SwsContext as separate name. The motivation here is that I want to turn SwsContext into a public struct, while keeping the internal implementation hidden. Additionally, I also want to be able to use multiple internal implementations, e.g. for GPU devices. This commit does not include any functional changes. For the most part, it is a simple rename. The only complications arise from the public facing API functions, which preserve their current type (and hence require an additional unwrapping step internally), and the checkasm test framework, which directly accesses SwsInternal. For consistency, the affected functions that need to maintain a distionction have generally been changed to refer to the SwsContext as *sws, and the SwsInternal as *c. In an upcoming commit, I will provide a backing definition for the public SwsContext, and update `sws_internal()` to dereference the internal struct instead of merely casting it. Sponsored-by: Sovereign Tech Fund Signed-off-by: Niklas Haas <git@haasn.dev>
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FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodec
provides implementation of a wider range of codecs.libavformat
implements streaming protocols, container formats and basic I/O access.libavutil
includes hashers, decompressors and miscellaneous utility functions.libavfilter
provides means to alter decoded audio and video through a directed graph of connected filters.libavdevice
provides an abstraction to access capture and playback devices.libswresample
implements audio mixing and resampling routines.libswscale
implements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- Additional small tools such as
aviocat
,ismindex
andqt-faststart
.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Contributing
Patches should be submitted to the ffmpeg-devel mailing list using
git format-patch
or git send-email
. Github pull requests should be
avoided because they are not part of our review process and will be ignored.
Languages
C
90.3%
Assembly
7.8%
Makefile
1.3%
C++
0.2%
Objective-C
0.2%
Other
0.1%