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6e5e139fe3
This change introduces basic support for HEVC decoding through vdpau. Right now, there are problems with the nvidia driver/library implementation that mean that frames are incorrectly laid out in memory when they are returned from the decoder, and it is normally impossible to recover the complete decoded frame due to loss of data from alignment inconsistencies. I obviously hope that nvidia will be fixing it in due course - I've verified the problems exist with their example application. As such, this support is not useful for any real world application, but I believe that it is correct (with the caveat that the mangled frames may hide problems) and will work properly once the nvidia problem is fixed. Right now it appears that any file encoded by x265 or nvenc is decoded correctly, but that's because these files don't use a bunch of HEVC features. Quick summary: Features that seem to work: 1) Short Term References 2) Scaling Lists 3) Tiling Features with known problems: 1) Long Term References It's hard to tell what's going on here. After I read the nvidia example app that does not set the IsLongTerm flag on LTRs, and changed my code, a bunch of frames using LTR started to display correctly, but there are still samples with glitches that are related to LTRs. In terms of real world files, both x265 and nvenc only use short term refs from this list. The divx encoder seems similar. Signed-off-by: Philip Langdale <philipl@overt.org> |
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compat | ||
doc | ||
libavcodec | ||
libavdevice | ||
libavfilter | ||
libavformat | ||
libavresample | ||
libavutil | ||
libpostproc | ||
libswresample | ||
libswscale | ||
presets | ||
tests | ||
tools | ||
.gitattributes | ||
.gitignore | ||
arch.mak | ||
Changelog | ||
cmdutils_common_opts.h | ||
cmdutils_opencl.c | ||
cmdutils.c | ||
cmdutils.h | ||
common.mak | ||
configure | ||
COPYING.GPLv2 | ||
COPYING.GPLv3 | ||
COPYING.LGPLv2.1 | ||
COPYING.LGPLv3 | ||
CREDITS | ||
ffmpeg_dxva2.c | ||
ffmpeg_filter.c | ||
ffmpeg_opt.c | ||
ffmpeg_vda.c | ||
ffmpeg_vdpau.c | ||
ffmpeg.c | ||
ffmpeg.h | ||
ffplay.c | ||
ffprobe.c | ||
ffserver_config.c | ||
ffserver_config.h | ||
ffserver.c | ||
INSTALL.md | ||
library.mak | ||
LICENSE.md | ||
MAINTAINERS | ||
Makefile | ||
README.md | ||
RELEASE | ||
version.sh |
FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodec
provides implementation of a wider range of codecs.libavformat
implements streaming protocols, container formats and basic I/O access.libavutil
includes hashers, decompressors and miscellaneous utility functions.libavfilter
provides a mean to alter decoded Audio and Video through chain of filters.libavdevice
provides an abstraction to access capture and playback devices.libswresample
implements audio mixing and resampling routines.libswscale
implements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- ffserver is a multimedia streaming server for live broadcasts.
- Additional small tools such as
aviocat
,ismindex
andqt-faststart
.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.