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wm4
750f72d775
mmaldec: hack against buffering problems on broken input
I can't come up with a nice way to handle this. It's hard to keep the lock-stepped input/output in this case. You can't predict whether the MMAL decoder will output a picture (because it's asynchronous), so you have to assume in general that any packet could produce 0 or 1 frames. You can't continue to write input packets to the decoder, because then you might get too many output frames, which you can't get rid of because the lavc decoding API does not allow the decoder to return an output frame without consuming an input frame (except when flushing). The ideal fix is a M:N decoding API (preferably asynchronous), which would make this code potentially much cleaner. For now, this hack will do.
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FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodec
provides implementation of a wider range of codecs.libavformat
implements streaming protocols, container formats and basic I/O access.libavutil
includes hashers, decompressors and miscellaneous utility functions.libavfilter
provides a mean to alter decoded Audio and Video through chain of filters.libavdevice
provides an abstraction to access capture and playback devices.libswresample
implements audio mixing and resampling routines.libswscale
implements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- ffserver is a multimedia streaming server for live broadcasts.
- Additional small tools such as
aviocat
,ismindex
andqt-faststart
.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Languages
C
90.3%
Assembly
7.8%
Makefile
1.3%
C++
0.2%
Objective-C
0.2%
Other
0.1%