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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-12 19:18:44 +02:00
FFmpeg/libavcodec/mips/aacdec_mips.c
Andreas Rheinhardt 7117e0c7be
avcodec/aacdec: Use same AACDecContext for fixed and float
Up until now, there was one AACDecContext for the fixed
and one for the floating point decoder. These differed
mostly in certain arrays which were int for the fixed-point
and float for the floating point decoder; there were also
differences in corresponding function pointers.

Yet in order to deduplicate the enormous amount of currently
duplicated code between the float and the fixed-point decoder,
one needs common contexts. Given that int and float have the
same size on all common systems, this commit replaces these
arrays by unions of int arrays and of float arrays. The names
of these arrays have been chosen to be compatible with
AAC_RENAME().

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-04-23 08:31:29 +02:00

444 lines
19 KiB
C

/*
* Copyright (c) 2012
* MIPS Technologies, Inc., California.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the MIPS Technologies, Inc., nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE MIPS TECHNOLOGIES, INC. ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE MIPS TECHNOLOGIES, INC. BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* Authors: Darko Laus (darko@mips.com)
* Djordje Pesut (djordje@mips.com)
* Mirjana Vulin (mvulin@mips.com)
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Reference: libavcodec/aacdec.c
*/
#include "libavutil/attributes.h"
#include "libavcodec/aacdec.h"
#include "aacdec_mips.h"
#include "libavcodec/aactab.h"
#include "libavcodec/sinewin.h"
#include "libavutil/mips/asmdefs.h"
#if HAVE_INLINE_ASM
#if HAVE_MIPSFPU
static av_always_inline void float_copy(float *dst, const float *src, int count)
{
// Copy 'count' floats from src to dst
const float *loop_end = src + count;
int temp[8];
// count must be a multiple of 8
av_assert2(count % 8 == 0);
// loop unrolled 8 times
__asm__ volatile (
".set push \n\t"
".set noreorder \n\t"
"1: \n\t"
"lw %[temp0], 0(%[src]) \n\t"
"lw %[temp1], 4(%[src]) \n\t"
"lw %[temp2], 8(%[src]) \n\t"
"lw %[temp3], 12(%[src]) \n\t"
"lw %[temp4], 16(%[src]) \n\t"
"lw %[temp5], 20(%[src]) \n\t"
"lw %[temp6], 24(%[src]) \n\t"
"lw %[temp7], 28(%[src]) \n\t"
PTR_ADDIU "%[src], %[src], 32 \n\t"
"sw %[temp0], 0(%[dst]) \n\t"
"sw %[temp1], 4(%[dst]) \n\t"
"sw %[temp2], 8(%[dst]) \n\t"
"sw %[temp3], 12(%[dst]) \n\t"
"sw %[temp4], 16(%[dst]) \n\t"
"sw %[temp5], 20(%[dst]) \n\t"
"sw %[temp6], 24(%[dst]) \n\t"
"sw %[temp7], 28(%[dst]) \n\t"
"bne %[src], %[loop_end], 1b \n\t"
PTR_ADDIU "%[dst], %[dst], 32 \n\t"
".set pop \n\t"
: [temp0]"=&r"(temp[0]), [temp1]"=&r"(temp[1]),
[temp2]"=&r"(temp[2]), [temp3]"=&r"(temp[3]),
[temp4]"=&r"(temp[4]), [temp5]"=&r"(temp[5]),
[temp6]"=&r"(temp[6]), [temp7]"=&r"(temp[7]),
[src]"+r"(src), [dst]"+r"(dst)
: [loop_end]"r"(loop_end)
: "memory"
);
}
static av_always_inline int lcg_random(unsigned previous_val)
{
union { unsigned u; int s; } v = { previous_val * 1664525u + 1013904223 };
return v.s;
}
static void imdct_and_windowing_mips(AACDecContext *ac, SingleChannelElement *sce)
{
IndividualChannelStream *ics = &sce->ics;
float *in = sce->coeffs;
float *out = sce->output;
float *saved = sce->saved;
const float *swindow = ics->use_kb_window[0] ? ff_aac_kbd_short_128 : ff_sine_128;
const float *lwindow_prev = ics->use_kb_window[1] ? ff_aac_kbd_long_1024 : ff_sine_1024;
const float *swindow_prev = ics->use_kb_window[1] ? ff_aac_kbd_short_128 : ff_sine_128;
float *buf = ac->buf_mdct;
int i;
if (ics->window_sequence[0] == EIGHT_SHORT_SEQUENCE) {
for (i = 0; i < 1024; i += 128)
ac->mdct128_fn(ac->mdct128, buf + i, in + i, sizeof(float));
} else
ac->mdct1024_fn(ac->mdct1024, buf, in, sizeof(float));
/* window overlapping
* NOTE: To simplify the overlapping code, all 'meaningless' short to long
* and long to short transitions are considered to be short to short
* transitions. This leaves just two cases (long to long and short to short)
* with a little special sauce for EIGHT_SHORT_SEQUENCE.
*/
if ((ics->window_sequence[1] == ONLY_LONG_SEQUENCE || ics->window_sequence[1] == LONG_STOP_SEQUENCE) &&
(ics->window_sequence[0] == ONLY_LONG_SEQUENCE || ics->window_sequence[0] == LONG_START_SEQUENCE)) {
ac->fdsp->vector_fmul_window( out, saved, buf, lwindow_prev, 512);
} else {
float_copy(out, saved, 448);
if (ics->window_sequence[0] == EIGHT_SHORT_SEQUENCE) {
{
float wi;
float wj;
int i;
float temp0, temp1, temp2, temp3;
float *dst0 = out + 448 + 0*128;
float *dst1 = dst0 + 64 + 63;
float *dst2 = saved + 63;
float *win0 = (float*)swindow;
float *win1 = win0 + 64 + 63;
float *win0_prev = (float*)swindow_prev;
float *win1_prev = win0_prev + 64 + 63;
float *src0_prev = saved + 448;
float *src1_prev = buf + 0*128 + 63;
float *src0 = buf + 0*128 + 64;
float *src1 = buf + 1*128 + 63;
for(i = 0; i < 64; i++)
{
temp0 = src0_prev[0];
temp1 = src1_prev[0];
wi = *win0_prev;
wj = *win1_prev;
temp2 = src0[0];
temp3 = src1[0];
dst0[0] = temp0 * wj - temp1 * wi;
dst1[0] = temp0 * wi + temp1 * wj;
wi = *win0;
wj = *win1;
temp0 = src0[128];
temp1 = src1[128];
dst0[128] = temp2 * wj - temp3 * wi;
dst1[128] = temp2 * wi + temp3 * wj;
temp2 = src0[256];
temp3 = src1[256];
dst0[256] = temp0 * wj - temp1 * wi;
dst1[256] = temp0 * wi + temp1 * wj;
dst0[384] = temp2 * wj - temp3 * wi;
dst1[384] = temp2 * wi + temp3 * wj;
temp0 = src0[384];
temp1 = src1[384];
dst0[512] = temp0 * wj - temp1 * wi;
dst2[0] = temp0 * wi + temp1 * wj;
src0++;
src1--;
src0_prev++;
src1_prev--;
win0++;
win1--;
win0_prev++;
win1_prev--;
dst0++;
dst1--;
dst2--;
}
}
} else {
ac->fdsp->vector_fmul_window(out + 448, saved + 448, buf, swindow_prev, 64);
float_copy(out + 576, buf + 64, 448);
}
}
// buffer update
if (ics->window_sequence[0] == EIGHT_SHORT_SEQUENCE) {
ac->fdsp->vector_fmul_window(saved + 64, buf + 4*128 + 64, buf + 5*128, swindow, 64);
ac->fdsp->vector_fmul_window(saved + 192, buf + 5*128 + 64, buf + 6*128, swindow, 64);
ac->fdsp->vector_fmul_window(saved + 320, buf + 6*128 + 64, buf + 7*128, swindow, 64);
float_copy(saved + 448, buf + 7*128 + 64, 64);
} else if (ics->window_sequence[0] == LONG_START_SEQUENCE) {
float_copy(saved, buf + 512, 448);
float_copy(saved + 448, buf + 7*128 + 64, 64);
} else { // LONG_STOP or ONLY_LONG
float_copy(saved, buf + 512, 512);
}
}
static void apply_ltp_mips(AACDecContext *ac, SingleChannelElement *sce)
{
const LongTermPrediction *ltp = &sce->ics.ltp;
const uint16_t *offsets = sce->ics.swb_offset;
int i, sfb;
int j, k;
if (sce->ics.window_sequence[0] != EIGHT_SHORT_SEQUENCE) {
float *predTime = sce->output;
float *predFreq = ac->buf_mdct;
float *p_predTime;
int16_t num_samples = 2048;
if (ltp->lag < 1024)
num_samples = ltp->lag + 1024;
j = (2048 - num_samples) >> 2;
k = (2048 - num_samples) & 3;
p_predTime = &predTime[num_samples];
for (i = 0; i < num_samples; i++)
predTime[i] = sce->ltp_state[i + 2048 - ltp->lag] * ltp->coef;
for (i = 0; i < j; i++) {
/* loop unrolled 4 times */
__asm__ volatile (
"sw $0, 0(%[p_predTime]) \n\t"
"sw $0, 4(%[p_predTime]) \n\t"
"sw $0, 8(%[p_predTime]) \n\t"
"sw $0, 12(%[p_predTime]) \n\t"
PTR_ADDIU "%[p_predTime], %[p_predTime], 16 \n\t"
: [p_predTime]"+r"(p_predTime)
:
: "memory"
);
}
for (i = 0; i < k; i++) {
__asm__ volatile (
"sw $0, 0(%[p_predTime]) \n\t"
PTR_ADDIU "%[p_predTime], %[p_predTime], 4 \n\t"
: [p_predTime]"+r"(p_predTime)
:
: "memory"
);
}
ac->windowing_and_mdct_ltp(ac, predFreq, predTime, &sce->ics);
if (sce->tns.present)
ac->apply_tns(predFreq, &sce->tns, &sce->ics, 0);
for (sfb = 0; sfb < FFMIN(sce->ics.max_sfb, MAX_LTP_LONG_SFB); sfb++)
if (ltp->used[sfb])
for (i = offsets[sfb]; i < offsets[sfb + 1]; i++)
sce->coeffs[i] += predFreq[i];
}
}
static av_always_inline void fmul_and_reverse(float *dst, const float *src0, const float *src1, int count)
{
/* Multiply 'count' floats in src0 by src1 and store the results in dst in reverse */
/* This should be equivalent to a normal fmul, followed by reversing dst */
// count must be a multiple of 4
av_assert2(count % 4 == 0);
// move src0 and src1 to the last element of their arrays
src0 += count - 1;
src1 += count - 1;
for (; count > 0; count -= 4){
float temp[12];
/* loop unrolled 4 times */
__asm__ volatile (
"lwc1 %[temp0], 0(%[ptr2]) \n\t"
"lwc1 %[temp1], -4(%[ptr2]) \n\t"
"lwc1 %[temp2], -8(%[ptr2]) \n\t"
"lwc1 %[temp3], -12(%[ptr2]) \n\t"
"lwc1 %[temp4], 0(%[ptr3]) \n\t"
"lwc1 %[temp5], -4(%[ptr3]) \n\t"
"lwc1 %[temp6], -8(%[ptr3]) \n\t"
"lwc1 %[temp7], -12(%[ptr3]) \n\t"
"mul.s %[temp8], %[temp0], %[temp4] \n\t"
"mul.s %[temp9], %[temp1], %[temp5] \n\t"
"mul.s %[temp10], %[temp2], %[temp6] \n\t"
"mul.s %[temp11], %[temp3], %[temp7] \n\t"
"swc1 %[temp8], 0(%[ptr1]) \n\t"
"swc1 %[temp9], 4(%[ptr1]) \n\t"
"swc1 %[temp10], 8(%[ptr1]) \n\t"
"swc1 %[temp11], 12(%[ptr1]) \n\t"
PTR_ADDIU "%[ptr1], %[ptr1], 16 \n\t"
PTR_ADDIU "%[ptr2], %[ptr2], -16 \n\t"
PTR_ADDIU "%[ptr3], %[ptr3], -16 \n\t"
: [temp0]"=&f"(temp[0]), [temp1]"=&f"(temp[1]),
[temp2]"=&f"(temp[2]), [temp3]"=&f"(temp[3]),
[temp4]"=&f"(temp[4]), [temp5]"=&f"(temp[5]),
[temp6]"=&f"(temp[6]), [temp7]"=&f"(temp[7]),
[temp8]"=&f"(temp[8]), [temp9]"=&f"(temp[9]),
[temp10]"=&f"(temp[10]), [temp11]"=&f"(temp[11]),
[ptr1]"+r"(dst), [ptr2]"+r"(src0), [ptr3]"+r"(src1)
:
: "memory"
);
}
}
static void update_ltp_mips(AACDecContext *ac, SingleChannelElement *sce)
{
IndividualChannelStream *ics = &sce->ics;
float *saved = sce->saved;
float *saved_ltp = sce->coeffs;
const float *lwindow = ics->use_kb_window[0] ? ff_aac_kbd_long_1024 : ff_sine_1024;
const float *swindow = ics->use_kb_window[0] ? ff_aac_kbd_short_128 : ff_sine_128;
uint32_t temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7;
if (ics->window_sequence[0] == EIGHT_SHORT_SEQUENCE) {
float *p_saved_ltp = saved_ltp + 576;
float *loop_end1 = p_saved_ltp + 448;
float_copy(saved_ltp, saved, 512);
/* loop unrolled 8 times */
__asm__ volatile (
"1: \n\t"
"sw $0, 0(%[p_saved_ltp]) \n\t"
"sw $0, 4(%[p_saved_ltp]) \n\t"
"sw $0, 8(%[p_saved_ltp]) \n\t"
"sw $0, 12(%[p_saved_ltp]) \n\t"
"sw $0, 16(%[p_saved_ltp]) \n\t"
"sw $0, 20(%[p_saved_ltp]) \n\t"
"sw $0, 24(%[p_saved_ltp]) \n\t"
"sw $0, 28(%[p_saved_ltp]) \n\t"
PTR_ADDIU "%[p_saved_ltp],%[p_saved_ltp], 32 \n\t"
"bne %[p_saved_ltp], %[loop_end1], 1b \n\t"
: [p_saved_ltp]"+r"(p_saved_ltp)
: [loop_end1]"r"(loop_end1)
: "memory"
);
ac->fdsp->vector_fmul_reverse(saved_ltp + 448, ac->buf_mdct + 960, &swindow[64], 64);
fmul_and_reverse(saved_ltp + 512, ac->buf_mdct + 960, swindow, 64);
} else if (ics->window_sequence[0] == LONG_START_SEQUENCE) {
float *buff0 = saved;
float *buff1 = saved_ltp;
float *loop_end = saved + 448;
/* loop unrolled 8 times */
__asm__ volatile (
".set push \n\t"
".set noreorder \n\t"
"1: \n\t"
"lw %[temp0], 0(%[src]) \n\t"
"lw %[temp1], 4(%[src]) \n\t"
"lw %[temp2], 8(%[src]) \n\t"
"lw %[temp3], 12(%[src]) \n\t"
"lw %[temp4], 16(%[src]) \n\t"
"lw %[temp5], 20(%[src]) \n\t"
"lw %[temp6], 24(%[src]) \n\t"
"lw %[temp7], 28(%[src]) \n\t"
PTR_ADDIU "%[src], %[src], 32 \n\t"
"sw %[temp0], 0(%[dst]) \n\t"
"sw %[temp1], 4(%[dst]) \n\t"
"sw %[temp2], 8(%[dst]) \n\t"
"sw %[temp3], 12(%[dst]) \n\t"
"sw %[temp4], 16(%[dst]) \n\t"
"sw %[temp5], 20(%[dst]) \n\t"
"sw %[temp6], 24(%[dst]) \n\t"
"sw %[temp7], 28(%[dst]) \n\t"
"sw $0, 2304(%[dst]) \n\t"
"sw $0, 2308(%[dst]) \n\t"
"sw $0, 2312(%[dst]) \n\t"
"sw $0, 2316(%[dst]) \n\t"
"sw $0, 2320(%[dst]) \n\t"
"sw $0, 2324(%[dst]) \n\t"
"sw $0, 2328(%[dst]) \n\t"
"sw $0, 2332(%[dst]) \n\t"
"bne %[src], %[loop_end], 1b \n\t"
PTR_ADDIU "%[dst], %[dst], 32 \n\t"
".set pop \n\t"
: [temp0]"=&r"(temp0), [temp1]"=&r"(temp1),
[temp2]"=&r"(temp2), [temp3]"=&r"(temp3),
[temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
[temp6]"=&r"(temp6), [temp7]"=&r"(temp7),
[src]"+r"(buff0), [dst]"+r"(buff1)
: [loop_end]"r"(loop_end)
: "memory"
);
ac->fdsp->vector_fmul_reverse(saved_ltp + 448, ac->buf_mdct + 960, &swindow[64], 64);
fmul_and_reverse(saved_ltp + 512, ac->buf_mdct + 960, swindow, 64);
} else { // LONG_STOP or ONLY_LONG
ac->fdsp->vector_fmul_reverse(saved_ltp, ac->buf_mdct + 512, &lwindow[512], 512);
fmul_and_reverse(saved_ltp + 512, ac->buf_mdct + 512, lwindow, 512);
}
float_copy(sce->ltp_state, sce->ltp_state + 1024, 1024);
float_copy(sce->ltp_state + 1024, sce->output, 1024);
float_copy(sce->ltp_state + 2048, saved_ltp, 1024);
}
#endif /* HAVE_MIPSFPU */
#endif /* HAVE_INLINE_ASM */
void ff_aacdec_init_mips(AACDecContext *c)
{
#if HAVE_INLINE_ASM
#if HAVE_MIPSFPU
c->imdct_and_windowing = imdct_and_windowing_mips;
c->apply_ltp = apply_ltp_mips;
c->update_ltp = update_ltp_mips;
#endif /* HAVE_MIPSFPU */
#endif /* HAVE_INLINE_ASM */
}