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Philip Langdale 6a89cdc474 avcodec/nvenc: Declare support for P016
nvenc doesn't support P016, but we have two problems today:

1) We declare support for YUV444P16 which nvenc also doesn't support.
   We do this because it's the only pix_fmt we have that can
   approximate nvenc's internal format that is YUV444P10 with data in
   MSBs instead of LSBs. Because the declared format is a 16bit one,
   it will be preferrentially chosen when encoding >10bit content,
   but that content will normally be YUV420P12 or P016 which should
   get mapped to P010 and not YUV444P10.

2) Transcoding P016 content with nvenc should be possible in a pure
   hardware pipeline, and that can't be done if nvenc doesn't say it
   accepts P016. By mapping it to P010, we can use it, albeit with
   truncation. I have established that swscale doesn't know how to
   dither to 10bits so we'd get truncation anyway, even if we tried
   to do this 'properly'.
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FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides a mean to alter decoded Audio and Video through chain of filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.

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